Player Matchup

Rama
Rama
 
Rama
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
GonnaEatYa
Erlang Shen
Level 146
God Stats
7W - 4L
1,486 SR
Queue Stats
304W - 309L
1,537 Elo+
Solo
Nox
Nox
Syrjion
Nox
Level 129
God Stats
1W - 2L
1,256 SR
Queue Stats
501W - 478L
1,521 Elo+
Solo
Ares
Ares
bakers8boy
Ares
Level 65
God Stats
3W - 2L
1,652 SR
Queue Stats
268W - 260L
1,598 Elo+
Solo
Da Ji
Da Ji
imlordyarkan
Da Ji
Level 137
God Stats
1W - 1L
1,283 SR
Queue Stats
329W - 304L
1,541 Elo+
Solo
Team Averages
Level 124
1,435 SR
1,539 Elo+

VS

Team Averages
Level 87
1,571 SR
1,594 Elo+
Sylvanus
Sylvanus
Asianbabe
Sylvanus
Level 25
God Stats
63W - 48L
1,703 SR
Queue Stats
206W - 137L
1,664 Elo+
Party 2
Kukulkan
Kukulkan
MaRiNaRaMpAgE
Kukulkan
Level 26
God Stats
0W - 2L
1,603 SR
Queue Stats
17W - 7L
1,701 Elo+
Party 1
Bellona
Bellona
PatronBlood
Bellona
Level 129
God Stats
2W - 8L
1,358 SR
Queue Stats
69W - 72L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
WallyMack101
Heimdallr
Level 127
God Stats
12W - 15L
1,586 SR
Queue Stats
215W - 177L
1,638 Elo+
Party 2
Ra
Ra
Световид
Ra
Level 129
God Stats
2W - 2L
1,606 SR
Queue Stats
7W - 10L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
1 / 4 / 4
14,402
576
9,842
20,664
8,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
GonnaEatYa
Erlang Shen
20
4 / 1 / 9
15,354
614
10,935
16,909
16,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
20
13 / 2 / 6
14,541
582
22,323
19,191
9,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 5 / 13
11,494
460
11,079
22,204
32,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 4 / 9
13,025
521
13,964
18,515
9,264
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asianbabe
Sylvanus
16
4 / 9 / 8
10,982
439
12,052
25,940
30,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
MaRiNaRaMpAgE
Kukulkan
20
3 / 3 / 3
13,843
554
12,718
14,095
5,947
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bellona
PatronBlood
Bellona
12
0 / 4 / 1
8,107
324
1,411
8,249
7,267
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
WallyMack101
Heimdallr
20
8 / 5 / 5
14,149
566
22,061
20,305
8,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 8 / 2
11,050
442
8,461
19,028
14,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
29
Kills
15
16
Deaths
29
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
4
4
0.75
L
Sylvanus
Asianbabe
Sylvanus
4
9
8
0.89
W
Erlang Shen
GonnaEatYa
Erlang Shen
4
1
9
8.5
L
Kukulkan
MaRiNaRaMpAgE
Kukulkan
3
3
3
1.5
L
Bellona
PatronBlood
Bellona
0
4
1
0.13
W
Nox
13
2
6
8
L
Heimdallr
WallyMack101
Heimdallr
8
5
5
2.1
W
4
5
13
2.1
W
7
4
9
2.88
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,143
Damage
56,703
97,483
Taken
87,617
76,005
Mitigated
66,521
26,707
Healing
22,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,842
7,858
0
10,842
20,664
8,160
4,006
3,885
16,779
0
141,290
L
Sylvanus
Asianbabe
Sylvanus
12,052
3,156
3,025
6,669
25,940
30,972
0
8,987
16,953
34,813
11,822
W
Erlang Shen
GonnaEatYa
Erlang Shen
10,935
3,536
0
4,548
16,909
16,383
702
5,174
11,531
19,377
93,953
L
Kukulkan
MaRiNaRaMpAgE
Kukulkan
12,718
1,348
0
2,121
14,095
5,947
156
9,019
5,076
119,425
0
L
Bellona
PatronBlood
Bellona
1,411
228
0
21
8,249
7,267
0
2,745
5,504
0
25,301
W
Nox
22,323
2,708
439
4,384
19,191
9,258
1,314
9,486
9,705
120,513
0
L
Heimdallr
WallyMack101
Heimdallr
22,061
12,626
0
5,108
20,305
8,307
2,927
5,913
14,392
0
119,007
W
11,079
650
518
3,283
22,204
32,940
80
7,919
14,285
30,520
0
W
13,964
2,942
0
2,693
18,515
9,264
120
5,727
12,788
0
89,436
L
8,461
750
1,175
4,004
19,028
14,028
81
9,501
9,527
78,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,816
Gold Earned
58,131
819
Minions Killed
651
0
Camps Cleared
0
2,505,220
Distance Traveled
1,997,353
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,402
576
244
10
0
511,610
6
L
Sylvanus
10,982
439
53
2
0
379,429
4
W
Erlang Shen
15,354
614
207
8
0
460,528
10
L
Kukulkan
13,843
554
242
10
0
483,763
3
L
Bellona
8,107
324
38
2
0
224,755
1
W
Nox
14,541
582
217
9
0
485,206
5
L
Heimdallr
14,149
566
160
6
0
462,912
4
W
Ares
11,494
460
32
1
0
536,442
6
W
Da Ji
13,025
521
119
5
0
511,434
3
L
Ra
11,050
442
158
6
0
446,494
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role