Player Matchup

Charybdis
Charybdis
BESTDefaultNoob
Charybdis
Level 44
God Stats
0W - 1L
1,223 SR
Queue Stats
14W - 28L
1,412 Elo+
Solo
Izanami
Izanami
Gym Bun Die
Izanami
Level 146
God Stats
4W - 1L
1,710 SR
Queue Stats
215W - 243L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheJPGerman
Ah Muzen Cab
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,396 Elo+
Solo
Ymir
Ymir
Tiger Senpaii
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 89L
1,419 Elo+
Solo
Merlin
Merlin
titan9dani
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,633 Elo+
Solo
Team Averages
Level 86
1,487 SR
1,463 Elo+

VS

Team Averages
Level 103
1,413 SR
1,368 Elo+
Merlin
Merlin
Makaveli_Seb
Merlin
Level 126
God Stats
4W - 1L
1,656 SR
Queue Stats
340W - 351L
1,402 Elo+
Solo
Da Ji
Da Ji
TrySOs0ft
Da Ji
Level 160
God Stats
2W - 3L
1,161 SR
Queue Stats
330W - 371L
1,344 Elo+
Solo
Scylla
Scylla
XxKrAcXx13
Scylla
Level 48
God Stats
11W - 6L
1,366 SR
Queue Stats
400W - 442L
1,399 Elo+
Solo
Ravana
Ravana
doomdydoom
Ravana
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,292 Elo+
Solo
Loki
Loki
gokuito
Loki
Level 121
God Stats
4W - 8L
1,385 SR
Queue Stats
551W - 598L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BESTDefaultNoob
Charybdis
11
2 / 6 / 4
9,503
594
1,936
7,201
2,346
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Gym Bun Die
Izanami
20
16 / 9 / 4
14,353
897
21,628
17,544
7,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
TheJPGerman
Ah Muzen Cab
20
5 / 6 / 13
12,594
787
24,669
15,965
7,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 8 / 15
11,397
712
6,369
21,763
17,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
titan9dani
Merlin
20
3 / 7 / 17
13,204
825
11,088
16,250
5,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 4 / 18
12,372
773
18,010
12,268
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
TrySOs0ft
Da Ji
18
7 / 9 / 14
12,730
796
11,971
15,197
8,080
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
XxKrAcXx13
Scylla
20
17 / 4 / 10
15,186
949
24,980
14,147
5,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
doomdydoom
Ravana
19
3 / 5 / 14
11,618
726
4,703
14,916
9,419
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
gokuito
Loki
19
6 / 6 / 18
12,733
796
11,548
18,486
6,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
110
28
Kills
36
36
Deaths
28
53
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BESTDefaultNoob
Charybdis
2
6
4
0.67
L
Izanami
Gym Bun Die
Izanami
16
9
4
2
W
Merlin
3
4
18
3
L
Ah Muzen Cab
TheJPGerman
Ah Muzen Cab
5
6
13
1.92
L
2
8
15
1.19
W
Da Ji
TrySOs0ft
Da Ji
7
9
14
1.56
W
Scylla
XxKrAcXx13
Scylla
17
4
10
5.5
W
Ravana
doomdydoom
Ravana
3
5
14
2
W
Loki
gokuito
Loki
6
6
18
2.5
L
Merlin
titan9dani
Merlin
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,690
Damage
71,212
78,723
Taken
75,014
39,922
Mitigated
34,215
20,685
Healing
18,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BESTDefaultNoob
Charybdis
1,936
1,010
511
140
7,201
2,346
0
4,729
2,472
0
3,430
L
Izanami
Gym Bun Die
Izanami
21,628
12,641
1,714
1,762
17,544
7,324
2,729
8,604
8,940
0
36,521
W
Merlin
18,010
1,301
1,080
1,787
12,268
4,463
1,572
1,576
10,692
41,065
0
L
Ah Muzen Cab
TheJPGerman
Ah Muzen Cab
24,669
8,020
978
3,653
15,965
7,018
364
9,159
6,806
0
46,278
L
6,369
643
1,280
1,695
21,763
17,454
93
13,297
8,466
10,153
0
W
Da Ji
TrySOs0ft
Da Ji
11,971
3,622
1,201
1,206
15,197
8,080
66
4,601
10,596
0
16,231
W
Scylla
XxKrAcXx13
Scylla
24,980
410
2,065
3,330
14,147
5,509
2,015
2,625
11,522
56,820
0
W
Ravana
doomdydoom
Ravana
4,703
1,066
532
2,644
14,916
9,419
554
2,376
12,540
0
15,856
W
Loki
gokuito
Loki
11,548
2,833
1,475
2,730
18,486
6,744
1,122
6,279
12,207
0
24,636
L
Merlin
titan9dani
Merlin
11,088
1,162
3,409
5,543
16,250
5,780
505
7,201
9,049
37,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,051
Gold Earned
64,639
159
Minions Killed
188
0
Camps Cleared
0
1,172,405
Distance Traveled
1,318,018
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,503
594
2
0
0
127,867
2
L
Izanami
14,353
897
43
3
0
231,535
1
W
Merlin
12,372
773
48
3
0
254,491
0
L
Ah Muzen Cab
12,594
787
56
4
0
273,119
1
L
Ymir
11,397
712
7
0
0
263,985
0
W
Da Ji
12,730
796
13
1
0
233,176
0
W
Scylla
15,186
949
96
6
0
267,157
1
W
Ravana
11,618
726
15
1
0
276,724
0
W
Loki
12,733
796
16
1
0
286,470
0
L
Merlin
13,204
825
51
3
0
275,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role