Player Matchup

Bacchus
Bacchus
Bellitox
Bacchus
Level 69
God Stats
60W - 52L
1,671 SR
Queue Stats
79W - 67L
1,610 Elo+
Party 2
Chiron
Chiron
Gregbn
Chiron
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,604 Elo+
Party 2
Raijin
Raijin
imtime
Raijin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 37L
1,162 Elo+
Solo
Team Averages
Level 58
1,557 SR
1,459 Elo+

VS

Team Averages
Level 106
1,634 SR
1,510 Elo+
Ah Puch
Ah Puch
AdalgeirA
Ah Puch
Level 74
God Stats
1W - 3L
1,629 SR
Queue Stats
28W - 40L
1,425 Elo+
Solo
Awilix
Awilix
LeCailloux
Awilix
Level 143
God Stats
46W - 26L
1,774 SR
Queue Stats
280W - 220L
1,555 Elo+
Party 1
Bacchus
Bacchus
vulkan76
Bacchus
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 150L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bellitox
Bacchus
13
3 / 2 / 11
9,798
754
4,860
12,839
17,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Gregbn
Chiron
14
9 / 2 / 6
10,454
804
8,549
8,009
3,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
imtime
Raijin
12
3 / 4 / 10
9,256
712
10,309
7,934
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AdalgeirA
Ah Puch
13
5 / 3 / 3
9,368
721
11,880
8,606
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
LeCailloux
Awilix
11
2 / 7 / 3
8,097
623
6,184
10,061
3,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
vulkan76
Bacchus
11
1 / 5 / 7
8,340
642
5,360
11,963
13,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
15
Kills
8
8
Deaths
15
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AdalgeirA
Ah Puch
5
3
3
2.17
W
Bacchus
Bellitox
Bacchus
3
2
11
4.25
W
Chiron
Gregbn
Chiron
9
2
6
6
L
Awilix
LeCailloux
Awilix
2
7
3
0.5
W
Raijin
imtime
Raijin
3
4
10
2
L
Bacchus
vulkan76
Bacchus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,718
Damage
23,424
28,782
Taken
30,630
23,570
Mitigated
19,782
6,556
Healing
2,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AdalgeirA
Ah Puch
11,880
968
0
1,617
8,606
2,818
105
4,646
3,960
33,347
0
W
Bacchus
Bellitox
Bacchus
4,860
594
216
3,273
12,839
17,205
472
6,592
6,247
14,610
0
W
Chiron
Gregbn
Chiron
8,549
4,527
1,064
1,572
8,009
3,149
1,903
4,906
3,103
0
34,731
L
Awilix
LeCailloux
Awilix
6,184
1,869
0
203
10,061
3,601
0
3,993
6,068
0
27,768
W
Raijin
imtime
Raijin
10,309
475
0
431
7,934
3,216
748
5,955
1,979
35,252
0
L
Bacchus
vulkan76
Bacchus
5,360
483
0
798
11,963
13,363
0
6,676
5,287
15,459
1,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
25,805
160
Minions Killed
120
6
Camps Cleared
5
692,532
Distance Traveled
692,501
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,368
721
55
4
1
225,218
1
W
Bacchus
9,798
754
19
1
1
238,181
2
W
Chiron
10,454
804
76
6
4
226,233
3
L
Awilix
8,097
623
46
4
2
236,473
14
W
Raijin
9,256
712
65
5
1
228,118
1
L
Bacchus
8,340
642
19
1
2
230,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role