Player Matchup

Pele
Pele
Bigsdcard
Pele
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,471 Elo+
Party 2
Da Ji
Da Ji
Boltroglory
Da Ji
Level 17
God Stats
5W - 7L
1,461 SR
Queue Stats
9W - 11L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
Comat31
Cthulhu
Level 29
God Stats
44W - 34L
1,649 SR
Queue Stats
218W - 218L
1,614 Elo+
Solo
Charybdis
Charybdis
Thorsson762
Charybdis
Level 27
God Stats
1W - 1L
1,752 SR
Queue Stats
15W - 20L
1,433 Elo+
Solo
Merlin
Merlin
Zagreo55
Merlin
Level 29
God Stats
45W - 50L
1,447 SR
Queue Stats
129W - 119L
1,414 Elo+
Solo
Team Averages
Level 22
1,562 SR
1,477 Elo+

VS

Team Averages
Level 19
1,569 SR
1,452 Elo+
Neith
Neith
Laurendle
Neith
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 95L
1,517 Elo+
Solo
Cthulhu
Cthulhu
MexxTheMega
Cthulhu
Level 9
God Stats
6W - 5L
1,615 SR
Queue Stats
12W - 8L
1,468 Elo+
Party 1
Artemis
Artemis
OtterChaos000
Artemis
Level 11
God Stats
4W - 5L
1,638 SR
Queue Stats
13W - 14L
1,405 Elo+
Solo
Ra
Ra
Skorg1458
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,366 Elo+
Party 1
Zeus
Zeus
zodicus2
Zeus
Level 24
God Stats
16W - 11L
1,591 SR
Queue Stats
53W - 50L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
5 / 6 / 12
12,015
1,092
15,025
16,498
7,490
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
12 / 8 / 6
12,922
1,175
14,194
18,736
9,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Comat31
Cthulhu
18
3 / 1 / 14
12,331
1,121
14,648
19,490
24,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Thorsson762
Charybdis
17
0 / 6 / 7
9,770
888
3,448
13,329
4,993
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Zagreo55
Merlin
18
3 / 7 / 5
11,470
1,043
10,551
15,118
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

92

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Laurendle
Neith
18
7 / 3 / 14
12,363
1,124
15,440
12,078
4,031
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
MexxTheMega
Cthulhu
18
3 / 4 / 19
11,200
1,018
10,751
13,455
12,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
19
8 / 5 / 15
12,508
1,137
21,918
14,034
5,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 4 / 16
10,180
925
5,323
9,978
3,602
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
19
10 / 7 / 12
12,419
1,129
23,850
14,267
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
104
23
Kills
28
28
Deaths
23
44
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Pele
5
6
12
1.83
L
12
8
6
1.88
L
Cthulhu
Comat31
Cthulhu
3
1
14
10
W
Neith
Laurendle
Neith
7
3
14
4.67
W
Cthulhu
MexxTheMega
Cthulhu
3
4
19
3.13
W
Artemis
8
5
15
3.1
W
0
4
16
2
L
Charybdis
Thorsson762
Charybdis
0
6
7
0.58
L
Merlin
Zagreo55
Merlin
3
7
5
0.79
W
Zeus
10
7
12
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,866
Damage
77,282
83,171
Taken
63,812
52,045
Mitigated
29,790
3,228
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
15,025
2,782
0
502
16,498
7,490
0
6,345
10,153
0
37,191
L
14,194
4,498
0
738
18,736
9,063
0
9,046
9,690
0
20,328
L
Cthulhu
Comat31
Cthulhu
14,648
358
368
1,065
19,490
24,877
0
9,682
9,808
35,739
0
W
Neith
Laurendle
Neith
15,440
7,605
0
2,352
12,078
4,031
0
2,849
8,121
0
30,225
W
Cthulhu
MexxTheMega
Cthulhu
10,751
762
1,086
0
13,455
12,627
0
6,189
5,738
22,251
0
W
Artemis
21,918
10,025
0
1,368
14,034
5,216
0
6,427
7,607
0
44,717
W
5,323
288
626
218
9,978
3,602
0
3,701
6,277
27,567
0
L
Charybdis
Thorsson762
Charybdis
3,448
2,493
0
250
13,329
4,993
0
6,295
7,034
0
11,744
L
Merlin
Zagreo55
Merlin
10,551
735
0
305
15,118
5,622
0
8,556
6,562
46,850
0
W
Zeus
23,850
1,932
0
1,029
14,267
4,314
0
6,033
8,234
48,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,508
Gold Earned
58,670
186
Minions Killed
213
8
Camps Cleared
5
1,033,291
Distance Traveled
993,726
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,015
1,092
41
4
3
234,360
0
L
Da Ji
12,922
1,175
12
1
2
194,283
0
L
Cthulhu
12,331
1,121
30
3
1
245,053
1
W
Neith
12,363
1,124
31
3
4
206,219
0
W
Cthulhu
11,200
1,018
22
2
0
213,461
0
W
Artemis
12,508
1,137
52
5
1
188,777
0
W
Ra
10,180
925
56
5
0
195,682
2
L
Charybdis
9,770
888
28
3
1
172,587
0
L
Merlin
11,470
1,043
75
7
1
187,008
0
W
Zeus
12,419
1,129
52
5
0
189,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role