Player Matchup

Thor
Thor
CarlosRiveraHN
Thor
Level 2
God Stats
3W - 1L
1,744 SR
Queue Stats
3W - 4L
1,624 Elo+
Party 2
Tiamat
Tiamat
JusToReal9368
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 92L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
Rangerdanger552
Nu Wa
Level 26
God Stats
6W - 1L
1,832 SR
Queue Stats
80W - 37L
1,872 Elo+
Party 1
Kukulkan
Kukulkan
XxKatrachoxX504-
Kukulkan
Level 5
God Stats
5W - 4L
1,590 SR
Queue Stats
7W - 7L
1,567 Elo+
Party 2
Hachiman
Hachiman
oEddy-JD
Hachiman
Level 18
God Stats
3W - 0L
1,696 SR
Queue Stats
43W - 22L
1,599 Elo+
Solo
Team Averages
Level 16
1,672 SR
1,634 Elo+

VS

Team Averages
Level 13
1,602 SR
1,567 Elo+
Ymir
Ymir
HeldDoubloon419
Ymir
Level 2
God Stats
1W - 1L
1,656 SR
Queue Stats
1W - 2L
1,431 Elo+
Solo
Bellona
Bellona
KingOfDaBlock_
Bellona
Level 28
God Stats
8W - 8L
1,464 SR
Queue Stats
161W - 195L
1,483 Elo+
Solo
Ra
Ra
LFLBT5-0
Ra
Level 14
God Stats
0W - 1L
1,730 SR
Queue Stats
41W - 44L
1,700 Elo+
Solo
Neith
Neith
Nuckells2000
Neith
Level 14
God Stats
1W - 2L
1,662 SR
Queue Stats
8W - 5L
1,591 Elo+
Solo
Bakasura
Bakasura
shhyonn
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 2
3,867
552
1,077
3,077
727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 1
4,436
634
1,092
2,776
1,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 0
5,433
776
3,804
2,688
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 0 / 1
4,248
607
1,010
1,358
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
oEddy-JD
Hachiman
9
5 / 0 / 0
5,408
773
2,769
2,746
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 1
3,358
480
603
6,017
1,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

6
2 / 1 / 0
3,780
540
2,054
3,936
3,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

5
0 / 1 / 0
3,145
449
230
1,421
388
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 4 / 0
3,399
486
991
4,051
974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
shhyonn
Bakasura
5
0 / 2 / 0
3,616
517
0
3,375
1,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
11
Kills
2
2
Deaths
11
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
0
3
1
0.17
W
2
0
1
2.5
L
2
1
0
2
L
0
1
0
0
L
0
4
0
0
W
3
0
0
3
W
1
0
1
1.5
W
Hachiman
oEddy-JD
Hachiman
5
0
0
5
L
Bakasura
shhyonn
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,752
Damage
3,878
12,645
Taken
18,800
3,996
Mitigated
7,885
4,170
Healing
2,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,077
427
0
250
3,077
727
0
124
2,953
0
8,842
L
603
419
0
0
6,017
1,974
0
2,069
3,812
4,882
0
W
1,092
316
0
1,892
2,776
1,480
0
528
2,248
16,037
0
L
2,054
825
0
525
3,936
3,401
0
1,985
1,792
0
10,397
L
230
0
0
511
1,421
388
0
975
446
5,093
0
L
991
367
0
202
4,051
974
160
377
3,664
0
10,835
W
3,804
1,285
0
1,421
2,688
636
322
66
2,622
26,515
0
W
1,010
85
0
123
1,358
402
273
115
1,243
13,166
0
W
Hachiman
oEddy-JD
Hachiman
2,769
1,511
0
484
2,746
751
937
0
2,746
0
23,968
L
Bakasura
shhyonn
Bakasura
0
0
0
787
3,375
1,148
0
185
3,180
0
12,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,392
Gold Earned
17,298
177
Minions Killed
93
0
Camps Cleared
0
580,210
Distance Traveled
565,683
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,867
552
14
2
0
121,219
1
L
Ymir
3,358
480
8
1
0
149,532
2
W
Tiamat
4,436
634
24
3
0
102,898
0
L
Bellona
3,780
540
27
4
0
127,542
2
L
Ra
3,145
449
7
1
0
29,038
0
L
Neith
3,399
486
19
3
0
107,026
0
W
Nu Wa
5,433
776
60
9
0
127,716
1
W
Kukulkan
4,248
607
30
4
0
126,945
0
W
Hachiman
5,408
773
49
7
0
101,432
1
L
Bakasura
3,616
517
32
5
0
152,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role