Player Matchup

Chiron
Chiron
Colemund
Chiron
Level 28
God Stats
1W - 1L
1,296 SR
Queue Stats
168W - 154L
1,573 Elo+
Solo
Olorun
Olorun
DeahtNote93
Olorun
Level 14
God Stats
32W - 23L
1,407 SR
Queue Stats
77W - 69L
1,400 Elo+
Solo
Medusa
Medusa
EBonnz
Medusa
Level 29
God Stats
87W - 57L
1,668 SR
Queue Stats
126W - 101L
1,556 Elo+
Solo
Sylvanus
Sylvanus
elbufalo
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 220L
1,437 Elo+
Solo
Zeus
Zeus
xristian22
Zeus
Level 17
God Stats
20W - 9L
1,663 SR
Queue Stats
37W - 30L
1,532 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,500 Elo+

VS

Team Averages
Level 14
1,549 SR
1,520 Elo+
Cabrakan
Cabrakan
Celtuis
Cabrakan
Level 23
God Stats
2W - 1L
1,759 SR
Queue Stats
29W - 22L
1,551 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GenGhedoffme
Ah Muzen Cab
Level 14
God Stats
16W - 14L
1,529 SR
Queue Stats
48W - 41L
1,574 Elo+
Party 1
Discordia
Discordia
HartlessInBlack
Discordia
Level 15
God Stats
6W - 3L
1,781 SR
Queue Stats
29W - 20L
1,610 Elo+
Party 1
Hachiman
Hachiman
frog1345
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 153L
1,312 Elo+
Solo
Ra
Ra
korvolld
Ra
Level 7
God Stats
1W - 3L
1,176 SR
Queue Stats
4W - 6L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Colemund
Chiron
18
7 / 2 / 13
11,090
1,109
14,750
8,829
3,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
18
1 / 2 / 15
10,234
1,023
10,011
7,852
3,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
EBonnz
Medusa
18
8 / 3 / 10
11,518
1,152
10,901
12,893
5,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
elbufalo
Sylvanus
18
5 / 3 / 18
12,086
1,209
6,560
13,204
19,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
6 / 1 / 13
11,370
1,137
20,176
9,236
3,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

250

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Celtuis
Cabrakan
17
2 / 4 / 6
10,218
1,022
7,996
15,971
20,408
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
GenGhedoffme
Ah Muzen Cab
16
3 / 2 / 6
10,224
1,022
10,494
12,640
5,167
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
HartlessInBlack
Discordia
16
5 / 3 / 5
10,978
1,098
12,610
10,223
3,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
frog1345
Hachiman
16
0 / 11 / 8
9,350
935
9,852
15,114
6,311
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 7 / 7
9,619
962
7,728
12,645
5,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
43
27
Kills
11
11
Deaths
27
69
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Celtuis
Cabrakan
2
4
6
1.25
W
Chiron
Colemund
Chiron
7
2
13
6.75
W
Olorun
1
2
15
4.25
W
Medusa
EBonnz
Medusa
8
3
10
4.33
L
Ah Muzen Cab
GenGhedoffme
Ah Muzen Cab
3
2
6
3
L
Discordia
HartlessInBlack
Discordia
5
3
5
2.5
W
Sylvanus
elbufalo
Sylvanus
5
3
18
4.67
L
Hachiman
frog1345
Hachiman
0
11
8
0.36
L
1
7
7
0.64
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,398
Damage
48,680
52,014
Taken
66,593
35,012
Mitigated
41,001
13,982
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Celtuis
Cabrakan
7,996
766
0
337
15,971
20,408
0
7,098
8,873
13,577
0
W
Chiron
Colemund
Chiron
14,750
5,335
738
2,604
8,829
3,680
0
3,830
4,999
0
35,067
W
Olorun
10,011
3,003
274
2,411
7,852
3,171
0
3,919
3,933
32,628
0
W
Medusa
EBonnz
Medusa
10,901
6,295
0
1,760
12,893
5,481
0
9,001
3,892
0
31,162
L
Ah Muzen Cab
GenGhedoffme
Ah Muzen Cab
10,494
3,617
0
4,094
12,640
5,167
0
9,605
3,035
0
33,229
L
Discordia
HartlessInBlack
Discordia
12,610
1,539
0
603
10,223
3,825
0
5,769
4,454
42,628
0
W
Sylvanus
elbufalo
Sylvanus
6,560
1,740
1,563
3,594
13,204
19,183
0
7,305
5,899
16,721
0
L
Hachiman
frog1345
Hachiman
9,852
3,864
0
0
15,114
6,311
0
5,671
9,443
0
18,559
L
7,728
1,386
1,184
1,254
12,645
5,290
0
8,604
4,041
21,850
0
W
20,176
216
0
1,038
9,236
3,497
0
4,279
4,957
44,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,298
Gold Earned
50,389
238
Minions Killed
186
14
Camps Cleared
4
986,758
Distance Traveled
939,542
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,218
1,022
8
1
0
206,180
0
W
Chiron
11,090
1,109
40
4
1
192,706
0
W
Olorun
10,234
1,023
46
5
2
212,564
0
W
Medusa
11,518
1,152
49
5
8
201,491
1
L
Ah Muzen Cab
10,224
1,022
59
6
2
219,226
0
L
Discordia
10,978
1,098
59
6
2
202,762
2
W
Sylvanus
12,086
1,209
29
3
1
175,371
3
L
Hachiman
9,350
935
16
2
0
153,122
0
L
Ra
9,619
962
44
4
0
158,252
0
W
Zeus
11,370
1,137
74
7
2
204,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role