Player Matchup

Hercules
Hercules
Cadenz_a1
Hercules
Level 99
God Stats
1W - 6L
1,444 SR
Queue Stats
4W - 12L
1,333 Elo+
Party 1
Artemis
Artemis
Fran74m
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Whyasahi
Scylla
Level 11
God Stats
6W - 9L
1,394 SR
Queue Stats
15W - 21L
1,435 Elo+
Solo
Ares
Ares
XVoogX
Ares
Level 27
God Stats
34W - 32L
1,601 SR
Queue Stats
146W - 146L
1,495 Elo+
Solo
Kukulkan
Kukulkan
joaco_zil03
Kukulkan
Level 6
God Stats
2W - 3L
1,425 SR
Queue Stats
2W - 4L
1,396 Elo+
Party 1
Team Averages
Level 30
1,473 SR
1,432 Elo+

VS

Team Averages
Level 18
1,469 SR
1,456 Elo+
Agni
Agni
Androspartan
Agni
Level 25
God Stats
23W - 26L
1,431 SR
Queue Stats
220W - 225L
1,407 Elo+
Solo
Bellona
Bellona
Mannaz32
Bellona
Level 29
God Stats
2W - 3L
1,416 SR
Queue Stats
71W - 66L
1,503 Elo+
Solo
Loki
Loki
PedroLucas18
Loki
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,461 Elo+
Solo
Sylvanus
Sylvanus
Rogerzinho01
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,422 Elo+
Solo
Hel
Hel
Staylw
Hel
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
68W - 65L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cadenz_a1
Hercules
16
1 / 1 / 3
9,890
899
13,671
17,406
21,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artemis
Fran74m
Artemis
16
1 / 4 / 4
9,928
903
11,215
9,980
7,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Whyasahi
Scylla
16
0 / 3 / 4
9,923
902
5,729
3,502
1,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
XVoogX
Ares
16
3 / 2 / 1
11,432
1,039
9,891
17,201
25,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
joaco_zil03
Kukulkan
16
1 / 3 / 3
9,650
877
3,531
6,779
4,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

172

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 2
10,029
912
2,469
4,879
2,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Mannaz32
Bellona
17
6 / 0 / 5
11,614
1,056
17,600
17,582
16,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 5
11,006
1,001
13,399
10,669
4,874
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Rogerzinho01
Sylvanus
17
1 / 0 / 4
11,147
1,013
3,182
5,674
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
Staylw
Hel
17
2 / 0 / 6
10,719
974
13,600
10,966
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
6
Kills
13
13
Deaths
6
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Hercules
Cadenz_a1
Hercules
1
1
3
2.5
L
Artemis
Fran74m
Artemis
1
4
4
0.75
W
Bellona
Mannaz32
Bellona
6
0
5
8.5
W
4
5
5
1.3
W
Sylvanus
Rogerzinho01
Sylvanus
1
0
4
3
W
Hel
Staylw
Hel
2
0
6
5
L
Scylla
Whyasahi
Scylla
0
3
4
0.67
L
Ares
XVoogX
Ares
3
2
1
1.75
L
Kukulkan
joaco_zil03
Kukulkan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,037
Damage
50,250
54,868
Taken
49,770
59,713
Mitigated
35,415
10,022
Healing
21,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,469
448
0
157
4,879
2,026
0
1,967
2,769
37,162
0
L
Hercules
Cadenz_a1
Hercules
13,671
3,631
0
8,502
17,406
21,781
0
11,059
6,347
0
27,984
L
Artemis
Fran74m
Artemis
11,215
5,068
0
597
9,980
7,220
0
3,216
6,764
0
22,703
W
Bellona
Mannaz32
Bellona
17,600
3,762
0
623
17,582
16,563
0
7,444
9,414
9,911
25,403
W
13,399
3,545
0
0
10,669
4,874
0
3,608
6,791
0
25,745
W
Sylvanus
Rogerzinho01
Sylvanus
3,182
881
1,829
2,308
5,674
6,173
0
2,123
3,453
11,717
0
W
Hel
Staylw
Hel
13,600
4,608
8,740
7,907
10,966
5,779
0
4,009
6,676
24,895
0
L
Scylla
Whyasahi
Scylla
5,729
426
0
0
3,502
1,198
0
366
3,136
25,464
0
L
Ares
XVoogX
Ares
9,891
977
0
887
17,201
25,408
0
8,083
9,118
23,385
0
L
Kukulkan
joaco_zil03
Kukulkan
3,531
45
0
36
6,779
4,106
0
1,516
5,263
10,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,823
Gold Earned
54,515
169
Minions Killed
188
3
Camps Cleared
11
933,976
Distance Traveled
1,029,935
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,029
912
92
8
2
170,116
0
L
Hercules
9,890
899
37
3
0
196,740
1
L
Artemis
9,928
903
35
3
1
191,348
0
W
Bellona
11,614
1,056
41
4
1
230,175
0
W
Loki
11,006
1,001
25
2
5
226,128
0
W
Sylvanus
11,147
1,013
13
1
0
184,703
0
W
Hel
10,719
974
17
2
3
218,813
0
L
Scylla
9,923
902
57
5
1
143,687
0
L
Ares
11,432
1,039
19
2
1
229,396
0
L
Kukulkan
9,650
877
21
2
0
172,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role