Player Matchup

Artemis
Artemis
FreshInstincts
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 103L
1,624 Elo+
Solo
Tiamat
Tiamat
SeraphimDragoon
Tiamat
Level 146
God Stats
42W - 58L
1,506 SR
Queue Stats
210W - 220L
1,629 Elo+
Solo
Artio
Artio
charlyboy
Artio
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
491W - 538L
1,606 Elo+
Solo
Team Averages
Level 143
1,502 SR
1,619 Elo+

VS

Team Averages
Level 91
1,509 SR
1,511 Elo+
Mercury
Mercury
Gardner313
Mercury
Level 44
God Stats
7W - 8L
1,500 SR
Queue Stats
65W - 46L
1,565 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kavviethi
Morgan Le Fay
Level 143
God Stats
1W - 0L
1,727 SR
Queue Stats
30W - 29L
1,468 Elo+
Party 1
Kuzenbo
Kuzenbo
schmoopi
Kuzenbo
Level 87
God Stats
1W - 0L
1,299 SR
Queue Stats
59W - 45L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 3
9,079
605
13,350
12,593
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 7 / 1
10,184
679
11,764
14,872
15,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
charlyboy
Artio
13
2 / 11 / 3
10,156
677
9,172
22,554
24,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gardner313
Mercury
16
13 / 3 / 10
12,292
819
17,138
15,362
6,818
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
kavviethi
Morgan Le Fay
16
9 / 2 / 13
12,367
824
15,975
11,753
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
schmoopi
Kuzenbo
15
5 / 1 / 18
11,166
744
9,323
19,550
24,685
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
5
Kills
27
27
Deaths
6
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Mercury
Gardner313
Mercury
13
3
10
6
L
3
7
1
0.5
L
Artio
charlyboy
Artio
2
11
3
0.32
W
Morgan Le Fay
kavviethi
Morgan Le Fay
9
2
13
7.75
W
Kuzenbo
schmoopi
Kuzenbo
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,286
Damage
42,436
50,019
Taken
46,665
45,105
Mitigated
36,195
7,609
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,350
5,662
0
578
12,593
4,884
854
7,372
4,957
0
37,128
W
Mercury
Gardner313
Mercury
17,138
10,459
0
5,948
15,362
6,818
2,327
7,448
7,539
0
45,929
L
11,764
1,195
66
2,330
14,872
15,803
383
5,752
9,018
35,044
0
L
Artio
charlyboy
Artio
9,172
578
916
3,719
22,554
24,418
0
11,929
10,083
26,365
0
W
Morgan Le Fay
kavviethi
Morgan Le Fay
15,975
942
0
2,751
11,753
4,692
172
6,924
4,395
46,903
0
W
Kuzenbo
schmoopi
Kuzenbo
9,323
3,544
0
3,081
19,550
24,685
362
5,576
12,675
21,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,419
Gold Earned
35,825
154
Minions Killed
173
7
Camps Cleared
7
742,713
Distance Traveled
945,261
2
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,079
605
64
4
0
223,302
1
W
Mercury
12,292
819
59
4
2
319,866
5
L
Tiamat
10,184
679
57
4
6
269,536
0
L
Artio
10,156
677
33
2
1
249,875
1
W
Morgan Le Fay
12,367
824
87
6
1
289,642
11
W
Kuzenbo
11,166
744
27
2
4
335,753
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role