Player Matchup

Fenrir
Fenrir
Fabrizio24E
Fenrir
Level 24
God Stats
11W - 12L
1,500 SR
Queue Stats
38W - 43L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
GosuGopa
Tsukuyomi
Level 22
God Stats
36W - 15L
1,739 SR
Queue Stats
110W - 54L
1,695 Elo+
Solo
Artemis
Artemis
XballsInYoMouth
Artemis
Level 29
God Stats
13W - 4L
1,859 SR
Queue Stats
108W - 70L
1,717 Elo+
Solo
Sylvanus
Sylvanus
cegidoDarken
Sylvanus
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,229 Elo+
Party 1
Anubis
Anubis
darkar2715
Anubis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,201 Elo+
Party 1
Team Averages
Level 22
1,620 SR
1,454 Elo+

VS

Team Averages
Level 25
1,585 SR
1,476 Elo+
Hou Yi
Hou Yi
Ballzy0006
Hou Yi
Level 29
God Stats
35W - 28L
1,643 SR
Queue Stats
133W - 139L
1,518 Elo+
Party 2
Yemoja
Yemoja
Cozy Caretaker
Yemoja
Level 28
God Stats
38W - 38L
1,509 SR
Queue Stats
101W - 113L
1,492 Elo+
Party 2
Erlang Shen
Erlang Shen
Elit3Nileek
Erlang Shen
Level 29
God Stats
43W - 21L
1,698 SR
Queue Stats
178W - 129L
1,639 Elo+
Solo
Kukulkan
Kukulkan
cnocsos
Kukulkan
Level 26
God Stats
1W - 1L
1,728 SR
Queue Stats
49W - 59L
1,310 Elo+
Solo
Hercules
Hercules
joaquin74292
Hercules
Level 14
God Stats
2W - 2L
1,350 SR
Queue Stats
14W - 13L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 3 / 0
5,094
463
1,940
6,460
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
GosuGopa
Tsukuyomi
12
5 / 1 / 1
7,305
664
5,574
5,220
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
7 / 1 / 5
7,317
665
12,636
8,949
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
cegidoDarken
Sylvanus
8
0 / 3 / 8
5,493
499
3,179
5,296
2,795
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
darkar2715
Anubis
12
7 / 1 / 3
7,002
637
6,101
6,981
3,460
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ballzy0006
Hou Yi
8
0 / 5 / 1
5,051
459
3,738
8,393
1,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 3 / 2
5,973
543
1,601
7,297
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
Elit3Nileek
Erlang Shen
10
5 / 4 / 0
6,497
591
6,224
9,844
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
cnocsos
Kukulkan
8
0 / 6 / 2
5,358
487
1,728
6,211
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
joaquin74292
Hercules
11
3 / 2 / 1
6,448
586
5,606
11,242
8,541
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
19
Kills
9
9
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Ballzy0006
Hou Yi
0
5
1
0.1
L
1
3
2
0.67
L
Erlang Shen
Elit3Nileek
Erlang Shen
5
4
0
1.25
W
Fenrir
0
3
0
0
W
Tsukuyomi
GosuGopa
Tsukuyomi
5
1
1
5.5
W
7
1
5
9.5
W
Sylvanus
cegidoDarken
Sylvanus
0
3
8
1.33
L
Kukulkan
cnocsos
Kukulkan
0
6
2
0.17
W
Anubis
darkar2715
Anubis
7
1
3
8.5
L
Hercules
joaquin74292
Hercules
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,430
Damage
18,897
32,906
Taken
42,987
13,675
Mitigated
18,480
12,878
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Ballzy0006
Hou Yi
3,738
1,719
0
1,972
8,393
1,828
0
2,355
6,038
0
30,643
L
1,601
172
415
859
7,297
3,226
0
1,312
5,985
11,599
0
L
Erlang Shen
Elit3Nileek
Erlang Shen
6,224
3,176
0
3,538
9,844
3,818
0
2,148
7,696
0
36,621
W
Fenrir
1,940
762
0
1,651
6,460
2,647
0
455
6,005
0
17,758
W
Tsukuyomi
GosuGopa
Tsukuyomi
5,574
1,609
0
1,560
5,220
2,182
540
494
4,726
0
46,169
W
12,636
6,500
0
3,694
8,949
2,591
19
1,529
7,420
0
40,860
W
Sylvanus
cegidoDarken
Sylvanus
3,179
1,421
866
863
5,296
2,795
87
691
4,605
9,449
1,314
L
Kukulkan
cnocsos
Kukulkan
1,728
977
0
130
6,211
1,067
0
2,125
4,086
18,109
0
W
Anubis
darkar2715
Anubis
6,101
827
0
4,244
6,981
3,460
922
1,360
5,621
28,569
0
L
Hercules
joaquin74292
Hercules
5,606
2,291
0
3,919
11,242
8,541
236
991
10,251
4,847
23,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
29,327
266
Minions Killed
248
0
Camps Cleared
0
1,027,872
Distance Traveled
990,740
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,051
459
56
5
0
186,883
1
L
Yemoja
5,973
543
23
2
0
187,554
5
L
Erlang Shen
6,497
591
60
5
0
222,491
2
W
Fenrir
5,094
463
45
4
0
211,296
0
W
Tsukuyomi
7,305
664
79
7
0
262,402
0
W
Artemis
7,317
665
66
6
0
178,506
2
W
Sylvanus
5,493
499
17
2
0
197,808
0
L
Kukulkan
5,358
487
47
4
0
195,937
0
W
Anubis
7,002
637
59
5
0
177,860
0
L
Hercules
6,448
586
62
6
0
197,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role