Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BeaBeauty
Sylvanus
Level 84
God Stats
0W - 3L
1,487 SR
Queue Stats
90W - 69L
1,544 Elo+
Party 3
Cernunnos
Cernunnos
Limseks
Cernunnos
Level 88
God Stats
14W - 4L
1,799 SR
Queue Stats
259W - 326L
1,480 Elo+
Party 2
Fenrir
Fenrir
RABBI-RAFFZAHN
Fenrir
Level 43
God Stats
15W - 9L
1,706 SR
Queue Stats
224W - 166L
1,616 Elo+
Party 3
Zhong Kui
Zhong Kui
TPFC_Iggy_98__
Zhong Kui
Level 100
God Stats
38W - 38L
1,475 SR
Queue Stats
648W - 690L
1,485 Elo+
Party 2
Team Averages
Level 72
1,594 SR
1,525 Elo+

VS

Team Averages
Level 104
1,692 SR
1,616 Elo+
Zhong Kui
Zhong Kui
IC_BaronGandraft
Zhong Kui
Level 127
God Stats
12W - 3L
1,764 SR
Queue Stats
122W - 89L
1,652 Elo+
Party 1
Medusa
Medusa
Redghosthunter77
Medusa
Level 152
God Stats
2W - 1L
1,632 SR
Queue Stats
863W - 791L
1,636 Elo+
Party 1
Sol
Sol
Respected112
Sol
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 105L
1,522 Elo+
Party 1
Rama
Rama
Shallanegge
Rama
Level 148
God Stats
16W - 16L
1,625 SR
Queue Stats
518W - 420L
1,685 Elo+
Party 1
Ymir
Ymir
VorTeX ZeeuS
Ymir
Level 48
God Stats
15W - 5L
1,938 SR
Queue Stats
233W - 139L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
6 / 0 / 0
6,589
659
4,771
6,432
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
BeaBeauty
Sylvanus
7
0 / 2 / 0
4,587
459
3,242
7,527
2,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
Limseks
Cernunnos
10
0 / 2 / 1
5,358
536
2,129
5,538
1,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 0
5,850
585
3,608
6,555
3,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
TPFC_Iggy_98__
Zhong Kui
10
2 / 1 / 0
5,613
561
5,931
8,020
6,268
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
11
2 / 1 / 0
6,153
615
3,798
6,189
4,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 2 / 2
5,606
561
3,388
7,285
1,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
5,431
543
5,647
6,241
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 1
5,828
583
3,463
3,620
840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 2 / 4
5,415
542
4,132
8,521
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
9
Kills
7
7
Deaths
9
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
6
0
0
6
L
Sylvanus
BeaBeauty
Sylvanus
0
2
0
0
W
Zhong Kui
2
1
0
2
L
Cernunnos
Limseks
Cernunnos
0
2
1
0.25
L
1
2
0
0.5
W
2
2
2
1.5
W
0
3
1
0.17
W
2
1
1
2.5
L
Zhong Kui
TPFC_Iggy_98__
Zhong Kui
2
1
0
2
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,681
Damage
20,428
34,072
Taken
31,856
16,103
Mitigated
12,892
12,627
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,771
3,117
0
2,929
6,432
2,840
0
550
5,882
0
30,487
L
Sylvanus
BeaBeauty
Sylvanus
3,242
817
230
1,900
7,527
2,480
0
3,454
4,073
15,006
0
W
Zhong Kui
3,798
424
0
4,019
6,189
4,023
0
128
5,577
32,080
0
L
Cernunnos
Limseks
Cernunnos
2,129
1,023
0
1,380
5,538
1,306
0
867
4,671
0
31,625
L
3,608
409
0
2,803
6,555
3,209
0
3,218
3,337
0
28,973
W
3,388
1,555
0
430
7,285
1,869
0
709
6,404
0
29,924
W
5,647
2,738
0
1,792
6,241
1,905
0
3,743
2,498
34,018
0
W
3,463
2,593
0
1,444
3,620
840
1,078
788
2,832
0
37,739
L
Zhong Kui
TPFC_Iggy_98__
Zhong Kui
5,931
384
0
3,385
8,020
6,268
0
5,488
2,532
31,765
0
W
4,132
882
0
2,762
8,521
4,255
0
3,805
4,440
8,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,997
Gold Earned
28,433
289
Minions Killed
315
0
Camps Cleared
0
963,046
Distance Traveled
931,686
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,589
659
67
7
0
219,021
0
L
Sylvanus
4,587
459
20
2
0
185,190
1
W
Zhong Kui
6,153
615
68
7
0
179,553
5
L
Cernunnos
5,358
536
66
7
0
180,653
2
L
Fenrir
5,850
585
70
7
0
203,034
0
W
Medusa
5,606
561
65
7
0
213,569
0
W
Sol
5,431
543
73
7
0
180,995
0
W
Rama
5,828
583
90
9
0
168,757
4
L
Zhong Kui
5,613
561
66
7
0
175,148
3
W
Ymir
5,415
542
19
2
0
188,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role