Player Matchup

Loki
Loki
CringeCanadian96
Loki
Level 21
God Stats
27W - 9L
1,838 SR
Queue Stats
33W - 13L
1,774 Elo+
Party 2
Persephone
Persephone
CyberX5
Persephone
Level 11
God Stats
5W - 2L
1,733 SR
Queue Stats
119W - 119L
1,712 Elo+
Solo
Ymir
Ymir
TarikataFoncho
Ymir
Level 15
God Stats
4W - 2L
2,010 SR
Queue Stats
23W - 18L
1,587 Elo+
Party 1
The Morrigan
The Morrigan
ThanaOneTrick69
The Morrigan
Level 22
God Stats
12W - 7L
1,808 SR
Queue Stats
77W - 43L
1,779 Elo+
Party 2
Danzaburou
Danzaburou
nesumpavlin
Danzaburou
Level 28
God Stats
31W - 24L
1,649 SR
Queue Stats
206W - 214L
1,563 Elo+
Party 1
Team Averages
Level 19
1,808 SR
1,683 Elo+

VS

Team Averages
Level 22
1,650 SR
1,594 Elo+
Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bodewig69
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,303 Elo+
Solo
Artio
Artio
CthuwuStan
Artio
Level 27
God Stats
2W - 0L
1,723 SR
Queue Stats
114W - 46L
1,799 Elo+
Solo
Izanami
Izanami
ILoveWinning
Izanami
Level 28
God Stats
3W - 0L
2,029 SR
Queue Stats
127W - 80L
1,667 Elo+
Solo
Discordia
Discordia
toastyowl
Discordia
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 44L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 1
12,415
591
20,418
18,372
7,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
CyberX5
Persephone
19
3 / 5 / 3
11,894
566
8,034
14,365
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 4 / 5
8,587
409
4,973
18,616
10,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
ThanaOneTrick69
The Morrigan
9
0 / 4 / 0
7,119
339
2,548
4,742
1,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
nesumpavlin
Danzaburou
12
1 / 3 / 5
8,233
392
5,014
12,009
3,917

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
6 / 4 / 5
13,028
620
11,155
15,619
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Bodewig69
Sylvanus
14
0 / 7 / 6
9,604
457
2,911
13,231
9,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
19
10 / 0 / 6
13,336
635
18,020
23,501
26,255
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ILoveWinning
Izanami
20
2 / 4 / 0
14,359
684
6,613
12,882
5,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
toastyowl
Discordia
18
3 / 5 / 8
12,462
593
11,576
12,713
5,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
19
Kills
21
21
Deaths
20
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
4
5
2.13
W
Sylvanus
Bodewig69
Sylvanus
0
7
6
0.43
L
12
5
1
2.5
W
Artio
10
0
6
13
L
Persephone
CyberX5
Persephone
3
5
3
0.9
W
Izanami
ILoveWinning
Izanami
2
4
0
0.5
L
3
4
5
1.38
L
The Morrigan
ThanaOneTrick69
The Morrigan
0
4
0
0
L
Danzaburou
nesumpavlin
Danzaburou
1
3
5
1.17
W
Discordia
toastyowl
Discordia
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,987
Damage
50,275
68,104
Taken
77,946
28,011
Mitigated
52,134
11,644
Healing
29,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,155
3,609
0
6,010
15,619
5,809
4,215
2,169
13,450
0
84,054
W
Sylvanus
Bodewig69
Sylvanus
2,911
1,038
563
1,448
13,231
9,479
585
4,854
8,377
21,525
7,935
L
20,418
10,222
0
4,775
18,372
7,552
0
6,493
11,762
0
94,787
W
Artio
18,020
1,493
884
15,863
23,501
26,255
366
9,399
14,102
86,880
0
L
Persephone
CyberX5
Persephone
8,034
243
0
605
14,365
4,723
0
8,626
5,156
74,326
0
W
Izanami
ILoveWinning
Izanami
6,613
4,532
0
3,234
12,882
5,011
9,116
1,747
11,135
0
146,748
L
4,973
907
0
2,832
18,616
10,318
314
7,691
10,881
20,350
0
L
The Morrigan
ThanaOneTrick69
The Morrigan
2,548
569
0
580
4,742
1,501
0
3,085
1,657
21,812
968
L
Danzaburou
nesumpavlin
Danzaburou
5,014
3,091
0
2,852
12,009
3,917
904
5,771
6,178
0
38,471
W
Discordia
toastyowl
Discordia
11,576
1,497
0
1,911
12,713
5,580
300
2,331
10,382
81,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,248
Gold Earned
62,789
468
Minions Killed
669
0
Camps Cleared
0
1,735,624
Distance Traveled
1,947,480
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,028
620
105
5
0
449,718
7
W
Sylvanus
9,604
457
37
2
0
353,566
0
L
Loki
12,415
591
147
7
0
461,293
2
W
Artio
13,336
635
127
6
0
440,819
2
L
Persephone
11,894
566
147
7
0
411,140
4
W
Izanami
14,359
684
239
11
0
372,766
2
L
Ymir
8,587
409
30
1
0
334,321
4
L
The Morrigan
7,119
339
56
3
0
177,187
2
L
Danzaburou
8,233
392
88
4
0
351,683
3
W
Discordia
12,462
593
161
8
0
330,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role