Player Matchup

Bellona
Bellona
Baraximus
Bellona
Level 5
God Stats
2W - 3L
1,300 SR
Queue Stats
8W - 20L
1,078 Elo+
Party 3
Artemis
Artemis
BeardyIrv
Artemis
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 12L
1,226 Elo+
Party 3
Cthulhu
Cthulhu
Nepperino
Cthulhu
Level 28
God Stats
4W - 5L
1,433 SR
Queue Stats
25W - 27L
1,218 Elo+
Solo
Loki
Loki
aakito
Loki
Level 6
God Stats
18W - 14L
1,203 SR
Queue Stats
29W - 23L
1,229 Elo+
Solo
Baron Samedi
Baron Samedi
kitwew
Baron Samedi
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Team Averages
Level 10
1,387 SR
1,250 Elo+

VS

Team Averages
Level 18
1,372 SR
1,245 Elo+
Zeus
Zeus
INKOLER
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Razvan262
Baba Yaga
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 41L
1,248 Elo+
Party 2
Thanatos
Thanatos
WhyPrizy
Thanatos
Level 27
God Stats
0W - 2L
1,267 SR
Queue Stats
83W - 85L
1,314 Elo+
Party 1
Hercules
Hercules
overIxrd
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 79L
1,210 Elo+
Party 1
Neith
Neith
xormm
Neith
Level 7
God Stats
12W - 17L
1,094 SR
Queue Stats
24W - 33L
952 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baraximus
Bellona
16
12 / 4 / 7
11,390
570
16,563
15,845
15,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
BeardyIrv
Artemis
15
10 / 3 / 11
10,483
524
14,686
10,653
3,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Nepperino
Cthulhu
16
8 / 4 / 15
10,553
528
13,936
26,481
22,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
aakito
Loki
18
17 / 2 / 8
12,282
614
14,358
11,272
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
kitwew
Baron Samedi
16
9 / 5 / 10
10,899
545
11,361
12,827
7,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
INKOLER
Zeus
11
1 / 11 / 3
7,287
364
6,616
10,440
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Razvan262
Baba Yaga
13
5 / 14 / 4
8,554
428
16,584
24,172
12,160
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
WhyPrizy
Thanatos
14
7 / 11 / 1
10,124
506
8,708
20,061
7,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
overIxrd
Hercules
12
1 / 9 / 3
8,075
404
6,843
16,769
11,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
xormm
Neith
12
3 / 11 / 5
7,968
398
14,204
16,143
4,659
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
56
Kills
17
18
Deaths
56
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Baraximus
Bellona
12
4
7
3.88
W
Artemis
BeardyIrv
Artemis
10
3
11
5.17
L
Zeus
INKOLER
Zeus
1
11
3
0.23
W
Cthulhu
Nepperino
Cthulhu
8
4
15
3.88
L
Baba Yaga
Razvan262
Baba Yaga
5
14
4
0.5
L
Thanatos
WhyPrizy
Thanatos
7
11
1
0.68
W
Loki
aakito
Loki
17
2
8
10.5
W
Baron Samedi
kitwew
Baron Samedi
9
5
10
2.8
L
Hercules
overIxrd
Hercules
1
9
3
0.28
L
Neith
xormm
Neith
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,904
Damage
52,955
77,078
Taken
87,585
55,076
Mitigated
38,196
27,048
Healing
18,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Baraximus
Bellona
16,563
7,001
0
4,280
15,845
15,058
3,559
3,339
12,506
3,966
49,302
W
Artemis
BeardyIrv
Artemis
14,686
7,534
0
2,368
10,653
3,990
5,723
5,834
4,819
0
43,416
L
Zeus
INKOLER
Zeus
6,616
816
0
150
10,440
2,531
0
3,738
6,652
23,725
0
W
Cthulhu
Nepperino
Cthulhu
13,936
1,461
327
11,918
26,481
22,003
1,169
9,102
17,379
37,785
0
L
Baba Yaga
Razvan262
Baba Yaga
16,584
2,404
355
4,557
24,172
12,160
145
6,536
17,012
42,548
0
L
Thanatos
WhyPrizy
Thanatos
8,708
2,929
0
8,626
20,061
7,181
24
3,746
16,130
0
45,130
W
Loki
aakito
Loki
14,358
6,025
0
3,362
11,272
6,364
2,061
1,975
9,297
0
72,610
W
Baron Samedi
kitwew
Baron Samedi
11,361
2,186
295
4,498
12,827
7,661
3,156
2,950
9,877
46,472
0
L
Hercules
overIxrd
Hercules
6,843
3,281
0
2,765
16,769
11,665
0
2,402
14,280
0
29,473
L
Neith
xormm
Neith
14,204
8,194
0
1,842
16,143
4,659
273
8,321
7,228
0
39,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,607
Gold Earned
42,008
395
Minions Killed
270
0
Camps Cleared
0
1,836,518
Distance Traveled
1,482,947
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,390
570
93
5
0
395,861
3
W
Artemis
10,483
524
62
3
0
322,298
2
L
Zeus
7,287
364
43
2
0
275,198
2
W
Cthulhu
10,553
528
44
2
0
353,618
1
L
Baba Yaga
8,554
428
34
2
0
285,016
0
L
Thanatos
10,124
506
86
4
0
303,641
1
W
Loki
12,282
614
110
6
0
429,496
0
W
Baron Samedi
10,899
545
86
4
0
335,245
2
L
Hercules
8,075
404
51
3
0
310,256
1
L
Neith
7,968
398
56
3
0
308,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role