Player Matchup

Hercules
Hercules
DarkA33
Hercules
Level 42
God Stats
7W - 6L
1,501 SR
Queue Stats
7W - 6L
1,456 Elo+
Party 1
Hel
Hel
Gama0000
Hel
Level 108
God Stats
5W - 9L
1,357 SR
Queue Stats
32W - 44L
1,430 Elo+
Party 1
Thanatos
Thanatos
Ωmen
Thanatos
Level 58
God Stats
7W - 8L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Team Averages
Level 69
1,452 SR
1,462 Elo+

VS

Team Averages
Level 80
1,488 SR
1,479 Elo+
Danzaburou
Danzaburou
Valku
Danzaburou
Level 65
God Stats
4W - 3L
1,544 SR
Queue Stats
85W - 77L
1,483 Elo+
Party 2
Tyr
Tyr
lucolss
Tyr
Level 85
God Stats
5W - 5L
1,420 SR
Queue Stats
356W - 372L
1,477 Elo+
Party 2
Zhong Kui
Zhong Kui
shanr3596
Zhong Kui
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
366W - 424L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarkA33
Hercules
15
1 / 4 / 5
12,399
620
10,720
28,180
35,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 6 / 1
12,482
624
10,282
16,915
10,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Ωmen
Thanatos
13
2 / 13 / 3
11,650
583
8,179
19,584
8,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Valku
Danzaburou
17
14 / 2 / 5
14,996
750
25,728
16,873
6,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
15
2 / 2 / 17
12,777
639
11,746
21,861
15,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
shanr3596
Zhong Kui
17
7 / 3 / 13
13,774
689
19,196
14,846
10,300
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
7
Kills
23
23
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
DarkA33
Hercules
1
4
5
0.88
L
4
6
1
0.75
W
Danzaburou
Valku
Danzaburou
14
2
5
8.25
W
Tyr
2
2
17
5.25
W
Zhong Kui
shanr3596
Zhong Kui
7
3
13
4.5
L
Thanatos
Ωmen
Thanatos
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,181
Damage
56,670
64,679
Taken
53,580
54,986
Mitigated
32,572
21,699
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DarkA33
Hercules
10,720
2,615
0
7,511
28,180
35,564
0
10,059
17,636
0
27,814
L
10,282
613
4,084
4,461
16,915
10,746
0
5,058
11,576
56,285
0
W
Danzaburou
Valku
Danzaburou
25,728
15,226
0
4,079
16,873
6,640
2,505
4,070
12,803
0
71,900
W
Tyr
11,746
2,114
0
4,201
21,861
15,632
0
2,948
18,058
0
35,468
W
Zhong Kui
shanr3596
Zhong Kui
19,196
2,706
552
4,167
14,846
10,300
464
3,957
10,889
44,524
0
L
Thanatos
Ωmen
Thanatos
8,179
1,566
0
5,643
19,584
8,676
0
4,637
14,467
0
33,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,531
Gold Earned
41,547
182
Minions Killed
220
8
Camps Cleared
8
1,007,502
Distance Traveled
1,048,961
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,399
620
45
2
1
370,500
0
L
Hel
12,482
624
82
4
1
337,483
0
W
Danzaburou
14,996
750
119
6
3
314,951
3
W
Tyr
12,777
639
46
2
3
403,362
6
W
Zhong Kui
13,774
689
55
3
2
330,648
1
L
Thanatos
11,650
583
55
3
6
299,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role