Player Matchup

Geb
Geb
BananaNinja1
Geb
Level 11
God Stats
2W - 3L
1,412 SR
Queue Stats
2W - 3L
1,213 Elo+
Party 3
Jing Wei
Jing Wei
JayTeeUnleashed
Jing Wei
Level 125
God Stats
12W - 3L
1,467 SR
Queue Stats
86W - 58L
1,568 Elo+
Party 3
Anubis
Anubis
wieldyskate98
Anubis
Level 126
God Stats
22W - 10L
1,690 SR
Queue Stats
303W - 267L
1,598 Elo+
Party 3
Vulcan
Vulcan
xxruznamdjxx536
Vulcan
Level 37
God Stats
11W - 18L
1,488 SR
Queue Stats
218W - 217L
1,457 Elo+
Solo
Bakasura
Bakasura
zBootyPopperz
Bakasura
Level 127
God Stats
41W - 23L
1,704 SR
Queue Stats
240W - 227L
1,601 Elo+
Party 3
Team Averages
Level 85
1,552 SR
1,487 Elo+

VS

Team Averages
Level 113
1,619 SR
1,480 Elo+
Raijin
Raijin
LiigmaDcandycane
Raijin
Level 147
God Stats
3W - 6L
1,513 SR
Queue Stats
1,261W - 1,463L
1,389 Elo+
Party 2
Izanami
Izanami
Slaterade
Izanami
Level 41
God Stats
4W - 4L
1,527 SR
Queue Stats
294W - 264L
1,494 Elo+
Solo
Achilles
Achilles
TheOne-EXE
Achilles
Level 59
God Stats
0W - 2L
1,693 SR
Queue Stats
50W - 48L
1,577 Elo+
Party 1
Ymir
Ymir
ZoroaasteR
Ymir
Level 160
God Stats
2W - 2L
1,866 SR
Queue Stats
351W - 345L
1,439 Elo+
Party 1
Thor
Thor
zL Blitx
Thor
Level 157
God Stats
9W - 10L
1,493 SR
Queue Stats
684W - 669L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
6,773
484
2,721
6,530
3,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
13
2 / 2 / 5
7,174
512
5,736
10,290
2,309
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
7 / 2 / 7
8,583
613
10,147
5,992
3,243
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 3
7,714
551
7,850
7,031
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
zBootyPopperz
Bakasura
16
12 / 2 / 4
9,952
711
10,889
10,088
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 10 / 1
6,888
492
3,644
9,934
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Slaterade
Izanami
12
1 / 4 / 2
7,581
542
8,874
9,847
3,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
TheOne-EXE
Achilles
13
2 / 3 / 0
7,467
533
4,240
12,158
9,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 4 / 2
6,473
462
2,129
13,338
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
13
4 / 5 / 2
8,030
574
5,020
9,392
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
26
Kills
9
9
Deaths
26
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Jing Wei
2
2
5
2.25
L
2
10
1
0.25
L
Izanami
Slaterade
Izanami
1
4
2
0.5
L
Achilles
TheOne-EXE
Achilles
2
3
0
0.67
L
0
4
2
0.25
W
7
2
7
5.25
W
3
2
3
2.25
W
Bakasura
zBootyPopperz
Bakasura
12
2
4
7
L
Thor
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,343
Damage
23,907
39,931
Taken
54,669
14,849
Mitigated
24,115
11,900
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,721
287
0
500
6,530
3,387
87
262
6,228
18,290
0
W
Jing Wei
5,736
4,151
0
3,364
10,290
2,309
572
198
10,052
0
40,327
L
3,644
225
0
0
9,934
1,989
0
4,985
4,419
23,554
0
L
Izanami
Slaterade
Izanami
8,874
5,874
0
3,004
9,847
3,079
864
1,602
7,965
0
56,614
L
Achilles
TheOne-EXE
Achilles
4,240
637
0
4,026
12,158
9,203
812
5,155
6,235
0
35,850
L
2,129
161
0
2,631
13,338
7,000
0
5,403
6,922
18,377
0
W
10,147
352
0
2,714
5,992
3,243
46
2,114
3,678
50,711
0
W
7,850
2,325
0
2,201
7,031
2,221
0
1,314
5,017
45,892
0
W
Bakasura
zBootyPopperz
Bakasura
10,889
7,244
0
3,121
10,088
3,689
0
1,524
8,362
0
59,708
L
Thor
5,020
751
0
1,283
9,392
2,844
0
3,633
5,469
0
37,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,196
Gold Earned
36,439
403
Minions Killed
336
0
Camps Cleared
0
1,381,150
Distance Traveled
1,199,633
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,773
484
22
2
0
289,893
2
W
Jing Wei
7,174
512
85
6
0
274,817
4
L
Raijin
6,888
492
43
3
0
219,192
3
L
Izanami
7,581
542
101
7
0
246,580
4
L
Achilles
7,467
533
78
6
0
254,038
0
L
Ymir
6,473
462
44
3
0
225,497
6
W
Anubis
8,583
613
83
6
0
242,046
4
W
Vulcan
7,714
551
79
6
0
270,214
0
W
Bakasura
9,952
711
134
10
0
304,180
3
L
Thor
8,030
574
70
5
0
254,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role