Player Matchup

Pele
Pele
Bronze III
Wh_al_es
Pele
Bronze III
Level 79
God Stats
0W - 1L
1,252 SR
Queue Stats
1W - 8L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,252 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,587 SR
1,389 MMR
Skadi
Skadi
Silver III
JRG248
Skadi
Silver III
Level 107
God Stats
4W - 1L
1,587 SR
Queue Stats
10W - 10L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
0 / 9 / 0
7,914
660
2,202
15,699
6,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArtioAnubisChaacLokiHercules

VS

Bans
FenrirKukulkanZeusMercuryHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JRG248
Skadi
17
9 / 0 / 0
11,277
940
13,939
5,986
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
9
9
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
JRG248
Skadi
9
0
0
9
L
Pele
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,202
Damage
13,939
15,699
Taken
5,986
6,993
Mitigated
2,994
1,997
Healing
757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
JRG248
Skadi
13,939
7,197
0
757
5,986
2,994
2,028
149
5,837
0
67,055
L
Pele
2,202
560
0
1,997
15,699
6,993
0
533
15,166
108
32,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,914
Gold Earned
11,277
68
Minions Killed
122
4
Camps Cleared
5
235,077
Distance Traveled
203,484
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,277
940
122
10
5
203,484
2
L
Pele
7,914
660
68
6
4
235,077
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role