Player Matchup

Agni
Agni
Apokripha
Agni
Level 84
God Stats
2W - 5L
1,507 SR
Queue Stats
357W - 378L
1,483 Elo+
Party 1
Arachne
Arachne
CainsWrath96
Arachne
Level 37
God Stats
19W - 21L
1,500 SR
Queue Stats
116W - 121L
1,416 Elo+
Solo
Neith
Neith
Modiglianix
Neith
Level 38
God Stats
19W - 18L
1,374 SR
Queue Stats
126W - 157L
1,382 Elo+
Solo
Cerberus
Cerberus
ShadowDrack512
Cerberus
Level 43
God Stats
15W - 20L
1,356 SR
Queue Stats
371W - 408L
1,383 Elo+
Solo
Set
Set
Sorathel
Set
Level 35
God Stats
0W - 1L
1,717 SR
Queue Stats
126W - 135L
1,401 Elo+
Party 1
Team Averages
Level 47
1,491 SR
1,413 Elo+

VS

Team Averages
Level 43
1,465 SR
1,419 Elo+
Hel
Hel
DakNez420
Hel
Level 69
God Stats
14W - 13L
1,399 SR
Queue Stats
113W - 136L
1,362 Elo+
Party 2
Guan Yu
Guan Yu
Not_Codman
Guan Yu
Level 15
God Stats
3W - 2L
1,623 SR
Queue Stats
28W - 24L
1,514 Elo+
Party 2
Da Ji
Da Ji
S1lverPhantom
Da Ji
Level 48
God Stats
17W - 21L
1,442 SR
Queue Stats
130W - 148L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
Tanchi 13
Baron Samedi
Level 42
God Stats
13W - 10L
1,503 SR
Queue Stats
197W - 222L
1,374 Elo+
Solo
Apollo
Apollo
ashketchupcxc
Apollo
Level 40
God Stats
4W - 7L
1,359 SR
Queue Stats
123W - 118L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
2 / 3 / 0
5,274
527
3,086
4,771
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
CainsWrath96
Arachne
8
1 / 1 / 0
4,988
499
2,369
3,348
1,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
4,170
417
2,736
4,161
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
7
0 / 3 / 0
4,777
478
1,882
7,433
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 1
4,947
495
2,107
3,760
1,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,448
545
1,823
4,802
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Guan Yu
Not_Codman
Guan Yu
11
3 / 1 / 0
6,094
609
2,407
6,073
2,521
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
6 / 1 / 1
6,306
631
3,103
4,986
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Tanchi 13
Baron Samedi
9
0 / 0 / 6
5,689
569
2,004
3,030
2,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
5 / 0 / 1
6,174
617
5,119
5,955
1,635
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
14
14
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
2
3
0
0.67
L
Arachne
CainsWrath96
Arachne
1
1
0
1
W
0
1
2
1
L
0
3
0
0
W
Guan Yu
Not_Codman
Guan Yu
3
1
0
3
W
6
1
1
6.5
L
Cerberus
0
3
0
0
L
0
4
1
0.13
W
Baron Samedi
Tanchi 13
Baron Samedi
0
0
6
3
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,180
Damage
14,456
23,473
Taken
24,846
7,669
Mitigated
9,214
3,684
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
3,086
0
0
420
4,771
1,070
0
1,258
3,253
21,071
0
L
Arachne
CainsWrath96
Arachne
2,369
2,048
0
811
3,348
1,102
0
225
3,043
0
21,735
W
1,823
0
153
1,070
4,802
1,417
542
2,473
2,329
22,552
0
L
2,736
1,308
0
946
4,161
979
0
788
3,373
0
15,133
W
Guan Yu
Not_Codman
Guan Yu
2,407
543
0
1,798
6,073
2,521
428
0
6,073
0
29,970
W
3,103
408
0
0
4,986
1,465
84
613
4,373
0
25,411
L
Cerberus
1,882
39
0
1,383
7,433
3,325
0
1,216
6,217
17,348
0
L
2,107
828
0
124
3,760
1,193
0
0
3,760
0
17,889
W
Baron Samedi
Tanchi 13
Baron Samedi
2,004
170
473
1,568
3,030
2,176
452
1,013
2,017
18,302
0
W
5,119
2,472
118
1,949
5,955
1,635
828
869
5,086
0
37,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,156
Gold Earned
29,711
176
Minions Killed
291
0
Camps Cleared
0
842,462
Distance Traveled
904,846
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,274
527
29
3
0
183,543
2
L
Arachne
4,988
499
49
5
0
182,356
0
W
Hel
5,448
545
59
6
0
187,876
0
L
Neith
4,170
417
33
3
0
123,356
0
W
Guan Yu
6,094
609
70
7
0
193,268
0
W
Da Ji
6,306
631
57
6
0
196,195
0
L
Cerberus
4,777
478
28
3
0
164,310
3
L
Set
4,947
495
37
4
0
188,897
3
W
Baron Samedi
5,689
569
26
3
0
160,421
0
W
Apollo
6,174
617
79
8
0
167,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role