Player Matchup

Ra
Ra
Gekkash
Ra
Level 147
God Stats
3W - 2L
1,716 SR
Queue Stats
185W - 127L
1,604 Elo+
Party 1
Ullr
Ullr
T 4 G Z z
Ullr
Level 144
God Stats
1W - 0L
1,407 SR
Queue Stats
9W - 1L
1,831 Elo+
Party 1
He Bo
He Bo
iTs DOOSHiE zX
He Bo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 41L
1,708 Elo+
Party 1
Team Averages
Level 139
1,541 SR
1,714 Elo+

VS

Team Averages
Level 75
1,602 SR
1,481 Elo+
Hun Batz
Hun Batz
Azoox_-Green
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,444 Elo+
Solo
Bellona
Bellona
TastyTomato8145
Bellona
Level 93
God Stats
0W - 1L
1,748 SR
Queue Stats
12W - 12L
1,464 Elo+
Solo
Sol
Sol
expert2795
Sol
Level 64
God Stats
4W - 6L
1,558 SR
Queue Stats
46W - 40L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 6
8,792
628
8,162
12,971
11,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
13
6 / 2 / 1
9,515
680
11,550
10,547
4,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 6
8,405
600
5,395
8,283
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Azoox_-Green
Hun Batz
12
3 / 4 / 2
8,711
622
8,789
9,963
3,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 3
9,112
651
9,368
11,466
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 3
8,345
596
7,970
11,653
3,869
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
6
6
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Azoox_-Green
Hun Batz
3
4
2
1
W
2
1
6
5
W
Ullr
6
2
1
3.25
L
2
2
3
1.75
L
1
3
3
0.83
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
26,127
31,801
Taken
33,082
18,695
Mitigated
18,178
11,178
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Azoox_-Green
Hun Batz
8,789
1,090
0
910
9,963
3,826
0
3,717
5,891
0
28,062
W
8,162
665
1,287
7,594
12,971
11,919
24
3,367
9,604
32,962
0
W
Ullr
11,550
3,941
0
1,679
10,547
4,213
747
3,471
7,076
0
32,205
L
9,368
1,569
0
2,126
11,466
10,483
0
4,815
6,069
144
25,956
L
7,970
2,180
0
5,837
11,653
3,869
678
4,088
7,179
35,342
0
W
5,395
247
0
618
8,283
2,563
58
1,677
6,606
22,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,712
Gold Earned
26,168
155
Minions Killed
156
7
Camps Cleared
6
773,772
Distance Traveled
793,456
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,711
622
39
3
2
268,635
0
W
Ra
8,792
628
61
4
3
268,439
2
W
Ullr
9,515
680
53
4
3
248,348
2
L
Bellona
9,112
651
32
2
2
272,045
4
L
Sol
8,345
596
85
6
2
252,776
2
W
He Bo
8,405
600
41
3
1
256,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role