Player Matchup

Ares
Ares
Besodun
Ares
Level 105
God Stats
1W - 0L
1,710 SR
Queue Stats
24W - 16L
1,510 Elo+
Party 2
Olorun
Olorun
D4erok
Olorun
Level 24
God Stats
1W - 1L
1,444 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
HopeAfterChaos
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,586 Elo+
Party 2
Team Averages
Level 52
1,551 SR
1,532 Elo+

VS

Team Averages
Level 71
1,499 SR
1,471 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Hinomoto111
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LoraDoBanheiro
Sun Wukong
Level 82
God Stats
7W - 6L
1,498 SR
Queue Stats
106W - 131L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Besodun
Ares
15
6 / 1 / 8
11,439
715
13,532
17,666
14,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
D4erok
Olorun
15
6 / 2 / 8
11,014
688
15,798
18,280
8,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
HopeAfterChaos
Erlang Shen
13
3 / 3 / 10
10,459
654
9,573
24,983
15,583
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 3 / 2
10,956
685
24,816
12,544
5,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Merlin
11
1 / 8 / 3
9,744
609
3,309
12,245
5,517
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
LoraDoBanheiro
Sun Wukong
13
0 / 4 / 4
9,821
614
11,441
20,384
24,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
5
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
2
1.67
W
Ares
Besodun
Ares
6
1
8
10
W
Olorun
D4erok
Olorun
6
2
8
5
L
Merlin
1
8
3
0.31
W
Erlang Shen
HopeAfterChaos
Erlang Shen
3
3
10
2.67
L
Sun Wukong
LoraDoBanheiro
Sun Wukong
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,903
Damage
39,566
60,929
Taken
45,173
38,330
Mitigated
35,748
25,156
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
24,816
6,196
0
3,389
12,544
5,475
0
8,726
3,818
0
64,838
W
Ares
Besodun
Ares
13,532
382
466
3,247
17,666
14,268
705
1,141
16,525
39,038
0
W
Olorun
D4erok
Olorun
15,798
7,438
1,233
10,489
18,280
8,479
1,721
1,451
16,829
55,415
0
L
Merlin
3,309
310
14
131
12,245
5,517
146
9,698
2,547
9,505
0
W
Erlang Shen
HopeAfterChaos
Erlang Shen
9,573
4,791
0
9,721
24,983
15,583
993
2,042
22,941
327
31,237
L
Sun Wukong
LoraDoBanheiro
Sun Wukong
11,441
2,349
267
5,944
20,384
24,756
0
11,308
9,076
0
34,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,912
Gold Earned
30,521
179
Minions Killed
151
8
Camps Cleared
3
826,779
Distance Traveled
768,939
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,956
685
83
5
2
269,792
6
W
Ares
11,439
715
49
3
2
292,663
6
W
Olorun
11,014
688
88
6
2
258,261
1
L
Merlin
9,744
609
12
1
0
199,592
3
W
Erlang Shen
10,459
654
42
3
4
275,855
3
L
Sun Wukong
9,821
614
56
4
1
299,555
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role