Player Matchup

Ares
Ares
Bibosz
Ares
Level 7
God Stats
4W - 0L
1,760 SR
Queue Stats
6W - 1L
1,737 Elo+
Party 2
Sol
Sol
GOBkilled
Sol
Level 26
God Stats
27W - 16L
1,412 SR
Queue Stats
63W - 57L
1,395 Elo+
Party 1
Ra
Ra
NoobCiLLa
Ra
Level 30
God Stats
32W - 31L
1,264 SR
Queue Stats
69W - 82L
1,338 Elo+
Solo
Sylvanus
Sylvanus
ValGy
Sylvanus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,671 Elo+
Party 1
Rama
Rama
sodaxx
Rama
Level 44
God Stats
1W - 0L
1,314 SR
Queue Stats
7W - 2L
1,660 Elo+
Party 2
Team Averages
Level 22
1,450 SR
1,560 Elo+

VS

Team Averages
Level 20
1,430 SR
1,459 Elo+
Nu Wa
Nu Wa
FortyHatake
Nu Wa
Level 8
God Stats
14W - 12L
1,500 SR
Queue Stats
176W - 151L
1,590 Elo+
Solo
Hera
Hera
LittleHaru
Hera
Level 27
God Stats
29W - 32L
1,575 SR
Queue Stats
176W - 180L
1,531 Elo+
Solo
Thor
Thor
MordBjorn
Thor
Level 28
God Stats
66W - 69L
1,530 SR
Queue Stats
175W - 181L
1,507 Elo+
Solo
Hercules
Hercules
je7001
Hercules
Level 16
God Stats
1W - 3L
1,307 SR
Queue Stats
75W - 111L
1,260 Elo+
Party 3
Charybdis
Charybdis
tmyndy
Charybdis
Level 20
God Stats
7W - 12L
1,239 SR
Queue Stats
86W - 115L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bibosz
Ares
19
12 / 0 / 17
12,666
1,056
17,401
16,832
22,855
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
12 / 1 / 22
12,835
1,070
29,393
15,037
6,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 3 / 17
13,062
1,089
15,905
11,041
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
ValGy
Sylvanus
19
2 / 2 / 29
12,505
1,042
10,793
17,988
30,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
sodaxx
Rama
19
9 / 1 / 20
12,048
1,004
18,513
11,125
4,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 5
11,358
947
26,097
12,796
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 4 / 3
11,289
941
15,287
10,641
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
17
2 / 11 / 3
10,517
876
10,193
25,047
16,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
je7001
Hercules
16
0 / 15 / 3
9,892
824
6,920
31,558
15,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
tmyndy
Charybdis
17
0 / 11 / 3
9,775
815
7,566
19,557
6,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
24
43
Kills
7
7
Deaths
43
105
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
Bibosz
Ares
12
0
17
20.5
L
2
2
5
2.25
W
12
1
22
23
L
3
4
3
1.13
L
Thor
2
11
3
0.32
W
8
3
17
5.5
W
Sylvanus
ValGy
Sylvanus
2
2
29
8.25
L
Hercules
je7001
Hercules
0
15
3
0.1
W
Rama
sodaxx
Rama
9
1
20
19
L
Charybdis
tmyndy
Charybdis
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,005
Damage
66,063
72,023
Taken
99,599
68,732
Mitigated
47,530
21,784
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bibosz
Ares
17,401
1,413
405
565
16,832
22,855
0
9,455
7,377
38,140
0
L
26,097
5,813
106
1,947
12,796
4,437
0
9,116
3,680
59,972
0
W
29,393
13,983
0
5,742
15,037
6,252
0
10,576
4,461
54,287
0
L
15,287
2,896
0
0
10,641
4,248
0
7,794
2,847
37,947
0
L
Thor
10,193
1,695
0
0
25,047
16,862
0
18,893
6,154
0
20,980
W
15,905
1,960
4,133
1,919
11,041
5,072
0
5,739
5,302
60,480
0
W
Sylvanus
ValGy
Sylvanus
10,793
3,906
3,282
5,738
17,988
30,238
0
9,633
8,355
21,334
0
L
Hercules
je7001
Hercules
6,920
1,973
0
2,369
31,558
15,223
0
23,650
7,908
5,509
17,154
W
Rama
sodaxx
Rama
18,513
10,598
0
0
11,125
4,315
0
8,188
2,937
0
40,378
L
Charybdis
tmyndy
Charybdis
7,566
4,058
0
1,210
19,557
6,760
0
14,039
5,518
241
31,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,116
Gold Earned
52,831
267
Minions Killed
218
7
Camps Cleared
7
1,049,450
Distance Traveled
1,047,498
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,666
1,056
33
3
1
238,438
1
L
Nu Wa
11,358
947
67
6
3
219,611
1
W
Sol
12,835
1,070
62
5
0
213,475
2
L
Hera
11,289
941
54
5
1
247,858
1
L
Thor
10,517
876
17
1
1
235,733
1
W
Ra
13,062
1,089
105
9
2
200,783
0
W
Sylvanus
12,505
1,042
20
2
0
191,751
3
L
Hercules
9,892
824
29
2
0
189,925
0
W
Rama
12,048
1,004
47
4
4
205,003
3
L
Charybdis
9,775
815
51
4
2
154,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role