Player Matchup

Bakasura
Bakasura
D0BB0
Bakasura
Level 113
God Stats
2W - 6L
1,515 SR
Queue Stats
251W - 243L
1,619 Elo+
Party 1
Cerberus
Cerberus
DJRankin
Cerberus
Level 40
God Stats
1W - 2L
1,427 SR
Queue Stats
5W - 8L
1,306 Elo+
Party 1
Bellona
Bellona
Foxenok
Bellona
Level 104
God Stats
6W - 10L
1,495 SR
Queue Stats
207W - 232L
1,418 Elo+
Solo
Agni
Agni
Gorkini7
Agni
Level 44
God Stats
2W - 2L
1,628 SR
Queue Stats
14W - 21L
1,333 Elo+
Solo
Apollo
Apollo
kurdishZeus
Apollo
Level 49
God Stats
1W - 1L
1,586 SR
Queue Stats
12W - 10L
1,429 Elo+
Solo
Team Averages
Level 70
1,530 SR
1,421 Elo+

VS

Team Averages
Level 80
1,489 SR
1,488 Elo+
Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Lastear
Baron Samedi
Level 101
God Stats
19W - 20L
1,437 SR
Queue Stats
272W - 289L
1,351 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OmegaYato
Cu Chulainn
Level 44
God Stats
2W - 1L
1,483 SR
Queue Stats
84W - 78L
1,584 Elo+
Solo
Hercules
Hercules
SKULL147258
Hercules
Level 69
God Stats
5W - 5L
1,510 SR
Queue Stats
48W - 40L
1,446 Elo+
Solo
Ares
Ares
mohamedelshokry
Ares
Level 118
God Stats
2W - 2L
1,513 SR
Queue Stats
17W - 16L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D0BB0
Bakasura
9
0 / 3 / 2
4,341
868
4,120
5,309
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
DJRankin
Cerberus
10
2 / 2 / 0
4,709
942
2,558
4,954
4,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Foxenok
Bellona
11
0 / 1 / 0
4,557
911
222
3,285
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
6
0 / 1 / 0
3,573
715
191
579
115
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
8
0 / 2 / 1
3,869
774
1,129
3,015
1,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 0 / 5
4,380
876
965
1,092
380
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Lastear
Baron Samedi
10
0 / 1 / 5
4,701
940
2,664
3,323
2,286
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
OmegaYato
Cu Chulainn
11
2 / 0 / 4
5,471
1,094
2,773
3,354
2,436
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
SKULL147258
Hercules
11
6 / 0 / 1
6,327
1,265
4,038
3,426
2,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 5
4,817
963
1,800
3,901
2,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
9
9
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
0
5
2.5
L
Bakasura
D0BB0
Bakasura
0
3
2
0.33
L
Cerberus
DJRankin
Cerberus
2
2
0
1
L
Bellona
Foxenok
Bellona
0
1
0
0
L
Agni
0
1
0
0
W
Baron Samedi
Lastear
Baron Samedi
0
1
5
2.5
W
Cu Chulainn
OmegaYato
Cu Chulainn
2
0
4
4
W
Hercules
SKULL147258
Hercules
6
0
1
6.5
L
Apollo
0
2
1
0.25
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,220
Damage
12,240
17,142
Taken
15,096
10,241
Mitigated
10,340
2,182
Healing
3,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
965
636
0
231
1,092
380
1,214
20
1,072
0
5,646
L
Bakasura
D0BB0
Bakasura
4,120
2,687
0
820
5,309
2,380
0
2,200
3,109
0
9,553
L
Cerberus
DJRankin
Cerberus
2,558
127
0
633
4,954
4,292
0
1,117
3,837
10,706
0
L
Bellona
Foxenok
Bellona
222
51
0
689
3,285
2,326
0
1,032
2,208
0
12,500
L
Agni
191
38
0
0
579
115
0
0
579
658
0
W
Baron Samedi
Lastear
Baron Samedi
2,664
496
458
924
3,323
2,286
246
698
2,203
12,574
0
W
Cu Chulainn
OmegaYato
Cu Chulainn
2,773
323
0
835
3,354
2,436
1
1,049
2,305
2,363
15,307
W
Hercules
SKULL147258
Hercules
4,038
1,676
0
1,062
3,426
2,991
529
1,213
2,213
0
14,046
L
Apollo
1,129
291
0
40
3,015
1,128
0
613
2,357
0
3,930
W
1,800
126
103
284
3,901
2,247
0
287
3,044
6,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,049
Gold Earned
25,696
100
Minions Killed
114
5
Camps Cleared
4
418,212
Distance Traveled
555,584
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,380
876
11
2
1
92,886
0
L
Bakasura
4,341
868
24
5
3
102,803
0
L
Cerberus
4,709
942
28
6
1
103,904
1
L
Bellona
4,557
911
36
7
1
113,253
2
L
Agni
3,573
715
1
0
0
21,126
0
W
Baron Samedi
4,701
940
20
4
0
106,812
2
W
Cu Chulainn
5,471
1,094
41
8
1
113,313
5
W
Hercules
6,327
1,265
36
7
2
119,573
0
L
Apollo
3,869
774
11
2
0
77,126
0
W
Ares
4,817
963
6
1
0
123,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role