Player Matchup

Sylvanus
Sylvanus
Okultih
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,335 Elo+
Solo
Hachiman
Hachiman
RadishNoir
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,649 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dedushka71
Morgan Le Fay
Level 7
God Stats
4W - 5L
1,496 SR
Queue Stats
8W - 10L
1,391 Elo+
Party 1
Kali
Kali
krot71
Kali
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
smoke1029
Hou Yi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,438 Elo+
Party 1
Team Averages
Level 14
1,499 SR
1,454 Elo+

VS

Team Averages
Level 28
1,515 SR
1,477 Elo+
King Arthur
King Arthur
Ferkoslav
King Arthur
Level 18
God Stats
16W - 14L
1,514 SR
Queue Stats
16W - 14L
1,458 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HonzaModracek
Tsukuyomi
Level 23
God Stats
19W - 14L
1,561 SR
Queue Stats
20W - 14L
1,511 Elo+
Party 3
Chang'e
Chang'e
Seafoood
Chang'e
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 11L
1,386 Elo+
Solo
Ah Puch
Ah Puch
demonflappy2
Ah Puch
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,493 Elo+
Party 2
Neith
Neith
imsomeone
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Okultih
Sylvanus
19
1 / 7 / 8
13,181
942
7,608
24,140
36,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
RadishNoir
Hachiman
19
2 / 9 / 6
12,097
864
20,183
22,959
9,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
dedushka71
Morgan Le Fay
19
2 / 7 / 5
12,428
888
12,545
24,125
10,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
krot71
Kali
20
6 / 11 / 5
14,544
1,039
27,925
23,124
11,627
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
smoke1029
Hou Yi
20
3 / 6 / 8
13,080
934
18,279
21,088
8,386
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ferkoslav
King Arthur
20
5 / 1 / 21
13,754
982
12,548
27,683
35,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
HonzaModracek
Tsukuyomi
20
9 / 5 / 13
13,490
964
14,356
15,180
6,953
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Seafoood
Chang'e
20
5 / 5 / 17
13,093
935
12,910
17,878
6,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
demonflappy2
Ah Puch
20
14 / 0 / 18
15,976
1,141
47,222
14,101
6,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
imsomeone
Neith
20
7 / 3 / 17
13,745
982
22,865
15,625
6,077
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
126
14
Kills
40
40
Deaths
14
32
Assists
86
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ferkoslav
King Arthur
5
1
21
15.5
W
Tsukuyomi
HonzaModracek
Tsukuyomi
9
5
13
3.1
L
Sylvanus
Okultih
Sylvanus
1
7
8
0.71
L
Hachiman
RadishNoir
Hachiman
2
9
6
0.56
W
Chang'e
Seafoood
Chang'e
5
5
17
2.7
L
Morgan Le Fay
dedushka71
Morgan Le Fay
2
7
5
0.64
W
Ah Puch
demonflappy2
Ah Puch
14
0
18
23
W
Neith
imsomeone
Neith
7
3
17
5.17
L
Kali
krot71
Kali
6
11
5
0.77
L
Hou Yi
smoke1029
Hou Yi
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,540
Damage
109,901
115,436
Taken
90,467
77,380
Mitigated
61,354
16,025
Healing
23,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ferkoslav
King Arthur
12,548
316
0
3,820
27,683
35,085
0
5,872
21,811
0
26,601
W
Tsukuyomi
HonzaModracek
Tsukuyomi
14,356
4,526
0
66
15,180
6,953
0
3,597
11,583
0
28,732
L
Sylvanus
Okultih
Sylvanus
7,608
2,123
5,337
5,322
24,140
36,715
0
11,726
12,042
20,109
0
L
Hachiman
RadishNoir
Hachiman
20,183
7,925
0
0
22,959
9,795
0
12,931
9,606
0
41,635
W
Chang'e
Seafoood
Chang'e
12,910
2,962
5,893
4,577
17,878
6,869
0
5,192
12,686
33,189
0
L
Morgan Le Fay
dedushka71
Morgan Le Fay
12,545
1,529
306
1,512
24,125
10,857
0
12,161
11,624
43,177
0
W
Ah Puch
demonflappy2
Ah Puch
47,222
1,779
538
5,701
14,101
6,370
0
2,005
12,096
76,870
0
W
Neith
imsomeone
Neith
22,865
8,744
0
2,577
15,625
6,077
0
3,487
12,138
0
46,688
L
Kali
krot71
Kali
27,925
12,331
0
3,548
23,124
11,627
0
8,641
14,221
0
58,237
L
Hou Yi
smoke1029
Hou Yi
18,279
7,815
0
0
21,088
8,386
0
12,901
7,811
0
46,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,330
Gold Earned
70,058
316
Minions Killed
279
9
Camps Cleared
3
1,237,874
Distance Traveled
1,280,541
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,754
982
38
3
0
313,908
0
W
Tsukuyomi
13,490
964
29
2
3
252,441
0
L
Sylvanus
13,181
942
40
3
0
225,385
1
L
Hachiman
12,097
864
72
5
1
213,434
2
W
Chang'e
13,093
935
71
5
0
218,561
0
L
Morgan Le Fay
12,428
888
86
6
2
253,662
0
W
Ah Puch
15,976
1,141
90
6
0
258,618
0
W
Neith
13,745
982
51
4
0
237,013
0
L
Kali
14,544
1,039
68
5
2
285,107
1
L
Hou Yi
13,080
934
50
4
4
260,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role