Player Matchup

Nemesis
Nemesis
Backstab
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,466 Elo+
Party 1
Ah Puch
Ah Puch
BeauGueux
Ah Puch
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,636 Elo+
Party 1
Yemoja
Yemoja
GreedMW
Yemoja
Level 19
God Stats
4W - 3L
1,624 SR
Queue Stats
4W - 3L
1,536 Elo+
Party 1
Team Averages
Level 32
1,541 SR
1,546 Elo+

VS

Team Averages
Level 19
1,476 SR
1,431 Elo+
Ares
Ares
ClowneryLove
Ares
Level 11
God Stats
1W - 1L
1,134 SR
Queue Stats
5W - 11L
1,216 Elo+
Solo
Thoth
Thoth
DerGroschen
Thoth
Level 27
God Stats
1W - 0L
1,793 SR
Queue Stats
32W - 26L
1,560 Elo+
Party 2
Cernunnos
Cernunnos
Nypsylon
Cernunnos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Backstab
Nemesis
13
4 / 11 / 4
10,542
620
9,813
19,387
12,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
BeauGueux
Ah Puch
14
5 / 4 / 3
10,570
622
23,467
17,085
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
GreedMW
Yemoja
14
1 / 5 / 5
10,444
614
6,219
15,780
19,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 12
11,894
700
7,327
20,441
25,301
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
10 / 5 / 6
12,476
734
21,081
13,694
6,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Nypsylon
Cernunnos
17
8 / 1 / 11
12,478
734
20,010
14,686
7,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
10
Kills
20
20
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Backstab
Nemesis
4
11
4
0.55
L
Ah Puch
BeauGueux
Ah Puch
5
4
3
1.63
W
2
4
12
2
W
10
5
6
2.6
L
Yemoja
GreedMW
Yemoja
1
5
5
0.7
W
Cernunnos
Nypsylon
Cernunnos
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,499
Damage
48,418
52,252
Taken
48,821
38,521
Mitigated
38,877
10,447
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Backstab
Nemesis
9,813
3,287
0
2,060
19,387
12,422
0
8,554
10,833
0
17,557
L
Ah Puch
BeauGueux
Ah Puch
23,467
1,397
0
3,998
17,085
6,548
0
9,805
7,280
58,094
0
W
7,327
1,249
158
2,937
20,441
25,301
213
11,904
8,537
25,261
0
W
21,081
258
0
4,103
13,694
6,501
711
8,953
4,741
66,954
0
L
Yemoja
GreedMW
Yemoja
6,219
848
2,551
1,838
15,780
19,551
0
10,485
5,295
18,570
0
W
Cernunnos
Nypsylon
Cernunnos
20,010
8,621
0
6,415
14,686
7,075
1,278
10,163
4,523
0
54,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
36,848
132
Minions Killed
267
3
Camps Cleared
11
785,805
Distance Traveled
872,324
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,542
620
24
1
0
267,661
5
L
Ah Puch
10,570
622
87
5
3
280,027
2
W
Ares
11,894
700
39
2
4
309,698
4
W
Thoth
12,476
734
122
7
3
290,583
2
L
Yemoja
10,444
614
21
1
0
238,117
3
W
Cernunnos
12,478
734
106
6
4
272,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role