Player Matchup

Sun Wukong
Sun Wukong
Bauty_Gg0
Sun Wukong
Level 17
God Stats
2W - 3L
1,410 SR
Queue Stats
31W - 37L
1,343 Elo+
Party 1
Izanami
Izanami
FatigaArgentoide
Izanami
Level 17
God Stats
34W - 20L
1,521 SR
Queue Stats
55W - 54L
1,311 Elo+
Party 1
Scylla
Scylla
Houdima
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,546 Elo+
Solo
Nemesis
Nemesis
LPB_Andy
Nemesis
Level 16
God Stats
1W - 3L
1,384 SR
Queue Stats
44W - 52L
1,324 Elo+
Party 1
Ymir
Ymir
Tekkashi_vR
Ymir
Level 8
God Stats
11W - 12L
1,642 SR
Queue Stats
36W - 42L
1,502 Elo+
Party 1
Team Averages
Level 13
1,491 SR
1,405 Elo+

VS

Team Averages
Level 22
1,466 SR
1,368 Elo+
Achilles
Achilles
Franquito20
Achilles
Level 21
God Stats
7W - 7L
1,545 SR
Queue Stats
18W - 15L
1,422 Elo+
Party 2
Neith
Neith
Jeriks
Neith
Level 22
God Stats
9W - 8L
1,428 SR
Queue Stats
11W - 16L
1,329 Elo+
Party 2
Bellona
Bellona
Maaaxiii
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,317 Elo+
Party 2
Zhong Kui
Zhong Kui
MauroO0O
Zhong Kui
Level 27
God Stats
4W - 6L
1,421 SR
Queue Stats
71W - 66L
1,423 Elo+
Solo
Thanatos
Thanatos
Zuku611
Thanatos
Level 23
God Stats
6W - 6L
1,433 SR
Queue Stats
14W - 18L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bauty_Gg0
Sun Wukong
11
0 / 1 / 0
6,514
383
3,384
10,373
4,772
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

11
1 / 7 / 1
7,102
418
6,364
10,044
2,531
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Houdima
Scylla
11
0 / 8 / 0
6,029
355
5,667
9,603
2,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
LPB_Andy
Nemesis
10
1 / 6 / 0
6,951
409
2,146
10,221
2,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 7 / 2
6,310
371
3,219
13,682
9,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Franquito20
Achilles
11
10 / 1 / 6
8,851
521
7,793
11,196
11,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Jeriks
Neith
15
4 / 0 / 13
9,709
571
8,875
7,038
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Maaaxiii
Bellona
14
1 / 0 / 2
8,720
513
5,477
10,589
15,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
MauroO0O
Zhong Kui
16
9 / 0 / 4
10,623
625
12,316
11,426
7,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Zuku611
Thanatos
13
5 / 1 / 4
8,741
514
5,283
10,926
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
2
Kills
29
29
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bauty_Gg0
Sun Wukong
0
1
0
0
L
1
7
1
0.21
W
Achilles
Franquito20
Achilles
10
1
6
13
L
Scylla
Houdima
Scylla
0
8
0
0
W
Neith
Jeriks
Neith
4
0
13
10.5
L
Nemesis
LPB_Andy
Nemesis
1
6
0
0.17
W
Bellona
Maaaxiii
Bellona
1
0
2
2
W
Zhong Kui
MauroO0O
Zhong Kui
9
0
4
11
L
0
7
2
0.14
W
Thanatos
Zuku611
Thanatos
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,780
Damage
39,744
53,923
Taken
51,175
22,093
Mitigated
41,254
7,479
Healing
25,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bauty_Gg0
Sun Wukong
3,384
265
0
4,215
10,373
4,772
223
1,638
8,606
0
27,546
L
6,364
4,868
0
1,615
10,044
2,531
210
770
9,037
0
39,120
W
Achilles
Franquito20
Achilles
7,793
3,396
0
2,333
11,196
11,608
1,320
2,004
9,192
0
24,334
L
Scylla
Houdima
Scylla
5,667
1,104
0
410
9,603
2,508
0
5,665
3,422
24,468
0
W
Neith
Jeriks
Neith
8,875
4,294
0
4,881
7,038
2,371
2,851
528
6,510
0
50,383
L
Nemesis
LPB_Andy
Nemesis
2,146
850
0
1,015
10,221
2,846
0
1,824
8,311
0
31,009
W
Bellona
Maaaxiii
Bellona
5,477
772
0
2,316
10,589
15,136
1,077
472
10,077
0
44,200
W
Zhong Kui
MauroO0O
Zhong Kui
12,316
1,887
0
5,323
11,426
7,900
3,965
4,310
6,740
67,599
0
L
3,219
1,093
0
224
13,682
9,436
0
1,657
11,947
16,554
0
W
Thanatos
Zuku611
Thanatos
5,283
1,160
0
10,354
10,926
4,239
1,174
1,386
9,478
0
44,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,906
Gold Earned
46,644
223
Minions Killed
438
0
Camps Cleared
0
1,323,086
Distance Traveled
1,552,587
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,514
383
48
3
0
279,427
2
L
Izanami
7,102
418
67
4
0
275,328
2
W
Achilles
8,851
521
38
2
0
291,827
0
L
Scylla
6,029
355
36
2
0
219,306
0
W
Neith
9,709
571
91
5
0
302,439
0
L
Nemesis
6,951
409
50
3
0
296,841
0
W
Bellona
8,720
513
86
5
0
317,085
4
W
Zhong Kui
10,623
625
139
8
0
297,404
1
L
Ymir
6,310
371
22
1
0
252,184
1
W
Thanatos
8,741
514
84
5
0
343,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role