Player Matchup

Neith
Neith
Chaprogaming
Neith
Level 3
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,169 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jawa1589
Cu Chulainn
Level 26
God Stats
13W - 9L
1,539 SR
Queue Stats
106W - 138L
1,425 Elo+
Solo
Cabrakan
Cabrakan
Leamsi420920
Cabrakan
Level 103
God Stats
2W - 4L
1,584 SR
Queue Stats
132W - 132L
1,362 Elo+
Party 2
Yemoja
Yemoja
MIniatureJustice
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
vinnthehuman_
Raijin
Level 6
God Stats
0W - 1L
1,190 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 31
1,417 SR
1,391 Elo+

VS

Team Averages
Level 20
1,505 SR
1,465 Elo+
Mulan
Mulan
 
Mulan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BigboiKromper
Kuzenbo
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 119L
1,388 Elo+
Solo
Scylla
Scylla
DefinedSquare
Scylla
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 142L
1,444 Elo+
Solo
Tiamat
Tiamat
NachoLeal
Tiamat
Level 18
God Stats
14W - 13L
1,527 SR
Queue Stats
29W - 26L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,594
400
5,463
10,520
3,552
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Jawa1589
Cu Chulainn
16
2 / 5 / 1
9,795
516
5,420
13,710
10,357
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Leamsi420920
Cabrakan
16
2 / 3 / 2
9,882
520
11,925
13,218
13,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 0
6,603
348
721
6,003
3,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 7 / 0
5,970
314
757
5,085
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
12 / 0 / 6
11,339
597
14,000
13,498
12,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
 
Artemis
2
0 / 0 / 0
5,520
291
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
16
10 / 1 / 3
10,650
561
9,345
14,868
20,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 0 / 0
5,456
287
112
36
11
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
NachoLeal
Tiamat
15
4 / 3 / 4
9,866
519
9,894
13,149
10,070
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
26
27
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
12
0
6
15
W
Artemis
 
Artemis
0
0
0
0
W
Kuzenbo
10
1
3
11.5
L
0
7
2
0.14
W
0
0
0
0
L
Cu Chulainn
Jawa1589
Cu Chulainn
2
5
1
0.5
L
Cabrakan
Leamsi420920
Cabrakan
2
3
2
1
L
0
5
0
0
W
Tiamat
NachoLeal
Tiamat
4
3
4
2
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,286
Damage
33,351
48,536
Taken
41,551
31,408
Mitigated
42,633
4,563
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
14,000
5,097
0
5,468
13,498
12,061
2,396
5,400
7,928
0
74,674
W
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
9,345
3,902
568
2,406
14,868
20,491
1,705
3,979
10,889
39,664
0
L
5,463
3,289
0
2,065
10,520
3,552
705
7,235
3,229
0
36,651
W
112
0
0
0
36
11
0
36
0
112
0
L
Cu Chulainn
Jawa1589
Cu Chulainn
5,420
1,161
0
1,679
13,710
10,357
655
6,868
6,646
0
52,732
L
Cabrakan
Leamsi420920
Cabrakan
11,925
2,348
0
393
13,218
13,160
0
3,892
9,185
88,124
0
L
721
372
97
250
6,003
3,006
243
1,031
4,660
6,904
0
W
Tiamat
NachoLeal
Tiamat
9,894
1,165
38
5,081
13,149
10,070
1,351
3,818
9,331
58,815
0
L
757
286
0
79
5,085
1,333
493
325
4,476
9,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
42,831
335
Minions Killed
289
0
Camps Cleared
0
1,269,821
Distance Traveled
977,540
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,339
597
125
7
0
364,451
0
W
Artemis
5,520
291
0
0
0
17,796
0
W
Kuzenbo
10,650
561
51
3
0
324,686
0
L
Neith
7,594
400
67
4
0
318,248
1
W
Scylla
5,456
287
0
0
0
17,276
0
L
Cu Chulainn
9,795
516
113
6
0
301,353
3
L
Cabrakan
9,882
520
130
7
0
330,565
1
L
Yemoja
6,603
348
11
1
0
189,196
5
W
Tiamat
9,866
519
113
6
0
253,331
1
L
Raijin
5,970
314
14
1
0
130,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role