Player Matchup

Chaac
Chaac
BootywarriorGEM
Chaac
Level 55
God Stats
1W - 3L
1,393 SR
Queue Stats
98W - 153L
1,313 Elo+
Solo
Xing Tian
Xing Tian
Frosac
Xing Tian
Level 36
God Stats
1W - 1L
1,696 SR
Queue Stats
29W - 33L
1,573 Elo+
Party 1
Ullr
Ullr
Sant1_Fernandez
Ullr
Level 86
God Stats
2W - 2L
1,477 SR
Queue Stats
105W - 99L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
TwanSlays
Nu Wa
Level 147
God Stats
21W - 24L
1,483 SR
Queue Stats
197W - 197L
1,489 Elo+
Party 3
Gilgamesh
Gilgamesh
animalisticyt
Gilgamesh
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 16L
1,482 Elo+
Party 3
Team Averages
Level 85
1,510 SR
1,491 Elo+

VS

Team Averages
Level 100
1,574 SR
1,507 Elo+
Anubis
Anubis
Bigcricket
Anubis
Level 155
God Stats
62W - 42L
1,564 SR
Queue Stats
520W - 512L
1,511 Elo+
Solo
Sobek
Sobek
CrypticWix
Sobek
Level 53
God Stats
2W - 0L
1,633 SR
Queue Stats
184W - 198L
1,449 Elo+
Party 2
Discordia
Discordia
Moordy99
Discordia
Level 129
God Stats
15W - 28L
1,289 SR
Queue Stats
411W - 386L
1,515 Elo+
Solo
Arachne
Arachne
Samus1310
Arachne
Level 105
God Stats
3W - 3L
1,682 SR
Queue Stats
134W - 122L
1,523 Elo+
Solo
Danzaburou
Danzaburou
k8lynash
Danzaburou
Level 57
God Stats
10W - 6L
1,703 SR
Queue Stats
189W - 182L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,435
444
1,999
7,490
2,591
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
Frosac
Xing Tian
7
0 / 0 / 0
4,759
476
2,078
6,722
2,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,567
457
3,740
3,543
1,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
TwanSlays
Nu Wa
9
1 / 4 / 1
5,488
549
4,230
4,591
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
animalisticyt
Gilgamesh
9
2 / 3 / 0
5,537
554
3,213
7,171
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bigcricket
Anubis
12
9 / 0 / 2
7,339
734
8,979
5,249
2,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
9
0 / 0 / 1
5,430
543
2,105
5,865
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Moordy99
Discordia
11
3 / 2 / 2
6,119
612
3,466
4,275
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Samus1310
Arachne
10
2 / 1 / 3
5,972
597
1,319
8,359
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
k8lynash
Danzaburou
9
1 / 0 / 0
5,188
519
3,786
5,121
1,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
15
15
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bigcricket
Anubis
9
0
2
10
L
0
6
0
0
W
Sobek
0
0
1
0.5
L
Xing Tian
Frosac
Xing Tian
0
0
0
0
W
Discordia
Moordy99
Discordia
3
2
2
2
W
Arachne
Samus1310
Arachne
2
1
3
3.5
L
0
2
0
0
L
Nu Wa
TwanSlays
Nu Wa
1
4
1
0.38
L
Gilgamesh
animalisticyt
Gilgamesh
2
3
0
0.67
W
Danzaburou
k8lynash
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,260
Damage
19,655
29,517
Taken
28,869
9,617
Mitigated
9,887
6,832
Healing
12,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bigcricket
Anubis
8,979
870
0
3,527
5,249
2,145
0
1,076
4,077
38,889
0
L
1,999
409
0
1,256
7,490
2,591
190
4,646
2,810
0
16,213
W
Sobek
2,105
131
424
3,251
5,865
3,022
0
1,428
4,365
10,322
0
L
Xing Tian
Frosac
Xing Tian
2,078
142
0
1,723
6,722
2,803
0
2,458
4,264
10,591
0
W
Discordia
Moordy99
Discordia
3,466
469
0
1,209
4,275
1,121
0
1,868
2,191
29,678
0
W
Arachne
Samus1310
Arachne
1,319
1,046
0
1,862
8,359
2,256
0
356
7,947
0
37,200
L
3,740
1,110
0
599
3,543
1,177
0
1,247
2,296
0
24,636
L
Nu Wa
TwanSlays
Nu Wa
4,230
342
0
588
4,591
1,090
0
2,892
1,507
29,819
0
L
Gilgamesh
animalisticyt
Gilgamesh
3,213
1,221
0
2,666
7,171
1,956
0
3,027
4,090
0
25,261
W
Danzaburou
k8lynash
Danzaburou
3,786
1,329
0
2,270
5,121
1,343
0
1,108
3,981
0
35,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,786
Gold Earned
30,048
233
Minions Killed
307
0
Camps Cleared
0
884,244
Distance Traveled
970,632
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,339
734
87
9
0
187,124
5
L
Chaac
4,435
444
33
3
0
169,521
0
W
Sobek
5,430
543
13
1
0
199,083
4
L
Xing Tian
4,759
476
23
2
0
180,024
2
W
Discordia
6,119
612
66
7
0
178,533
2
W
Arachne
5,972
597
64
6
0
227,256
2
L
Ullr
4,567
457
47
5
0
174,701
3
L
Nu Wa
5,488
549
61
6
0
176,135
3
L
Gilgamesh
5,537
554
69
7
0
183,863
0
W
Danzaburou
5,188
519
77
8
0
178,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role