Player Matchup

Anubis
Anubis
AlexAlexutu
Anubis
Level 140
God Stats
102W - 71L
1,670 SR
Queue Stats
306W - 245L
1,648 Elo+
Party 1
Sol
Sol
JocLaSunet
Sol
Level 109
God Stats
4W - 2L
1,526 SR
Queue Stats
258W - 133L
1,754 Elo+
Party 1
Baba Yaga
Baba Yaga
LadyYaga03
Baba Yaga
Level 18
God Stats
16W - 1L
1,797 SR
Queue Stats
28W - 2L
1,981 Elo+
Party 1
Bakasura
Bakasura
Ratusca
Bakasura
Level 142
God Stats
4W - 1L
2,097 SR
Queue Stats
95W - 69L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
andreic100
Cthulhu
Level 42
God Stats
6W - 2L
1,798 SR
Queue Stats
32W - 20L
1,718 Elo+
Party 1
Team Averages
Level 90
1,778 SR
1,752 Elo+

VS

Team Averages
Level 70
1,508 SR
1,482 Elo+
Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CrixxusVinsmoke
Bellona
Level 29
God Stats
9W - 11L
1,528 SR
Queue Stats
196W - 192L
1,439 Elo+
Party 2
Cerberus
Cerberus
FrostWolf1218
Cerberus
Level 127
God Stats
1W - 7L
1,226 SR
Queue Stats
359W - 367L
1,445 Elo+
Party 2
Rama
Rama
SkrePiPiKoKo
Rama
Level 38
God Stats
6W - 6L
1,610 SR
Queue Stats
189W - 203L
1,496 Elo+
Party 3
Gilgamesh
Gilgamesh
dekanos
Gilgamesh
Level 67
God Stats
23W - 11L
1,677 SR
Queue Stats
215W - 209L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
2 / 1 / 1
4,962
709
3,169
3,548
1,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 0 / 5
4,692
670
4,230
3,893
1,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
LadyYaga03
Baba Yaga
8
1 / 0 / 2
4,550
650
1,234
2,766
1,087
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Ratusca
Bakasura
9
5 / 0 / 1
5,231
747
2,266
4,499
1,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
andreic100
Cthulhu
6
3 / 0 / 2
4,442
635
1,423
2,415
921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 2 / 0
4,340
620
876
2,697
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 3 / 0
4,354
622
2,208
4,829
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
FrostWolf1218
Cerberus
5
0 / 2 / 0
3,619
517
935
4,956
2,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

4
0 / 4 / 0
3,260
466
1,939
3,993
1,001
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
dekanos
Gilgamesh
5
0 / 2 / 0
3,674
525
1,431
3,444
1,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
13
Kills
1
1
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
W
Anubis
2
1
1
2.5
L
1
3
0
0.33
L
Cerberus
FrostWolf1218
Cerberus
0
2
0
0
W
2
0
5
4.5
W
Baba Yaga
LadyYaga03
Baba Yaga
1
0
2
2
W
Bakasura
Ratusca
Bakasura
5
0
1
5.5
L
0
4
0
0
W
Cthulhu
andreic100
Cthulhu
3
0
2
4
L
Gilgamesh
dekanos
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,322
Damage
7,389
17,121
Taken
19,919
6,036
Mitigated
7,012
7,832
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
876
0
0
963
2,697
620
0
466
2,071
18,697
0
W
Anubis
3,169
265
0
2,004
3,548
1,719
133
0
3,548
22,485
0
L
2,208
918
0
431
4,829
1,940
342
2,742
1,987
0
14,061
L
Cerberus
FrostWolf1218
Cerberus
935
37
0
1,313
4,956
2,390
0
2,060
2,706
9,680
0
W
4,230
1,870
0
1,872
3,893
1,064
565
485
3,408
18,098
4,727
W
Baba Yaga
LadyYaga03
Baba Yaga
1,234
161
0
1,297
2,766
1,087
245
503
2,179
19,813
0
W
Bakasura
Ratusca
Bakasura
2,266
1,727
0
1,887
4,499
1,245
45
432
4,027
0
22,902
L
1,939
1,803
0
866
3,993
1,001
0
2,660
1,333
0
8,040
W
Cthulhu
andreic100
Cthulhu
1,423
192
74
698
2,415
921
0
267
2,148
7,794
0
L
Gilgamesh
dekanos
Gilgamesh
1,431
594
0
583
3,444
1,061
0
1,565
1,872
0
12,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,877
Gold Earned
19,247
198
Minions Killed
157
0
Camps Cleared
0
673,116
Distance Traveled
634,498
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,340
620
53
8
0
142,556
4
W
Anubis
4,962
709
43
6
0
114,795
1
L
Bellona
4,354
622
31
4
0
132,842
1
L
Cerberus
3,619
517
32
5
0
103,007
2
W
Sol
4,692
670
45
6
0
129,033
1
W
Baba Yaga
4,550
650
41
6
0
123,534
2
W
Bakasura
5,231
747
61
9
0
180,454
0
L
Rama
3,260
466
11
2
0
117,036
2
W
Cthulhu
4,442
635
8
1
0
125,300
0
L
Gilgamesh
3,674
525
30
4
0
139,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role