Player Matchup

Ares
Ares
HePays2Win
Ares
Level 157
God Stats
1W - 0L
1,403 SR
Queue Stats
18W - 22L
1,351 Elo+
Party 3
Mulan
Mulan
IxDilu95xI
Mulan
Level 152
God Stats
2W - 1L
1,317 SR
Queue Stats
13W - 14L
1,335 Elo+
Party 3
Izanami
Izanami
JCbrowny
Izanami
Level 73
God Stats
2W - 2L
1,601 SR
Queue Stats
6W - 11L
1,211 Elo+
Party 3
Nox
Nox
Kenways95
Nox
Level 28
God Stats
4W - 1L
2,093 SR
Queue Stats
9W - 4L
1,477 Elo+
Party 3
Thor
Thor
NJ20_
Thor
Level 118
God Stats
3W - 1L
1,468 SR
Queue Stats
9W - 5L
1,443 Elo+
Party 3
Team Averages
Level 106
1,576 SR
1,363 Elo+

VS

Team Averages
Level 56
1,551 SR
1,364 Elo+
Ymir
Ymir
Drass44_85
Ymir
Level 29
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Hades
Hades
IUMAYI
Hades
Level 47
God Stats
2W - 4L
1,666 SR
Queue Stats
31W - 41L
1,412 Elo+
Party 1
Ravana
Ravana
thelord0303
Ravana
Level 151
God Stats
2W - 3L
1,258 SR
Queue Stats
78W - 87L
1,453 Elo+
Solo
Nemesis
Nemesis
thor44
Nemesis
Level 25
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 2
Apollo
Apollo
ÖzgürR
Apollo
Level 29
God Stats
1W - 6L
1,442 SR
Queue Stats
41W - 55L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 9
8,675
868
8,383
8,179
7,062
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mulan
15
4 / 1 / 12
8,649
865
8,584
6,242
6,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
JCbrowny
Izanami
15
1 / 2 / 8
8,124
812
5,071
6,481
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 0 / 14
9,263
926
10,365
3,539
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
NJ20_
Thor
17
9 / 0 / 7
10,500
1,050
6,441
4,074
1,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
6,248
625
1,574
13,089
6,591
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
IUMAYI
Hades
13
1 / 6 / 3
7,430
743
5,318
10,401
5,087
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
13
1 / 1 / 2
6,999
700
4,106
5,838
4,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
thor44
Nemesis
12
0 / 7 / 1
6,305
631
3,051
9,882
3,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
ÖzgürR
Apollo
14
3 / 4 / 2
7,698
770
5,038
7,097
2,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
25
Kills
5
5
Deaths
25
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
5
2
9
4.75
L
Hades
IUMAYI
Hades
1
6
3
0.42
W
Mulan
4
1
12
10
W
Izanami
JCbrowny
Izanami
1
2
8
2.5
W
6
0
14
13
W
Thor
NJ20_
Thor
9
0
7
12.5
L
Ravana
1
1
2
2
L
Nemesis
thor44
Nemesis
0
7
1
0.07
L
Apollo
ÖzgürR
Apollo
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,844
Damage
19,087
28,515
Taken
46,307
18,821
Mitigated
22,258
4,583
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,574
152
0
0
13,089
6,591
0
6,636
6,199
9,579
0
W
8,383
226
0
1,282
8,179
7,062
119
2,910
5,269
14,545
0
L
Hades
IUMAYI
Hades
5,318
489
41
1,112
10,401
5,087
0
3,863
6,407
15,136
0
W
Mulan
8,584
1,594
0
442
6,242
6,458
0
1,796
4,446
0
18,091
W
Izanami
JCbrowny
Izanami
5,071
2,891
0
1,042
6,481
2,409
2,085
736
5,745
0
32,397
W
10,365
1,006
116
953
3,539
1,247
146
1,147
2,392
20,350
0
W
Thor
NJ20_
Thor
6,441
1,056
0
748
4,074
1,645
0
515
3,559
0
35,548
L
Ravana
4,106
1,133
0
1,390
5,838
4,196
0
1,772
3,961
0
18,994
L
Nemesis
thor44
Nemesis
3,051
397
0
684
9,882
3,689
473
4,608
5,060
0
14,042
L
Apollo
ÖzgürR
Apollo
5,038
3,630
0
690
7,097
2,695
0
1,475
5,585
0
24,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,211
Gold Earned
34,680
234
Minions Killed
177
8
Camps Cleared
5
976,697
Distance Traveled
871,819
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,248
625
20
2
0
155,961
0
W
Ares
8,675
868
7
1
0
181,228
0
L
Hades
7,430
743
36
4
0
182,571
0
W
Mulan
8,649
865
29
3
2
194,678
2
W
Izanami
8,124
812
89
9
0
187,044
0
W
Nox
9,263
926
26
3
0
212,724
2
W
Thor
10,500
1,050
83
8
6
201,023
0
L
Ravana
6,999
700
30
3
1
200,548
1
L
Nemesis
6,305
631
29
3
2
151,808
1
L
Apollo
7,698
770
62
6
2
180,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role