Player Matchup

Sobek
Sobek
Meylli
Sobek
Level 154
God Stats
9W - 4L
1,557 SR
Queue Stats
188W - 168L
1,518 Elo+
Solo
Jing Wei
Jing Wei
Nâwa
Jing Wei
Level 26
God Stats
3W - 1L
1,217 SR
Queue Stats
84W - 84L
1,368 Elo+
Party 2
He Bo
He Bo
SF11512
He Bo
Level 158
God Stats
2W - 1L
1,279 SR
Queue Stats
160W - 160L
1,499 Elo+
Party 3
Cerberus
Cerberus
ViolentBulldog
Cerberus
Level 156
God Stats
7W - 3L
1,584 SR
Queue Stats
796W - 779L
1,550 Elo+
Party 3
Guan Yu
Guan Yu
korpse4
Guan Yu
Level 16
God Stats
1W - 2L
1,577 SR
Queue Stats
11W - 19L
1,383 Elo+
Party 2
Team Averages
Level 102
1,443 SR
1,464 Elo+

VS

Team Averages
Level 60
1,502 SR
1,523 Elo+
Yemoja
Yemoja
DkcrelleDK
Yemoja
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,617 Elo+
Party 1
Anubis
Anubis
Jabermonstr
Anubis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 133L
1,414 Elo+
Solo
Nu Wa
Nu Wa
SamaeΙ
Nu Wa
Level 153
God Stats
1W - 1L
1,510 SR
Queue Stats
141W - 121L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
ShoTaichou
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Ne Zha
Ne Zha
snhalawani
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Meylli
Sobek
20
6 / 3 / 19
12,644
702
16,929
33,352
52,338
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Nâwa
Jing Wei
19
5 / 5 / 14
12,511
695
12,628
20,524
8,937
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
SF11512
He Bo
20
8 / 3 / 16
12,955
720
21,098
15,914
7,288
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
20
7 / 2 / 23
13,730
763
18,459
27,261
37,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
korpse4
Guan Yu
17
4 / 5 / 18
11,517
640
9,692
27,920
36,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DkcrelleDK
Yemoja
19
0 / 5 / 12
11,559
642
10,854
24,306
30,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
20
6 / 5 / 8
12,687
705
21,617
15,737
9,290
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
SamaeΙ
Nu Wa
20
9 / 3 / 9
13,518
751
41,492
15,496
7,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
ShoTaichou
Zhong Kui
13
1 / 9 / 4
9,484
527
9,283
15,244
8,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
snhalawani
Ne Zha
17
2 / 8 / 8
10,693
594
10,729
15,164
16,361
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
59
30
Kills
18
18
Deaths
30
90
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DkcrelleDK
Yemoja
0
5
12
1.2
L
Anubis
6
5
8
2
W
Sobek
Meylli
Sobek
6
3
19
5.17
W
Jing Wei
Nâwa
Jing Wei
5
5
14
2.4
W
He Bo
SF11512
He Bo
8
3
16
5.33
L
Nu Wa
SamaeΙ
Nu Wa
9
3
9
4.5
L
Zhong Kui
ShoTaichou
Zhong Kui
1
9
4
0.33
W
Cerberus
7
2
23
9.25
W
Guan Yu
korpse4
Guan Yu
4
5
18
2.6
L
Ne Zha
snhalawani
Ne Zha
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,806
Damage
93,975
124,971
Taken
85,947
142,287
Mitigated
72,483
76,171
Healing
20,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DkcrelleDK
Yemoja
10,854
2,032
4,200
3,013
24,306
30,940
565
15,239
9,067
21,641
0
L
Anubis
21,617
1,044
3,013
2,127
15,737
9,290
888
11,592
4,145
40,086
0
W
Sobek
Meylli
Sobek
16,929
644
4,574
10,049
33,352
52,338
366
19,446
13,906
45,540
0
W
Jing Wei
Nâwa
Jing Wei
12,628
6,478
1,073
3,977
20,524
8,937
808
16,828
3,696
0
56,686
W
He Bo
SF11512
He Bo
21,098
829
4,426
5,406
15,914
7,288
2,027
11,636
4,278
58,144
0
L
Nu Wa
SamaeΙ
Nu Wa
41,492
10,939
2,235
4,159
15,496
7,534
1,014
11,005
4,491
82,936
0
L
Zhong Kui
ShoTaichou
Zhong Kui
9,283
656
127
568
15,244
8,358
0
10,037
5,207
13,086
0
W
Cerberus
18,459
89
3,392
7,737
27,261
37,501
670
18,498
8,763
52,666
0
W
Guan Yu
korpse4
Guan Yu
9,692
895
23,177
12,360
27,920
36,223
0
16,838
11,082
533
17,765
L
Ne Zha
snhalawani
Ne Zha
10,729
1,963
441
305
15,164
16,361
336
9,036
6,128
0
16,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,357
Gold Earned
57,941
278
Minions Killed
166
0
Camps Cleared
0
1,748,392
Distance Traveled
1,430,836
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,559
642
13
1
0
302,111
1
L
Anubis
12,687
705
45
3
0
310,036
1
W
Sobek
12,644
702
23
1
0
337,224
4
W
Jing Wei
12,511
695
89
5
0
347,974
0
W
He Bo
12,955
720
67
4
0
365,123
2
L
Nu Wa
13,518
751
89
5
0
332,166
1
L
Zhong Kui
9,484
527
10
1
0
193,315
0
W
Cerberus
13,730
763
85
5
0
350,183
1
W
Guan Yu
11,517
640
14
1
0
347,888
1
L
Ne Zha
10,693
594
9
1
0
293,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role