Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Dodomore22
Heimdallr
Level 97
God Stats
3W - 2L
1,378 SR
Queue Stats
176W - 143L
1,567 Elo+
Party 2
Ymir
Ymir
Jelious
Ymir
Level 160
God Stats
5W - 3L
1,735 SR
Queue Stats
600W - 640L
1,524 Elo+
Solo
Achilles
Achilles
cerrato12
Achilles
Level 116
God Stats
3W - 3L
1,630 SR
Queue Stats
189W - 144L
1,646 Elo+
Party 2
Team Averages
Level 136
1,549 SR
1,547 Elo+

VS

Team Averages
Level 137
1,689 SR
1,603 Elo+
Nox
Nox
Gollum20
Nox
Level 148
God Stats
2W - 1L
1,580 SR
Queue Stats
68W - 49L
1,689 Elo+
Party 1
Cthulhu
Cthulhu
Hartheus
Cthulhu
Level 155
God Stats
4W - 1L
1,522 SR
Queue Stats
131W - 117L
1,518 Elo+
Party 1
Nike
Nike
Kekfrek
Nike
Level 100
God Stats
2W - 0L
2,077 SR
Queue Stats
82W - 59L
1,638 Elo+
Party 1
Awilix
Awilix
Yodalemos
Awilix
Level 160
God Stats
4W - 7L
1,454 SR
Queue Stats
554W - 598L
1,546 Elo+
Solo
Ah Puch
Ah Puch
fuсkthisgame
Ah Puch
Level 124
God Stats
10W - 3L
1,815 SR
Queue Stats
458W - 433L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
4 / 4 / 5
9,627
802
17,985
10,035
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
 
Medusa
14
1 / 5 / 4
8,129
677
8,138
9,362
3,867
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
Dodomore22
Heimdallr
14
0 / 7 / 5
8,262
689
5,113
10,783
4,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Jelious
Ymir
17
4 / 5 / 5
9,759
813
9,703
22,224
17,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
cerrato12
Achilles
13
0 / 5 / 8
7,893
658
4,384
12,073
12,937
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 14
10,434
870
11,093
7,182
4,228
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Hartheus
Cthulhu
16
0 / 2 / 17
9,288
774
8,091
14,177
19,417
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
Kekfrek
Nike
16
5 / 2 / 16
9,759
813
11,721
15,592
21,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Yodalemos
Awilix
17
7 / 2 / 10
10,176
848
9,035
10,890
6,188
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ah Puch
17
7 / 2 / 10
10,152
846
19,574
11,871
6,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
9
Kills
26
26
Deaths
9
27
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
4
4
5
1.63
L
Medusa
 
Medusa
1
5
4
0.6
L
Heimdallr
Dodomore22
Heimdallr
0
7
5
0.36
W
7
1
14
14
W
Cthulhu
Hartheus
Cthulhu
0
2
17
4.25
L
Ymir
Jelious
Ymir
4
5
5
1.3
W
Nike
Kekfrek
Nike
5
2
16
6.5
W
Awilix
Yodalemos
Awilix
7
2
10
6
L
Achilles
cerrato12
Achilles
0
5
8
0.8
W
Ah Puch
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,323
Damage
59,514
64,477
Taken
59,712
43,098
Mitigated
57,801
16,673
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
17,985
7,549
226
2,182
10,035
4,380
732
5,838
3,963
0
34,001
L
Medusa
 
Medusa
8,138
1,747
2,469
1,650
9,362
3,867
651
7,123
2,056
0
20,767
L
Heimdallr
Dodomore22
Heimdallr
5,113
2,706
0
1,038
10,783
4,781
424
7,135
3,472
0
14,543
W
11,093
1,069
4,393
1,770
7,182
4,228
1,598
1,349
5,785
24,456
0
W
Cthulhu
Hartheus
Cthulhu
8,091
206
2,589
2,296
14,177
19,417
392
1,899
12,026
20,809
0
L
Ymir
Jelious
Ymir
9,703
671
131
8,256
22,224
17,133
0
14,111
7,720
17,235
0
W
Nike
Kekfrek
Nike
11,721
847
1,319
2,566
15,592
21,490
240
1,616
13,814
1,786
13,617
W
Awilix
Yodalemos
Awilix
9,035
2,071
0
162
10,890
6,188
994
1,226
9,383
0
23,759
L
Achilles
cerrato12
Achilles
4,384
431
0
721
12,073
12,937
0
5,399
6,452
0
6,809
W
Ah Puch
19,574
574
364
2,300
11,871
6,478
744
2,641
9,001
34,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,670
Gold Earned
49,809
141
Minions Killed
132
0
Camps Cleared
0
1,042,607
Distance Traveled
1,278,246
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,627
802
59
5
0
204,456
3
L
Medusa
8,129
677
27
2
0
236,657
2
L
Heimdallr
8,262
689
29
2
0
206,211
0
W
Nox
10,434
870
41
3
0
230,686
0
W
Cthulhu
9,288
774
28
2
0
250,867
1
L
Ymir
9,759
813
22
2
0
188,848
4
W
Nike
9,759
813
14
1
0
246,756
1
W
Awilix
10,176
848
18
2
0
267,802
0
L
Achilles
7,893
658
4
0
0
206,435
0
W
Ah Puch
10,152
846
31
3
0
282,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role