Player Matchup

Fenrir
Fenrir
CensoredPoison
Fenrir
Level 25
God Stats
5W - 2L
1,335 SR
Queue Stats
75W - 71L
1,567 Elo+
Solo
Hachiman
Hachiman
FeuchterKeIIer
Hachiman
Level 20
God Stats
3W - 2L
1,475 SR
Queue Stats
61W - 39L
1,618 Elo+
Solo
Nu Wa
Nu Wa
Hungrymrchill
Nu Wa
Level 23
God Stats
27W - 21L
1,562 SR
Queue Stats
61W - 55L
1,599 Elo+
Solo
Arachne
Arachne
YouGotBamfed1
Arachne
Level 17
God Stats
4W - 1L
1,579 SR
Queue Stats
111W - 114L
1,551 Elo+
Solo
Scylla
Scylla
gambellos147
Scylla
Level 17
God Stats
3W - 0L
1,835 SR
Queue Stats
46W - 55L
1,549 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,577 Elo+

VS

Team Averages
Level 19
1,405 SR
1,664 Elo+
Vamana
Vamana
MBeams
Vamana
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 84L
1,597 Elo+
Solo
Vulcan
Vulcan
Parallel_Coolar
Vulcan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 48L
1,555 Elo+
Solo
Thanatos
Thanatos
ZedGotBanned
Thanatos
Level 13
God Stats
0W - 2L
1,262 SR
Queue Stats
16W - 8L
1,640 Elo+
Solo
Bellona
Bellona
nana93270
Bellona
Level 13
God Stats
0W - 1L
1,463 SR
Queue Stats
3W - 1L
1,803 Elo+
Party 1
Olorun
Olorun
xiaoxiaozu
Olorun
Level 16
God Stats
0W - 5L
1,301 SR
Queue Stats
14W - 26L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 10
6,491
590
2,549
7,200
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
13
10 / 2 / 1
8,133
739
8,488
7,858
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 2
6,493
590
5,664
7,397
3,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
12
6 / 2 / 2
7,150
650
3,233
7,328
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
13
3 / 0 / 0
7,392
672
4,085
4,109
1,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MBeams
Vamana
11
2 / 1 / 0
6,175
561
5,088
7,844
4,511
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 1
6,205
564
3,427
4,642
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
ZedGotBanned
Thanatos
9
1 / 5 / 0
5,518
502
2,343
8,610
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
nana93270
Bellona
8
0 / 5 / 2
5,120
465
3,251
7,691
6,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
xiaoxiaozu
Olorun
9
2 / 7 / 0
6,106
555
1,577
7,520
1,626
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
20
Kills
6
6
Deaths
20
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
10
5
W
Hachiman
10
2
1
5.25
W
1
2
2
1
L
Vamana
MBeams
Vamana
2
1
0
2
L
1
2
1
0.75
W
Arachne
6
2
2
3.5
L
Thanatos
ZedGotBanned
Thanatos
1
5
0
0.2
W
Scylla
3
0
0
3
L
Bellona
nana93270
Bellona
0
5
2
0.2
L
Olorun
xiaoxiaozu
Olorun
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,019
Damage
15,686
33,892
Taken
36,307
14,764
Mitigated
17,159
14,079
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,549
634
0
2,858
7,200
4,587
324
701
6,346
0
14,920
W
Hachiman
8,488
4,745
0
3,699
7,858
2,358
2,406
1,303
6,313
0
48,395
W
5,664
2,229
0
1,878
7,397
3,062
911
0
6,963
32,629
0
L
Vamana
MBeams
Vamana
5,088
1,873
0
3,358
7,844
4,511
0
3,985
3,859
0
34,634
L
3,427
1,080
0
930
4,642
1,569
0
2,522
2,120
35,395
0
W
Arachne
3,233
2,197
0
2,865
7,328
3,190
108
1,728
5,418
0
40,395
L
Thanatos
ZedGotBanned
Thanatos
2,343
669
0
5,276
8,610
3,259
0
1,284
7,326
0
29,992
W
Scylla
4,085
159
0
2,779
4,109
1,567
630
1,118
2,885
53,192
0
L
Bellona
nana93270
Bellona
3,251
2,220
39
1,227
7,691
6,194
0
1,066
6,625
0
13,049
L
Olorun
xiaoxiaozu
Olorun
1,577
871
71
1,047
7,520
1,626
0
892
6,628
20,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,659
Gold Earned
29,124
364
Minions Killed
247
0
Camps Cleared
0
1,078,299
Distance Traveled
983,383
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,491
590
18
2
0
232,059
2
W
Hachiman
8,133
739
99
9
0
196,711
1
W
Nu Wa
6,493
590
63
6
0
197,632
0
L
Vamana
6,175
561
57
5
0
179,981
0
L
Vulcan
6,205
564
76
7
0
192,005
3
W
Arachne
7,150
650
73
7
0
256,568
2
L
Thanatos
5,518
502
57
5
0
233,653
1
W
Scylla
7,392
672
111
10
0
195,329
7
L
Bellona
5,120
465
23
2
0
188,051
0
L
Olorun
6,106
555
34
3
0
189,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role