Player Matchup

Thanatos
Thanatos
GodSwitch20
Thanatos
Level 83
God Stats
22W - 18L
1,562 SR
Queue Stats
538W - 501L
1,492 Elo+
Solo
Nu Wa
Nu Wa
HylianShroom
Nu Wa
Level 106
God Stats
32W - 28L
1,592 SR
Queue Stats
376W - 342L
1,474 Elo+
Solo
Ymir
Ymir
MrPopperNickel
Ymir
Level 89
God Stats
23W - 20L
1,470 SR
Queue Stats
477W - 538L
1,443 Elo+
Solo
Neith
Neith
Volterone
Neith
Level 85
God Stats
35W - 37L
1,458 SR
Queue Stats
120W - 135L
1,443 Elo+
Solo
Ratatoskr
Ratatoskr
oiDuke
Ratatoskr
Level 60
God Stats
1W - 2L
1,173 SR
Queue Stats
28W - 39L
1,367 Elo+
Solo
Team Averages
Level 85
1,451 SR
1,444 Elo+

VS

Team Averages
Level 100
1,471 SR
1,447 Elo+
Poseidon
Poseidon
AlanWalkerFan
Poseidon
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
313W - 365L
1,412 Elo+
Solo
Xing Tian
Xing Tian
DoctorRaza
Xing Tian
Level 60
God Stats
2W - 3L
1,781 SR
Queue Stats
116W - 136L
1,471 Elo+
Solo
Rama
Rama
FerrumAquila
Rama
Level 108
God Stats
187W - 227L
1,447 SR
Queue Stats
553W - 634L
1,427 Elo+
Solo
Sylvanus
Sylvanus
SkoopDeWoop
Sylvanus
Level 88
God Stats
2W - 3L
1,427 SR
Queue Stats
358W - 330L
1,486 Elo+
Solo
Anhur
Anhur
ThSleepWalker
Anhur
Level 99
God Stats
5W - 13L
1,201 SR
Queue Stats
620W - 647L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GodSwitch20
Thanatos
19
4 / 5 / 14
12,802
582
13,710
20,240
8,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
15 / 1 / 11
13,144
597
22,459
8,621
3,883
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 13
11,010
500
6,695
16,287
19,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Volterone
Neith
18
5 / 0 / 15
11,357
516
14,498
7,415
2,660
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ratatoskr
oiDuke
Ratatoskr
16
5 / 5 / 9
11,566
526
5,872
13,969
7,713
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlanWalkerFan
Poseidon
16
5 / 10 / 0
10,536
479
9,226
16,325
5,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
DoctorRaza
Xing Tian
15
4 / 6 / 5
10,008
455
8,777
15,048
12,295
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 9 / 7
9,873
449
4,963
19,873
6,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
SkoopDeWoop
Sylvanus
14
1 / 5 / 7
10,164
462
6,007
18,191
23,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
1 / 3 / 3
10,377
472
5,784
13,652
4,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
33
Kills
12
13
Deaths
33
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AlanWalkerFan
Poseidon
5
10
0
0.5
L
Xing Tian
DoctorRaza
Xing Tian
4
6
5
1.08
L
1
9
7
0.5
W
Thanatos
GodSwitch20
Thanatos
4
5
14
2.2
W
15
1
11
20.5
W
4
2
13
5.25
L
Sylvanus
SkoopDeWoop
Sylvanus
1
5
7
0.9
L
1
3
3
0.83
W
Neith
Volterone
Neith
5
0
15
12.5
W
Ratatoskr
oiDuke
Ratatoskr
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,234
Damage
34,757
66,532
Taken
83,089
42,365
Mitigated
52,144
33,229
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AlanWalkerFan
Poseidon
9,226
1,191
0
308
16,325
5,023
0
4,684
11,641
51,964
0
L
Xing Tian
DoctorRaza
Xing Tian
8,777
852
0
1,835
15,048
12,295
0
3,944
11,104
40,256
0
L
4,963
2,447
0
4,935
19,873
6,392
519
8,848
11,025
0
63,045
W
Thanatos
GodSwitch20
Thanatos
13,710
2,553
0
19,177
20,240
8,943
632
8,716
11,524
0
110,815
W
22,459
5,450
114
3,972
8,621
3,883
3,589
3,326
5,295
75,466
0
W
6,695
993
699
1,684
16,287
19,166
439
2,997
13,290
47,279
0
L
Sylvanus
SkoopDeWoop
Sylvanus
6,007
1,109
1,881
3,396
18,191
23,543
0
6,921
11,270
23,894
0
L
5,784
1,777
0
4,009
13,652
4,891
1,763
5,079
8,573
0
87,083
W
Neith
Volterone
Neith
14,498
8,361
0
3,758
7,415
2,660
3,654
3,045
4,370
0
65,320
W
Ratatoskr
oiDuke
Ratatoskr
5,872
967
0
3,825
13,969
7,713
1,973
5,926
8,043
0
51,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,879
Gold Earned
50,958
531
Minions Killed
458
0
Camps Cleared
0
2,122,568
Distance Traveled
1,859,937
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,536
479
73
3
0
357,629
4
L
Xing Tian
10,008
455
62
3
0
361,949
3
L
Rama
9,873
449
138
6
0
350,408
12
W
Thanatos
12,802
582
154
7
0
431,902
10
W
Nu Wa
13,144
597
80
4
0
420,394
10
W
Ymir
11,010
500
75
3
0
433,483
7
L
Sylvanus
10,164
462
18
1
0
387,776
2
L
Anhur
10,377
472
167
8
0
402,175
1
W
Neith
11,357
516
111
5
0
418,302
4
W
Ratatoskr
11,566
526
111
5
0
418,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role