Player Matchup

Olorun
Olorun
Blue_Kynigos
Olorun
Level 156
God Stats
1W - 1L
1,206 SR
Queue Stats
112W - 70L
1,670 Elo+
Party 2
Sobek
Sobek
LuWay-Kuro
Sobek
Level 159
God Stats
3W - 2L
1,570 SR
Queue Stats
111W - 67L
1,699 Elo+
Party 2
Bakasura
Bakasura
Vanatica
Bakasura
Level 149
God Stats
1W - 1L
1,590 SR
Queue Stats
164W - 89L
1,770 Elo+
Party 2
Team Averages
Level 155
1,456 SR
1,713 Elo+

VS

Team Averages
Level 100
1,658 SR
1,518 Elo+
Bacchus
Bacchus
Definiteangel84
Bacchus
Level 61
God Stats
1W - 1L
1,795 SR
Queue Stats
142W - 164L
1,384 Elo+
Solo
Janus
Janus
NUK3R508
Janus
Level 134
God Stats
10W - 9L
1,668 SR
Queue Stats
384W - 235L
1,701 Elo+
Party 1
Nemesis
Nemesis
Spicy Dr Pepper
Nemesis
Level 105
God Stats
1W - 3L
1,511 SR
Queue Stats
229W - 210L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
5 / 0 / 10
7,932
793
4,546
5,907
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
12
3 / 0 / 14
8,473
847
5,717
10,510
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Vanatica
Bakasura
13
10 / 0 / 6
8,809
881
13,538
8,710
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,164
616
3,952
10,913
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
NUK3R508
Janus
8
0 / 9 / 0
5,780
578
6,322
10,002
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
5,649
565
4,615
8,008
2,740
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
18
Kills
0
0
Deaths
18
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
0
10
10
L
0
4
0
0
W
Sobek
3
0
14
10
L
Janus
NUK3R508
Janus
0
9
0
0
L
0
5
0
0
W
Bakasura
Vanatica
Bakasura
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,801
Damage
14,889
25,127
Taken
28,923
18,236
Mitigated
14,621
14,117
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
4,546
1,479
587
4,287
5,907
2,206
480
2,399
3,276
29,350
0
L
3,952
430
85
1,235
10,913
9,564
0
3,391
6,299
18,417
0
W
Sobek
5,717
503
0
4,577
10,510
11,343
82
4,355
5,799
15,089
0
L
Janus
NUK3R508
Janus
6,322
294
45
878
10,002
2,317
0
3,483
6,125
19,571
0
L
4,615
1,085
0
1,102
8,008
2,740
0
3,716
3,767
0
12,252
W
Bakasura
Vanatica
Bakasura
13,538
9,449
0
4,666
8,710
4,687
24
3,295
5,289
0
26,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,214
Gold Earned
17,593
116
Minions Killed
84
8
Camps Cleared
1
656,937
Distance Traveled
544,939
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,932
793
49
5
2
198,781
2
L
Bacchus
6,164
616
24
2
0
185,650
0
W
Sobek
8,473
847
12
1
0
223,804
4
L
Janus
5,780
578
44
4
0
171,582
2
L
Nemesis
5,649
565
16
2
1
187,707
0
W
Bakasura
8,809
881
55
6
6
234,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role