Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ShadowsNL
Anubis
Level 25
God Stats
5W - 6L
1,459 SR
Queue Stats
34W - 34L
1,434 Elo+
Solo
Loki
Loki
Trxdi
Loki
Level 27
God Stats
5W - 4L
1,627 SR
Queue Stats
137W - 122L
1,493 Elo+
Solo
Khepri
Khepri
XxSkylakeXx
Khepri
Level 22
God Stats
21W - 15L
1,641 SR
Queue Stats
93W - 69L
1,434 Elo+
Solo
Pele
Pele
pa3ln
Pele
Level 17
God Stats
3W - 5L
1,422 SR
Queue Stats
24W - 29L
1,450 Elo+
Solo
Team Averages
Level 24
1,530 SR
1,462 Elo+

VS

Team Averages
Level 12
1,453 SR
1,399 Elo+
Ymir
Ymir
KillYourIdols
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,144 Elo+
Solo
Sol
Sol
MonkeyDSerbest
Sol
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,442 Elo+
Solo
Loki
Loki
PumperWolf
Loki
Level 20
God Stats
41W - 37L
1,509 SR
Queue Stats
47W - 45L
1,431 Elo+
Party 1
Odin
Odin
Sarulf99
Odin
Level 15
God Stats
0W - 1L
1,242 SR
Queue Stats
12W - 17L
1,444 Elo+
Solo
Artemis
Artemis
express1we
Artemis
Level 12
God Stats
1W - 2L
1,514 SR
Queue Stats
10W - 9L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
1 / 1 / 0
4,622
578
716
2,841
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Anubis
ShadowsNL
Anubis
9
3 / 2 / 0
5,114
639
3,243
3,830
1,868
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
Trxdi
Loki
7
1 / 1 / 4
4,708
589
2,746
4,344
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
5
0 / 1 / 1
3,936
492
274
2,121
1,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
pa3ln
Pele
9
5 / 1 / 2
5,079
635
3,332
4,346
1,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
3,483
435
604
3,652
829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

5
0 / 2 / 2
3,917
490
1,962
3,804
563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
4 / 1 / 2
4,932
617
3,994
4,414
957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
5
0 / 3 / 0
3,649
456
1,318
3,803
1,660
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
express1we
Artemis
5
2 / 3 / 0
4,135
517
1,510
2,639
584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
6
6
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
1
0
1
L
0
2
1
0.25
L
0
2
2
0.5
L
4
1
2
5
L
Odin
0
3
0
0
W
Anubis
ShadowsNL
Anubis
3
2
0
1.5
W
Loki
Trxdi
Loki
1
1
4
3
W
Khepri
0
1
1
0.5
L
Artemis
express1we
Artemis
2
3
0
0.67
W
Pele
pa3ln
Pele
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,311
Damage
9,388
17,482
Taken
18,312
6,432
Mitigated
4,593
5,919
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
716
129
0
727
2,841
799
1,608
0
2,841
0
20,882
L
604
216
0
250
3,652
829
0
1,021
2,554
5,166
0
L
1,962
984
0
2,020
3,804
563
442
1,934
1,870
9,662
0
L
3,994
1,292
0
1,109
4,414
957
0
562
3,815
0
16,316
L
Odin
1,318
170
0
157
3,803
1,660
0
0
3,677
0
9,738
W
Anubis
ShadowsNL
Anubis
3,243
145
0
1,824
3,830
1,868
650
1,110
2,720
23,131
0
W
Loki
Trxdi
Loki
2,746
710
0
914
4,344
1,039
0
1,040
3,224
0
16,263
W
Khepri
274
32
54
602
2,121
1,022
420
0
2,121
4,307
0
L
Artemis
express1we
Artemis
1,510
1,097
0
354
2,639
584
0
0
2,525
0
6,282
W
Pele
pa3ln
Pele
3,332
884
0
1,798
4,346
1,704
0
416
3,814
0
13,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,459
Gold Earned
20,116
174
Minions Killed
82
0
Camps Cleared
0
633,076
Distance Traveled
610,214
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
4,622
578
37
5
0
115,565
1
L
Ymir
3,483
435
5
1
0
119,573
1
L
Sol
3,917
490
12
2
0
83,890
0
L
Loki
4,932
617
32
4
0
162,043
1
L
Odin
3,649
456
18
2
0
127,067
0
W
Anubis
5,114
639
55
7
0
131,010
1
W
Loki
4,708
589
37
5
0
146,578
1
W
Khepri
3,936
492
14
2
0
99,687
1
L
Artemis
4,135
517
15
2
0
117,641
0
W
Pele
5,079
635
31
4
0
140,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role