Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MrOscuro
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,674 Elo+
Solo
Chronos
Chronos
luceis
Chronos
Level 124
God Stats
13W - 26L
1,436 SR
Queue Stats
69W - 85L
1,436 Elo+
Party 1
Guan Yu
Guan Yu
ophidian1
Guan Yu
Level 148
God Stats
8W - 12L
1,710 SR
Queue Stats
232W - 248L
1,394 Elo+
Party 1
Baba Yaga
Baba Yaga
thedeeppatil0
Baba Yaga
Level 147
God Stats
6W - 5L
1,405 SR
Queue Stats
642W - 719L
1,447 Elo+
Solo
Team Averages
Level 133
1,510 SR
1,490 Elo+

VS

Team Averages
Level 84
1,571 SR
1,496 Elo+
Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FallenAngel0005
Sylvanus
Level 87
God Stats
23W - 18L
1,699 SR
Queue Stats
129W - 104L
1,505 Elo+
Solo
Susano
Susano
Supernaturalized
Susano
Level 80
God Stats
1W - 3L
1,399 SR
Queue Stats
361W - 387L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
tabaarnak
Baron Samedi
Level 62
God Stats
5W - 4L
1,637 SR
Queue Stats
188W - 178L
1,498 Elo+
Solo
Camazotz
Camazotz
xPerfect10
Camazotz
Level 88
God Stats
4W - 4L
1,618 SR
Queue Stats
65W - 66L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
5 / 4 / 3
10,152
534
10,493
19,934
7,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MrOscuro
Bacchus
12
0 / 4 / 3
7,696
405
5,828
11,244
12,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
luceis
Chronos
16
5 / 2 / 0
10,409
548
12,900
10,651
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
ophidian1
Guan Yu
15
1 / 2 / 2
9,368
493
7,566
12,510
11,124
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
thedeeppatil0
Baba Yaga
16
3 / 4 / 5
10,322
543
14,619
10,456
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 0 / 1
8,673
456
4,189
6,381
2,104
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
12
0 / 2 / 8
8,376
441
6,218
17,791
16,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 7 / 3
9,106
479
7,170
13,965
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
tabaarnak
Baron Samedi
16
6 / 4 / 0
9,306
490
11,053
13,866
6,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
xPerfect10
Camazotz
15
2 / 1 / 3
8,940
471
10,730
21,077
17,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
31
14
Kills
16
16
Deaths
14
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
4
3
1.63
L
Izanami
 
Izanami
5
0
1
5.5
L
Sylvanus
0
2
8
2
W
Bacchus
MrOscuro
Bacchus
0
4
3
0.38
L
3
7
3
0.64
W
Chronos
luceis
Chronos
5
2
0
2.5
W
Guan Yu
ophidian1
Guan Yu
1
2
2
1
L
Baron Samedi
tabaarnak
Baron Samedi
6
4
0
1.5
W
Baba Yaga
thedeeppatil0
Baba Yaga
3
4
5
1.38
L
Camazotz
xPerfect10
Camazotz
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,406
Damage
39,360
64,795
Taken
73,080
38,413
Mitigated
47,811
28,490
Healing
29,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,493
2,654
0
16,054
19,934
7,218
0
4,918
14,833
0
71,338
L
Izanami
 
Izanami
4,189
2,989
0
2,839
6,381
2,104
890
4,972
1,409
0
41,649
L
Sylvanus
6,218
1,397
1,580
4,742
17,791
16,925
33
10,263
7,188
28,429
0
W
Bacchus
MrOscuro
Bacchus
5,828
851
0
385
11,244
12,325
0
3,442
7,588
34,023
0
L
7,170
1,438
0
2,641
13,965
5,269
103
3,880
9,923
0
48,888
W
Chronos
luceis
Chronos
12,900
6,787
0
3,450
10,651
3,333
1,384
2,520
8,083
70,783
0
W
Guan Yu
ophidian1
Guan Yu
7,566
809
897
5,608
12,510
11,124
531
1,948
9,544
2,437
46,708
L
Baron Samedi
tabaarnak
Baron Samedi
11,053
2,280
744
4,859
13,866
6,498
0
7,156
6,400
56,426
0
W
Baba Yaga
thedeeppatil0
Baba Yaga
14,619
794
0
2,096
10,456
4,413
0
4,555
5,706
72,202
0
L
Camazotz
xPerfect10
Camazotz
10,730
1,652
0
12,047
21,077
17,015
195
6,867
13,391
0
49,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,947
Gold Earned
44,401
531
Minions Killed
429
0
Camps Cleared
0
1,760,793
Distance Traveled
1,648,429
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,152
534
123
6
0
329,832
0
L
Izanami
8,673
456
106
6
0
307,533
5
L
Sylvanus
8,376
441
44
2
0
320,862
7
W
Bacchus
7,696
405
39
2
0
371,200
3
L
Susano
9,106
479
91
5
0
357,650
0
W
Chronos
10,409
548
139
7
0
367,681
1
W
Guan Yu
9,368
493
109
6
0
350,104
7
L
Baron Samedi
9,306
490
94
5
0
291,803
6
W
Baba Yaga
10,322
543
121
6
0
341,976
7
L
Camazotz
8,940
471
94
5
0
370,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role