Player Matchup

Izanami
Izanami
ICC4RUS
Izanami
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
118W - 195L
1,326 Elo+
Solo
Eset
Eset
NibbleMyKibble
Eset
Level 85
God Stats
6W - 3L
1,461 SR
Queue Stats
68W - 73L
1,483 Elo+
Party 2
Hercules
Hercules
megagard
Hercules
Level 36
God Stats
0W - 2L
1,335 SR
Queue Stats
51W - 50L
1,507 Elo+
Party 2
Team Averages
Level 50
1,432 SR
1,439 Elo+

VS

Team Averages
Level 54
1,569 SR
1,479 Elo+
Ymir
Ymir
Flubuche
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Sisimomo
Izanami
Level 29
God Stats
3W - 2L
1,666 SR
Queue Stats
7W - 12L
1,380 Elo+
Party 1
Janus
Janus
Xnestorio80
Janus
Level 128
God Stats
18W - 15L
1,542 SR
Queue Stats
273W - 254L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ICC4RUS
Izanami
10
0 / 2 / 0
6,804
523
4,432
10,371
3,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
7,014
540
2,439
7,380
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
megagard
Hercules
9
1 / 6 / 0
7,870
605
4,762
18,536
16,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
5 / 1 / 7
9,066
697
7,729
9,799
10,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Sisimomo
Izanami
13
4 / 0 / 6
8,896
684
9,935
6,844
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 8
9,023
694
12,631
5,041
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
12
12
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
1
7
8.5
L
Izanami
ICC4RUS
Izanami
0
2
0
0
L
0
4
1
0.13
W
Izanami
Sisimomo
Izanami
4
0
6
7
W
3
0
8
7
L
Hercules
megagard
Hercules
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,633
Damage
30,295
36,287
Taken
21,684
22,330
Mitigated
14,196
7,684
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,729
2,238
0
2,134
9,799
10,674
387
1,567
8,232
21,163
1,954
L
Izanami
ICC4RUS
Izanami
4,432
1,862
0
1,091
10,371
3,457
0
5,567
4,550
0
23,990
L
2,439
80
312
1,089
7,380
2,733
0
4,766
2,446
13,752
0
W
Izanami
Sisimomo
Izanami
9,935
7,989
0
1,713
6,844
2,183
1,252
884
5,960
0
31,372
W
12,631
879
0
532
5,041
1,339
510
476
4,565
48,955
0
L
Hercules
megagard
Hercules
4,762
1,088
158
5,034
18,536
16,140
0
9,225
9,045
0
9,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,688
Gold Earned
26,985
69
Minions Killed
171
1
Camps Cleared
11
655,828
Distance Traveled
760,252
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,066
697
20
2
6
237,007
2
L
Izanami
6,804
523
36
3
1
207,130
1
L
Eset
7,014
540
28
2
0
200,497
1
W
Izanami
8,896
684
65
5
1
246,530
0
W
Janus
9,023
694
86
7
4
276,715
3
L
Hercules
7,870
605
5
0
0
248,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role