Player Matchup

Chaac
Chaac
AbdelBelial
Chaac
Level 81
God Stats
10W - 12L
1,484 SR
Queue Stats
250W - 311L
1,389 Elo+
Solo
Agni
Agni
Demonstalker03
Agni
Level 117
God Stats
3W - 2L
1,558 SR
Queue Stats
413W - 421L
1,481 Elo+
Party 1
Anubis
Anubis
Wolfblood505
Anubis
Level 108
God Stats
7W - 5L
1,509 SR
Queue Stats
328W - 375L
1,480 Elo+
Party 1
Da Ji
Da Ji
joaomarcoson1
Da Ji
Level 87
God Stats
37W - 31L
1,566 SR
Queue Stats
971W - 996L
1,459 Elo+
Solo
Medusa
Medusa
xXDEADP0OLXx
Medusa
Level 122
God Stats
50W - 40L
1,533 SR
Queue Stats
402W - 446L
1,451 Elo+
Solo
Team Averages
Level 103
1,530 SR
1,452 Elo+

VS

Team Averages
Level 94
1,561 SR
1,508 Elo+
He Bo
He Bo
FilhoDeLucife440
He Bo
Level 146
God Stats
21W - 28L
1,369 SR
Queue Stats
579W - 604L
1,481 Elo+
Solo
Chernobog
Chernobog
RuffGhannor
Chernobog
Level 81
God Stats
16W - 8L
1,854 SR
Queue Stats
362W - 388L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
farrobin11
Baron Samedi
Level 81
God Stats
3W - 2L
1,603 SR
Queue Stats
287W - 280L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
riquelme10117
Gilgamesh
Level 64
God Stats
17W - 14L
1,479 SR
Queue Stats
42W - 30L
1,570 Elo+
Solo
Awilix
Awilix
xBartualx
Awilix
Level 100
God Stats
4W - 5L
1,500 SR
Queue Stats
268W - 228L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,361
487
2,051
6,827
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 3
6,900
627
4,346
5,280
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
9
0 / 4 / 2
5,607
510
3,050
6,093
2,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
9 / 0 / 3
7,275
661
6,376
6,654
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
12
4 / 0 / 4
6,478
589
5,639
4,793
1,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,762
433
2,743
5,227
1,467
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
RuffGhannor
Chernobog
8
1 / 4 / 0
5,078
462
2,874
6,595
1,201
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
farrobin11
Baron Samedi
9
1 / 4 / 3
5,237
476
3,170
5,580
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
riquelme10117
Gilgamesh
11
3 / 2 / 2
5,952
541
4,214
7,117
3,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
xBartualx
Awilix
10
1 / 4 / 3
5,721
520
4,051
7,549
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
19
Kills
6
6
Deaths
19
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
4
0
3
5.5
L
0
5
0
0
L
Chernobog
RuffGhannor
Chernobog
1
4
0
0.25
W
Anubis
0
4
2
0.25
L
Baron Samedi
farrobin11
Baron Samedi
1
4
3
0.63
W
9
0
3
10.5
L
Gilgamesh
riquelme10117
Gilgamesh
3
2
2
2
L
Awilix
xBartualx
Awilix
1
4
3
0.63
W
Medusa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
17,052
29,647
Taken
32,068
11,302
Mitigated
9,617
6,337
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,051
158
0
1,635
6,827
3,512
31
1,491
5,291
0
16,085
W
4,346
384
0
2,293
5,280
1,549
711
2,200
3,080
40,643
0
L
2,743
86
0
24
5,227
1,467
0
2,910
2,317
19,729
0
L
Chernobog
RuffGhannor
Chernobog
2,874
1,474
0
1,517
6,595
1,201
0
0
6,595
0
21,229
W
Anubis
3,050
249
0
1,659
6,093
2,638
126
679
4,802
23,438
0
L
Baron Samedi
farrobin11
Baron Samedi
3,170
455
268
1,409
5,580
1,997
0
1,129
4,451
22,369
0
W
6,376
1,369
0
250
6,654
2,210
0
303
6,270
0
33,179
L
Gilgamesh
riquelme10117
Gilgamesh
4,214
699
0
2,724
7,117
3,117
185
2,632
4,485
0
20,503
L
Awilix
xBartualx
Awilix
4,051
2,092
0
2,098
7,549
1,835
585
725
6,824
0
25,959
W
Medusa
5,639
2,091
0
500
4,793
1,393
260
1,240
3,553
0
40,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,621
Gold Earned
26,750
295
Minions Killed
234
0
Camps Cleared
0
1,009,433
Distance Traveled
956,428
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,361
487
32
3
0
189,470
5
W
Agni
6,900
627
87
8
0
218,623
1
L
He Bo
4,762
433
50
5
0
170,216
2
L
Chernobog
5,078
462
48
4
0
203,503
2
W
Anubis
5,607
510
49
4
0
172,564
1
L
Baron Samedi
5,237
476
35
3
0
191,861
3
W
Da Ji
7,275
661
60
5
0
223,324
0
L
Gilgamesh
5,952
541
41
4
0
201,180
3
L
Awilix
5,721
520
60
5
0
189,668
1
W
Medusa
6,478
589
67
6
0
205,452
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role