Player Matchup

Charybdis
Charybdis
ReaperCJ
Charybdis
Level 104
God Stats
0W - 4L
1,220 SR
Queue Stats
63W - 56L
1,282 Elo+
Solo
Cthulhu
Cthulhu
Roark Firelord
Cthulhu
Level 14
God Stats
0W - 6L
1,194 SR
Queue Stats
0W - 9L
913 Elo+
Party 1
Hades
Hades
Tokyos Dream
Hades
Level 6
God Stats
0W - 3L
1,134 SR
Queue Stats
0W - 9L
913 Elo+
Party 1
Team Averages
Level 41
1,183 SR
1,036 Elo+

VS

Team Averages
Level 67
1,430 SR
1,276 Elo+
Baron Samedi
Baron Samedi
CashBagsBoy
Baron Samedi
Level 84
God Stats
5W - 5L
1,565 SR
Queue Stats
29W - 47L
1,267 Elo+
Solo
Cerberus
Cerberus
LootWay
Cerberus
Level 60
God Stats
16W - 23L
1,354 SR
Queue Stats
441W - 675L
1,295 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xX-do-re-mi-Xx
Ah Muzen Cab
Level 56
God Stats
49W - 64L
1,372 SR
Queue Stats
95W - 125L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ReaperCJ
Charybdis
10
3 / 4 / 3
8,019
617
6,451
7,052
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 5
7,746
596
6,725
15,263
8,695
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 5 / 2
8,897
684
7,746
12,995
7,010
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CashBagsBoy
Baron Samedi
13
4 / 2 / 7
9,306
716
10,750
7,883
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
LootWay
Cerberus
11
3 / 4 / 7
9,090
699
7,852
12,824
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
xX-do-re-mi-Xx
Ah Muzen Cab
13
6 / 3 / 6
9,876
760
10,400
11,412
3,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
13
13
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CashBagsBoy
Baron Samedi
4
2
7
3.75
W
Cerberus
LootWay
Cerberus
3
4
7
1.63
L
Charybdis
ReaperCJ
Charybdis
3
4
3
1.13
L
0
4
5
0.63
L
5
5
2
1.2
W
Ah Muzen Cab
xX-do-re-mi-Xx
Ah Muzen Cab
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
29,002
35,310
Taken
32,119
18,063
Mitigated
14,640
4,327
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CashBagsBoy
Baron Samedi
10,750
756
963
2,970
7,883
3,566
812
4,140
3,743
36,662
0
W
Cerberus
LootWay
Cerberus
7,852
596
0
2,867
12,824
7,226
73
5,550
7,274
16,565
0
L
Charybdis
ReaperCJ
Charybdis
6,451
3,613
24
510
7,052
2,358
0
3,423
3,629
0
18,679
L
6,725
505
0
2,241
15,263
8,695
352
9,412
5,851
26,041
0
L
7,746
801
90
1,462
12,995
7,010
0
6,404
6,591
21,203
0
W
Ah Muzen Cab
xX-do-re-mi-Xx
Ah Muzen Cab
10,400
5,978
136
3,251
11,412
3,848
1,592
5,413
5,999
0
38,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,662
Gold Earned
28,272
112
Minions Killed
136
5
Camps Cleared
6
570,033
Distance Traveled
587,356
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,306
716
61
5
1
203,973
0
W
Cerberus
9,090
699
30
2
3
165,625
0
L
Charybdis
8,019
617
31
2
1
139,652
0
L
Cthulhu
7,746
596
37
3
1
242,582
1
L
Hades
8,897
684
44
3
3
187,799
0
W
Ah Muzen Cab
9,876
760
45
3
2
217,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role