Player Matchup

Hun Batz
Hun Batz
CDC7
Hun Batz
Level 104
God Stats
1W - 3L
1,290 SR
Queue Stats
573W - 598L
1,552 Elo+
Solo
Anubis
Anubis
Kayaya25
Anubis
Level 107
God Stats
2W - 2L
1,558 SR
Queue Stats
955W - 997L
1,494 Elo+
Solo
Danzaburou
Danzaburou
REAPSINNERS
Danzaburou
Level 145
God Stats
7W - 10L
1,567 SR
Queue Stats
296W - 303L
1,626 Elo+
Party 2
Bellona
Bellona
Tubz22
Bellona
Level 107
God Stats
7W - 6L
1,631 SR
Queue Stats
204W - 182L
1,532 Elo+
Solo
Jormungandr
Jormungandr
sydneyderose
Jormungandr
Level 60
God Stats
18W - 25L
1,450 SR
Queue Stats
107W - 125L
1,519 Elo+
Party 2
Team Averages
Level 105
1,499 SR
1,545 Elo+

VS

Team Averages
Level 91
1,458 SR
1,479 Elo+
He Bo
He Bo
 
He Bo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
BarrelWeiner
Ratatoskr
Level 67
God Stats
1W - 4L
1,286 SR
Queue Stats
162W - 170L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
Denfish
Gilgamesh
Level 91
God Stats
1W - 4L
1,453 SR
Queue Stats
230W - 221L
1,561 Elo+
Solo
Fafnir
Fafnir
GodOfGingers88
Fafnir
Level 89
God Stats
4W - 6L
1,580 SR
Queue Stats
144W - 203L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
Loogie104
Hou Yi
Level 89
God Stats
5W - 9L
1,472 SR
Queue Stats
252W - 292L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CDC7
Hun Batz
17
4 / 3 / 4
10,340
544
7,215
11,586
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Kayaya25
Anubis
17
2 / 2 / 1
10,168
535
8,894
11,049
6,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
REAPSINNERS
Danzaburou
17
3 / 3 / 1
10,822
570
9,337
10,946
4,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
Tubz22
Bellona
17
1 / 2 / 4
10,098
531
11,118
13,645
13,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
sydneyderose
Jormungandr
13
2 / 2 / 6
8,797
463
5,885
11,802
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
5 / 2 / 1
8,654
455
8,948
9,343
3,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
BarrelWeiner
Ratatoskr
15
2 / 4 / 4
9,101
479
5,121
12,332
4,436
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
Denfish
Gilgamesh
17
2 / 3 / 0
10,152
534
9,703
14,947
10,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 0 / 8
9,504
500
5,193
16,086
17,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Loogie104
Hou Yi
16
2 / 3 / 5
9,609
506
6,343
11,455
3,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
12
Kills
12
12
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
2
1
2.75
L
Ratatoskr
BarrelWeiner
Ratatoskr
2
4
4
1
W
Hun Batz
CDC7
Hun Batz
4
3
4
2
L
Gilgamesh
Denfish
Gilgamesh
2
3
0
0.67
L
1
0
8
5
W
Anubis
Kayaya25
Anubis
2
2
1
1.25
L
Hou Yi
Loogie104
Hou Yi
2
3
5
1.5
W
Danzaburou
REAPSINNERS
Danzaburou
3
3
1
1.17
W
Bellona
Tubz22
Bellona
1
2
4
1.5
W
Jormungandr
sydneyderose
Jormungandr
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,449
Damage
35,308
59,028
Taken
64,163
37,481
Mitigated
39,064
20,097
Healing
18,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,948
457
176
2,212
9,343
3,494
88
3,938
5,405
47,399
0
L
Ratatoskr
BarrelWeiner
Ratatoskr
5,121
1,246
0
4,078
12,332
4,436
0
1,779
10,553
0
63,466
W
Hun Batz
CDC7
Hun Batz
7,215
1,380
0
811
11,586
4,542
0
4,242
7,344
0
86,294
L
Gilgamesh
Denfish
Gilgamesh
9,703
3,167
0
3,965
14,947
10,118
0
2,980
11,967
0
71,562
L
5,193
1,769
1,077
6,105
16,086
17,651
195
6,217
9,668
29,176
0
W
Anubis
Kayaya25
Anubis
8,894
289
0
6,089
11,049
6,121
70
4,044
6,956
68,775
0
L
Hou Yi
Loogie104
Hou Yi
6,343
2,792
0
885
11,455
3,365
504
1,177
10,278
0
67,438
W
Danzaburou
REAPSINNERS
Danzaburou
9,337
5,114
0
4,303
10,946
4,156
278
1,356
9,590
0
88,023
W
Bellona
Tubz22
Bellona
11,118
3,748
0
5,498
13,645
13,572
191
850
11,824
6,045
56,390
W
Jormungandr
sydneyderose
Jormungandr
5,885
2,176
0
3,396
11,802
9,090
33
3,717
7,944
27,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,225
Gold Earned
47,020
600
Minions Killed
504
0
Camps Cleared
0
1,822,328
Distance Traveled
1,750,345
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,654
455
81
4
0
264,743
7
L
Ratatoskr
9,101
479
93
5
0
417,696
1
W
Hun Batz
10,340
544
130
7
0
359,475
5
L
Gilgamesh
10,152
534
138
7
0
368,569
2
L
Fafnir
9,504
500
49
3
0
373,693
7
W
Anubis
10,168
535
127
7
0
336,906
6
L
Hou Yi
9,609
506
143
8
0
325,644
3
W
Danzaburou
10,822
570
166
9
0
349,695
2
W
Bellona
10,098
531
144
8
0
409,568
2
W
Jormungandr
8,797
463
33
2
0
366,684
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role