Player Matchup

Ullr
Ullr
 
Ullr
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AlphaPogDog
Tyr
Level 16
God Stats
15W - 16L
1,566 SR
Queue Stats
48W - 46L
1,626 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Caieshioa
Morgan Le Fay
Level 28
God Stats
73W - 82L
1,613 SR
Queue Stats
98W - 106L
1,600 Elo+
Solo
Neith
Neith
ILoveWinning
Neith
Level 28
God Stats
0W - 3L
1,224 SR
Queue Stats
127W - 80L
1,678 Elo+
Solo
Bacchus
Bacchus
Scriiptures
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,799 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,641 Elo+

VS

Team Averages
Level 18
1,595 SR
1,690 Elo+
Loki
Loki
CringeCanadian96
Loki
Level 21
God Stats
27W - 9L
1,824 SR
Queue Stats
33W - 13L
1,753 Elo+
Party 1
Jormungandr
Jormungandr
Low3ndGr00ve555
Jormungandr
Level 15
God Stats
5W - 7L
1,455 SR
Queue Stats
98W - 104L
1,623 Elo+
Solo
Odin
Odin
ThanaOneTrick69
Odin
Level 22
God Stats
4W - 0L
1,794 SR
Queue Stats
77W - 43L
1,760 Elo+
Party 1
Bellona
Bellona
YRNHisoka
Bellona
Level 26
God Stats
4W - 6L
1,401 SR
Queue Stats
104W - 105L
1,615 Elo+
Solo
Cupid
Cupid
tArends
Cupid
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 7L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
2
0 / 1 / 0
4,136
345
225
631
114
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 0
6,365
530
5,895
8,923
3,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Caieshioa
Morgan Le Fay
11
4 / 5 / 4
6,717
560
6,144
7,118
4,624
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 1 / 1
8,559
713
8,842
9,082
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Scriiptures
Bacchus
11
6 / 1 / 2
6,887
574
3,972
6,955
4,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,208
684
6,823
7,756
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Low3ndGr00ve555
Jormungandr
13
0 / 0 / 3
7,799
650
3,498
6,527
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 2
6,258
522
3,007
9,684
4,150
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
YRNHisoka
Bellona
11
1 / 5 / 0
6,759
563
6,368
11,304
6,198
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
tArends
Cupid
9
0 / 6 / 0
5,377
448
1,452
5,852
1,547
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
16
Kills
9
10
Deaths
16
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
1
0
0
L
0
2
0
0
L
Morgan Le Fay
Caieshioa
Morgan Le Fay
4
5
4
1.2
W
6
1
2
7
L
6
1
1
6.5
W
Jormungandr
Low3ndGr00ve555
Jormungandr
0
0
3
1.5
L
Bacchus
Scriiptures
Bacchus
6
1
2
7
W
2
4
2
0.75
W
Bellona
YRNHisoka
Bellona
1
5
0
0.2
W
Cupid
tArends
Cupid
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,078
Damage
21,148
32,709
Taken
41,123
18,076
Mitigated
18,728
8,215
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
225
98
0
30
631
114
0
80
551
0
1,385
L
5,895
507
0
3,315
8,923
3,305
954
2,815
6,066
0
40,626
L
Morgan Le Fay
Caieshioa
Morgan Le Fay
6,144
1,036
0
118
7,118
4,624
0
603
6,515
30,446
0
W
6,823
3,066
0
2,195
7,756
3,144
0
737
7,019
0
63,325
L
8,842
3,691
0
3,532
9,082
6,024
124
0
9,082
0
53,980
W
Jormungandr
Low3ndGr00ve555
Jormungandr
3,498
1,064
0
1,781
6,527
3,689
460
929
5,598
51,117
0
L
Bacchus
Scriiptures
Bacchus
3,972
451
0
1,220
6,955
4,009
0
0
6,873
21,432
0
W
3,007
832
0
1,301
9,684
4,150
0
3,667
6,017
0
20,186
W
Bellona
YRNHisoka
Bellona
6,368
2,559
0
2,780
11,304
6,198
0
1,150
10,154
0
38,945
W
Cupid
tArends
Cupid
1,452
327
0
551
5,852
1,547
538
3,633
2,219
0
17,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,664
Gold Earned
34,401
285
Minions Killed
366
0
Camps Cleared
0
975,513
Distance Traveled
1,246,577
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,136
345
5
0
0
20,262
1
L
Tyr
6,365
530
88
7
0
261,176
0
L
Morgan Le Fay
6,717
560
49
4
0
234,083
7
W
Loki
8,208
684
110
9
0
296,210
3
L
Neith
8,559
713
107
9
0
218,162
1
W
Jormungandr
7,799
650
109
9
0
261,718
4
L
Bacchus
6,887
574
36
3
0
241,830
0
W
Odin
6,258
522
25
2
0
253,754
1
W
Bellona
6,759
563
78
7
0
210,378
0
W
Cupid
5,377
448
44
4
0
224,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role