Player Matchup

Mercury
Mercury
CarlsPR101
Mercury
Level 25
God Stats
6W - 3L
1,380 SR
Queue Stats
62W - 51L
1,544 Elo+
Party 1
Cerberus
Cerberus
HitManMain124
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,260 Elo+
Solo
Sol
Sol
OhMinnieMinnie
Sol
Level 16
God Stats
14W - 7L
1,651 SR
Queue Stats
40W - 38L
1,541 Elo+
Party 1
Ymir
Ymir
Tiexx
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,393 Elo+
Solo
Artemis
Artemis
itsgugy
Artemis
Level 18
God Stats
6W - 2L
1,555 SR
Queue Stats
108W - 92L
1,518 Elo+
Solo
Team Averages
Level 14
1,517 SR
1,451 Elo+

VS

Team Averages
Level 9
1,591 SR
1,653 Elo+
Neith
Neith
Graciehee
Neith
Level 4
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 2
Hercules
Hercules
KitaVida
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,720 Elo+
Party 3
Hachiman
Hachiman
TatiLOVE
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,720 Elo+
Party 3
Bacchus
Bacchus
Treeeeeees
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 2
Nemesis
Nemesis
trammelsuxs
Nemesis
Level 28
God Stats
18W - 12L
1,744 SR
Queue Stats
121W - 119L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CarlsPR101
Mercury
11
3 / 0 / 4
6,674
607
2,745
6,637
2,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
HitManMain124
Cerberus
11
3 / 1 / 1
6,483
589
6,921
8,370
5,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

10
5 / 0 / 0
6,589
599
3,936
3,916
1,562
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Tiexx
Ymir
9
2 / 0 / 7
6,558
596
2,878
5,913
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
itsgugy
Artemis
12
11 / 0 / 3
7,767
706
8,829
5,671
1,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Graciehee
Neith
8
0 / 5 / 0
4,900
445
1,915
5,535
1,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
KitaVida
Hercules
11
0 / 1 / 1
5,709
519
3,087
7,485
2,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
TatiLOVE
Hachiman
8
1 / 6 / 0
5,169
470
2,331
6,531
1,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Treeeeeees
Bacchus
8
0 / 7 / 0
5,032
457
1,349
8,007
4,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
trammelsuxs
Nemesis
8
0 / 5 / 0
5,085
462
3,186
6,959
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
24
Kills
1
1
Deaths
24
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
CarlsPR101
Mercury
3
0
4
5
L
Neith
Graciehee
Neith
0
5
0
0
W
Cerberus
HitManMain124
Cerberus
3
1
1
3.5
L
Hercules
KitaVida
Hercules
0
1
1
0.5
W
5
0
0
5
L
Hachiman
TatiLOVE
Hachiman
1
6
0
0.17
W
Ymir
Tiexx
Ymir
2
0
7
5.5
L
Bacchus
Treeeeeees
Bacchus
0
7
0
0
W
Artemis
itsgugy
Artemis
11
0
3
12.5
L
Nemesis
trammelsuxs
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,309
Damage
11,868
30,507
Taken
34,517
17,450
Mitigated
12,307
10,431
Healing
5,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CarlsPR101
Mercury
2,745
1,203
0
1,240
6,637
2,518
0
0
6,637
0
40,658
L
Neith
Graciehee
Neith
1,915
755
0
842
5,535
1,752
0
3,358
2,089
0
19,675
W
Cerberus
HitManMain124
Cerberus
6,921
709
0
3,511
8,370
5,741
0
0
8,202
28,515
0
L
Hercules
KitaVida
Hercules
3,087
1,415
0
3,152
7,485
2,980
639
4,112
2,722
0
21,882
W
3,936
1,057
0
1,732
3,916
1,562
394
0
3,916
31,726
0
L
Hachiman
TatiLOVE
Hachiman
2,331
2,001
0
415
6,531
1,099
43
1,260
5,225
0
12,686
W
Ymir
Tiexx
Ymir
2,878
689
0
1,628
5,913
5,799
87
324
5,589
16,364
0
L
Bacchus
Treeeeeees
Bacchus
1,349
257
0
0
8,007
4,098
324
1,186
6,821
10,832
0
W
Artemis
itsgugy
Artemis
8,829
5,296
0
2,320
5,671
1,830
470
1,086
4,585
0
45,326
L
Nemesis
trammelsuxs
Nemesis
3,186
1,258
0
1,239
6,959
2,378
0
2,945
3,925
0
26,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,071
Gold Earned
25,895
341
Minions Killed
182
0
Camps Cleared
0
1,030,159
Distance Traveled
1,053,133
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,674
607
75
7
0
242,889
0
L
Neith
4,900
445
33
3
0
202,829
0
W
Cerberus
6,483
589
92
8
0
170,374
1
L
Hercules
5,709
519
43
4
0
196,623
2
W
Sol
6,589
599
67
6
0
208,940
1
L
Hachiman
5,169
470
30
3
0
207,490
0
W
Ymir
6,558
596
19
2
0
218,218
0
L
Bacchus
5,032
457
21
2
0
200,607
0
W
Artemis
7,767
706
88
8
0
189,738
2
L
Nemesis
5,085
462
55
5
0
245,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role