Player Matchup

Cerberus
Cerberus
Alisaselmy
Cerberus
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
43W - 32L
1,690 Elo+
Solo
Horus
Horus
AzazelAbaddon
Horus
Level 28
God Stats
3W - 2L
1,953 SR
Queue Stats
5W - 5L
1,618 Elo+
Solo
Scylla
Scylla
Bearmon
Scylla
Level 26
God Stats
3W - 1L
1,861 SR
Queue Stats
4W - 2L
1,835 Elo+
Party 2
Yemoja
Yemoja
UNSH4KEN
Yemoja
Level 11
God Stats
1W - 1L
1,718 SR
Queue Stats
10W - 10L
1,524 Elo+
Solo
Heimdallr
Heimdallr
dannisnjor
Heimdallr
Level 6
God Stats
4W - 2L
1,898 SR
Queue Stats
5W - 2L
1,901 Elo+
Party 2
Team Averages
Level 16
1,786 SR
1,713 Elo+

VS

Team Averages
Level 22
1,590 SR
1,624 Elo+
Ares
Ares
 
Ares
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ctoffer
Heimdallr
Level 28
God Stats
1W - 3L
1,258 SR
Queue Stats
153W - 125L
1,606 Elo+
Solo
Anubis
Anubis
LetssGooooo
Anubis
Level 20
God Stats
14W - 1L
1,969 SR
Queue Stats
78W - 41L
1,639 Elo+
Party 1
Ra
Ra
atlhonak47
Ra
Level 20
God Stats
8W - 7L
1,581 SR
Queue Stats
67W - 38L
1,721 Elo+
Solo
Fenrir
Fenrir
deltapeggle
Fenrir
Level 14
God Stats
7W - 3L
1,640 SR
Queue Stats
44W - 21L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alisaselmy
Cerberus
15
3 / 7 / 4
9,330
491
12,482
22,352
18,065
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 8 / 6
8,577
451
9,432
18,786
12,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Bearmon
Scylla
14
3 / 9 / 4
8,493
447
8,904
13,877
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
UNSH4KEN
Yemoja
13
2 / 7 / 5
9,015
474
5,679
22,759
23,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
dannisnjor
Heimdallr
13
2 / 8 / 1
8,209
432
7,416
15,504
5,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
3 / 3 / 17
9,334
491
8,310
23,019
24,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Ctoffer
Heimdallr
15
6 / 2 / 11
10,426
549
13,852
12,474
5,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
18
15 / 2 / 13
12,120
638
25,885
16,007
8,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
10 / 3 / 7
12,418
654
19,879
12,133
5,689
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
16
5 / 2 / 14
11,043
581
8,633
13,417
7,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
12
Kills
39
39
Deaths
12
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
3
17
3.83
L
Cerberus
Alisaselmy
Cerberus
3
7
4
0.71
L
2
8
6
0.63
L
Scylla
Bearmon
Scylla
3
9
4
0.56
W
Heimdallr
Ctoffer
Heimdallr
6
2
11
5.75
W
Anubis
15
2
13
10.75
L
Yemoja
UNSH4KEN
Yemoja
2
7
5
0.64
W
10
3
7
4.5
L
Heimdallr
dannisnjor
Heimdallr
2
8
1
0.31
W
Fenrir
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,913
Damage
76,559
93,278
Taken
77,050
62,883
Mitigated
52,386
15,606
Healing
31,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,310
668
453
2,251
23,019
24,744
1,039
5,954
17,065
18,196
0
L
Cerberus
Alisaselmy
Cerberus
12,482
1,043
0
4,561
22,352
18,065
0
12,135
10,217
51,541
0
L
9,432
4,751
1,775
3,833
18,786
12,091
0
12,092
6,694
0
39,832
L
Scylla
Bearmon
Scylla
8,904
948
0
205
13,877
4,507
0
8,351
5,526
45,025
0
W
Heimdallr
Ctoffer
Heimdallr
13,852
6,017
0
3,196
12,474
5,695
3,724
5,353
7,121
0
67,934
W
Anubis
25,885
1,930
0
8,673
16,007
8,853
1,506
7,817
8,190
76,909
0
L
Yemoja
UNSH4KEN
Yemoja
5,679
1,637
1,666
1,396
22,759
23,060
46
15,266
7,493
24,160
0
W
19,879
2,535
4,837
6,682
12,133
5,689
5,554
4,249
7,884
114,426
0
L
Heimdallr
dannisnjor
Heimdallr
7,416
3,396
0
2,170
15,504
5,160
580
6,230
9,274
0
53,368
W
Fenrir
8,633
2,099
0
5,344
13,417
7,405
788
3,906
9,511
0
58,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,624
Gold Earned
55,341
387
Minions Killed
538
0
Camps Cleared
0
1,709,204
Distance Traveled
1,822,209
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,334
491
16
1
0
376,370
6
L
Cerberus
9,330
491
101
5
0
335,586
5
L
Horus
8,577
451
78
4
0
328,413
5
L
Scylla
8,493
447
82
4
0
294,196
0
W
Heimdallr
10,426
549
115
6
0
351,241
1
W
Anubis
12,120
638
114
6
0
334,370
5
L
Yemoja
9,015
474
28
1
0
352,525
4
W
Ra
12,418
654
198
10
0
349,594
2
L
Heimdallr
8,209
432
98
5
0
398,484
1
W
Fenrir
11,043
581
95
5
0
410,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role