Player Matchup

Vamana
Vamana
DarkAceKiller74
Vamana
Level 132
God Stats
13W - 7L
1,810 SR
Queue Stats
195W - 190L
1,497 Elo+
Party 1
Thoth
Thoth
HennyMontanaBih
Thoth
Level 123
God Stats
0W - 4L
1,530 SR
Queue Stats
87W - 81L
1,508 Elo+
Party 1
Mercury
Mercury
Niebla722
Mercury
Level 122
God Stats
1W - 2L
1,547 SR
Queue Stats
55W - 51L
1,465 Elo+
Solo
Jormungandr
Jormungandr
OfficeBear
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 149L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
TSenju
Heimdallr
Level 142
God Stats
5W - 4L
1,494 SR
Queue Stats
56W - 46L
1,502 Elo+
Solo
Team Averages
Level 129
1,576 SR
1,494 Elo+

VS

Team Averages
Level 112
1,585 SR
1,522 Elo+
Baron Samedi
Baron Samedi
Gambit1329
Baron Samedi
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 47L
1,467 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kumâ
Tsukuyomi
Level 109
God Stats
2W - 0L
1,574 SR
Queue Stats
16W - 15L
1,376 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
esemiklo94
Morgan Le Fay
Level 117
God Stats
16W - 22L
1,396 SR
Queue Stats
435W - 479L
1,519 Elo+
Solo
Charybdis
Charybdis
lWOSITOl
Charybdis
Level 16
God Stats
1W - 0L
1,728 SR
Queue Stats
3W - 1L
1,722 Elo+
Solo
Tyr
Tyr
zamirlv
Tyr
Level 160
God Stats
15W - 10L
1,729 SR
Queue Stats
184W - 175L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 8
12,096
712
8,647
27,262
26,627
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 13 / 11
11,215
660
7,254
18,626
6,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Niebla722
Mercury
19
8 / 6 / 9
13,846
814
14,925
23,348
11,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
OfficeBear
Jormungandr
19
2 / 3 / 15
12,168
716
15,411
19,643
27,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
TSenju
Heimdallr
20
9 / 7 / 12
14,203
835
17,218
22,205
9,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gambit1329
Baron Samedi
20
9 / 5 / 9
14,735
867
17,585
13,178
8,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Kumâ
Tsukuyomi
20
11 / 8 / 16
15,096
888
24,922
18,494
8,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
esemiklo94
Morgan Le Fay
20
10 / 5 / 17
15,711
924
20,851
14,224
6,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
lWOSITOl
Charybdis
20
5 / 1 / 10
13,791
811
18,236
16,672
7,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
19
2 / 7 / 17
12,736
749
16,970
24,044
30,070
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
106
25
Kills
37
37
Deaths
26
55
Assists
69
Player
Kills
Deaths
Assists
KDA
L
4
8
8
1
W
Baron Samedi
Gambit1329
Baron Samedi
9
5
9
2.7
L
2
13
11
0.58
W
Tsukuyomi
Kumâ
Tsukuyomi
11
8
16
2.38
L
Mercury
Niebla722
Mercury
8
6
9
2.08
L
Jormungandr
OfficeBear
Jormungandr
2
3
15
3.17
L
Heimdallr
TSenju
Heimdallr
9
7
12
2.14
W
Morgan Le Fay
esemiklo94
Morgan Le Fay
10
5
17
3.7
W
Charybdis
lWOSITOl
Charybdis
5
1
10
10
W
Tyr
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,455
Damage
98,564
111,084
Taken
86,612
82,101
Mitigated
61,257
10,488
Healing
23,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,647
3,612
0
5,610
27,262
26,627
0
8,721
18,159
0
22,980
W
Baron Samedi
Gambit1329
Baron Samedi
17,585
511
2,209
3,408
13,178
8,041
325
3,878
9,297
42,681
0
L
7,254
384
0
245
18,626
6,374
1
7,472
11,071
31,965
0
W
Tsukuyomi
Kumâ
Tsukuyomi
24,922
6,749
0
3,768
18,494
8,733
796
5,008
13,486
0
48,360
L
Mercury
Niebla722
Mercury
14,925
5,831
0
374
23,348
11,636
0
8,594
14,585
0
42,239
L
Jormungandr
OfficeBear
Jormungandr
15,411
1,410
0
392
19,643
27,868
0
8,052
11,255
42,655
0
L
Heimdallr
TSenju
Heimdallr
17,218
8,509
0
3,867
22,205
9,596
400
7,880
14,244
0
53,113
W
Morgan Le Fay
esemiklo94
Morgan Le Fay
20,851
2,194
385
3,686
14,224
6,609
293
4,550
9,674
62,771
0
W
Charybdis
lWOSITOl
Charybdis
18,236
10,995
0
4,379
16,672
7,804
5,401
4,294
12,317
0
72,383
W
Tyr
16,970
700
0
5,193
24,044
30,070
130
5,500
18,544
7,862
33,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,528
Gold Earned
72,069
309
Minions Killed
386
7
Camps Cleared
12
1,452,704
Distance Traveled
1,610,134
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,096
712
37
2
1
303,805
1
W
Baron Samedi
14,735
867
59
3
1
317,866
1
L
Thoth
11,215
660
53
3
1
222,709
1
W
Tsukuyomi
15,096
888
49
3
1
301,671
1
L
Mercury
13,846
814
59
3
4
335,758
2
L
Jormungandr
12,168
716
72
4
0
306,692
0
L
Heimdallr
14,203
835
88
5
1
283,740
3
W
Morgan Le Fay
15,711
924
91
5
2
310,967
3
W
Charybdis
13,791
811
131
8
8
314,606
0
W
Tyr
12,736
749
56
3
0
365,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role