Player Matchup

Susano
Susano
HommeVide_
Susano
Level 81
God Stats
90W - 81L
1,529 SR
Queue Stats
205W - 245L
1,354 Elo+
Party 4
Hel
Hel
Loki_Z92
Hel
Level 67
God Stats
18W - 14L
1,454 SR
Queue Stats
69W - 88L
1,348 Elo+
Party 4
Ao Kuang
Ao Kuang
Regulator92
Ao Kuang
Level 18
God Stats
9W - 3L
1,498 SR
Queue Stats
67W - 58L
1,420 Elo+
Party 2
Agni
Agni
The_Counsalor
Agni
Level 121
God Stats
7W - 10L
1,166 SR
Queue Stats
347W - 390L
1,377 Elo+
Party 2
Danzaburou
Danzaburou
bombeltium7018
Danzaburou
Level 27
God Stats
6W - 7L
1,490 SR
Queue Stats
91W - 131L
1,297 Elo+
Party 4
Team Averages
Level 63
1,428 SR
1,359 Elo+

VS

Team Averages
Level 39
1,600 SR
1,325 Elo+
Bellona
Bellona
AlixIzanami
Bellona
Level 27
God Stats
9W - 12L
1,460 SR
Queue Stats
19W - 36L
1,206 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Deolae
Morgan Le Fay
Level 19
God Stats
4W - 3L
1,719 SR
Queue Stats
24W - 19L
1,527 Elo+
Party 3
Olorun
Olorun
DreaminaL
Olorun
Level 41
God Stats
2W - 1L
1,737 SR
Queue Stats
59W - 71L
1,292 Elo+
Party 1
Ares
Ares
Yavirgi
Ares
Level 25
God Stats
20W - 24L
1,407 SR
Queue Stats
24W - 35L
1,238 Elo+
Party 1
Kali
Kali
v IKAKASHi v
Kali
Level 82
God Stats
8W - 3L
1,676 SR
Queue Stats
138W - 135L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HommeVide_
Susano
16
8 / 0 / 11
10,879
573
9,824
11,044
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 1 / 16
10,466
551
10,366
14,016
6,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Regulator92
Ao Kuang
19
19 / 3 / 9
12,953
682
22,856
18,708
9,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
7 / 4 / 9
10,638
560
9,304
12,905
6,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
bombeltium7018
Danzaburou
14
7 / 4 / 9
10,286
541
11,393
10,804
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlixIzanami
Bellona
13
1 / 11 / 1
8,702
458
3,672
17,449
12,761
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Deolae
Morgan Le Fay
16
4 / 9 / 5
10,232
539
14,150
17,226
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
DreaminaL
Olorun
12
2 / 11 / 2
8,016
422
7,421
19,177
6,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
Yavirgi
Ares
12
1 / 10 / 3
8,429
444
4,569
18,689
12,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 7 / 2
8,172
430
4,510
12,640
4,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
24
46
Kills
11
12
Deaths
48
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlixIzanami
Bellona
1
11
1
0.14
L
Morgan Le Fay
Deolae
Morgan Le Fay
4
9
5
0.72
L
Olorun
DreaminaL
Olorun
2
11
2
0.27
W
Susano
HommeVide_
Susano
8
0
11
13.5
W
5
1
16
13
W
Ao Kuang
Regulator92
Ao Kuang
19
3
9
7.83
W
7
4
9
2.88
L
Ares
Yavirgi
Ares
1
10
3
0.25
W
Danzaburou
bombeltium7018
Danzaburou
7
4
9
2.88
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,743
Damage
34,322
67,477
Taken
85,181
34,118
Mitigated
43,314
28,214
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlixIzanami
Bellona
3,672
392
0
162
17,449
12,761
395
9,018
7,662
9,866
22,386
L
Morgan Le Fay
Deolae
Morgan Le Fay
14,150
1,084
0
3,085
17,226
5,992
0
9,863
7,177
47,378
0
L
Olorun
DreaminaL
Olorun
7,421
4,640
165
5,765
19,177
6,980
0
6,678
12,499
58,619
0
W
Susano
HommeVide_
Susano
9,824
1,985
0
2,204
11,044
8,401
1,388
2,304
8,740
6,493
42,453
W
10,366
1,362
5,642
6,752
14,016
6,728
1,603
6,464
7,552
56,042
0
W
Ao Kuang
Regulator92
Ao Kuang
22,856
9,089
0
8,460
18,708
9,437
3,340
9,212
9,496
83,149
14,151
W
9,304
618
0
4,346
12,905
6,050
2,453
3,266
9,639
49,853
0
L
Ares
Yavirgi
Ares
4,569
121
0
0
18,689
12,606
0
9,532
9,110
26,222
0
W
Danzaburou
bombeltium7018
Danzaburou
11,393
4,578
0
810
10,804
3,502
1,067
6,251
4,553
0
43,759
L
4,510
1,700
0
3,070
12,640
4,975
0
6,428
6,082
0
32,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,222
Gold Earned
43,551
462
Minions Killed
281
0
Camps Cleared
0
1,920,543
Distance Traveled
1,475,516
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,702
458
58
3
0
265,786
0
L
Morgan Le Fay
10,232
539
70
4
0
311,571
2
L
Olorun
8,016
422
70
4
0
280,115
0
W
Susano
10,879
573
82
4
0
400,024
1
W
Hel
10,466
551
95
5
0
392,365
1
W
Ao Kuang
12,953
682
135
7
0
401,990
0
W
Agni
10,638
560
81
4
0
369,987
1
L
Ares
8,429
444
41
2
0
297,871
0
W
Danzaburou
10,286
541
69
4
0
356,177
0
L
Kali
8,172
430
42
2
0
320,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role