Player Matchup

Artemis
Artemis
Bewble
Artemis
Level 46
God Stats
2W - 0L
1,778 SR
Queue Stats
25W - 17L
1,570 Elo+
Party 1
Merlin
Merlin
FluffyUnîcorn
Merlin
Level 18
God Stats
2W - 1L
1,450 SR
Queue Stats
25W - 18L
1,503 Elo+
Party 1
Yemoja
Yemoja
Macarony911
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,336 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Splithru
Morgan Le Fay
Level 16
God Stats
16W - 13L
1,523 SR
Queue Stats
65W - 66L
1,413 Elo+
Solo
Ymir
Ymir
Zombieninja
Ymir
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 54L
1,499 Elo+
Party 1
Team Averages
Level 23
1,550 SR
1,464 Elo+

VS

Team Averages
Level 20
1,406 SR
1,396 Elo+
Sylvanus
Sylvanus
Akazotik
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,408 Elo+
Party 2
Olorun
Olorun
Hwoarang51
Olorun
Level 28
God Stats
0W - 3L
1,187 SR
Queue Stats
57W - 50L
1,450 Elo+
Party 2
Poseidon
Poseidon
KyleNoar
Poseidon
Level 16
God Stats
2W - 2L
1,405 SR
Queue Stats
33W - 31L
1,412 Elo+
Party 2
Fenrir
Fenrir
NoobCiLLa
Fenrir
Level 30
God Stats
0W - 3L
1,255 SR
Queue Stats
69W - 82L
1,346 Elo+
Solo
Yemoja
Yemoja
xXLonelyLionXx
Yemoja
Level 11
God Stats
14W - 12L
1,685 SR
Queue Stats
86W - 96L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bewble
Artemis
20
21 / 3 / 12
16,248
1,250
36,759
11,739
4,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 3 / 23
14,273
1,098
29,357
13,774
6,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
20
1 / 1 / 29
14,120
1,086
7,180
12,185
17,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Splithru
Morgan Le Fay
20
5 / 5 / 24
13,266
1,020
20,029
19,324
9,025
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 3 / 30
14,026
1,079
15,303
21,536
28,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Akazotik
Sylvanus
19
1 / 13 / 11
12,598
969
10,645
30,303
42,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Hwoarang51
Olorun
19
2 / 4 / 12
12,787
984
18,933
19,619
7,675
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
KyleNoar
Poseidon
19
4 / 8 / 10
13,064
1,005
21,617
17,531
7,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
NoobCiLLa
Fenrir
19
7 / 9 / 8
14,069
1,082
16,180
29,087
19,928
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
1 / 5 / 12
12,039
926
6,592
17,939
20,477
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
68
39
Kills
15
15
Deaths
39
118
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Akazotik
Sylvanus
1
13
11
0.5
W
Artemis
Bewble
Artemis
21
3
12
9
W
7
3
23
6.17
L
Olorun
Hwoarang51
Olorun
2
4
12
2
L
Poseidon
KyleNoar
Poseidon
4
8
10
1.13
W
Yemoja
1
1
29
15.5
L
Fenrir
NoobCiLLa
Fenrir
7
9
8
1.22
W
Morgan Le Fay
Splithru
Morgan Le Fay
5
5
24
3.4
W
5
3
30
6.67
L
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,628
Damage
73,967
78,558
Taken
114,479
65,772
Mitigated
97,342
13,031
Healing
20,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Akazotik
Sylvanus
10,645
1,683
1,188
2,576
30,303
42,052
0
16,672
13,631
18,007
0
W
Artemis
Bewble
Artemis
36,759
24,860
0
2,085
11,739
4,566
0
8,968
2,771
0
58,594
W
29,357
2,674
0
429
13,774
6,438
0
9,831
3,943
63,655
0
L
Olorun
Hwoarang51
Olorun
18,933
9,809
1,115
3,638
19,619
7,675
0
13,873
5,746
60,999
0
L
Poseidon
KyleNoar
Poseidon
21,617
1,726
0
306
17,531
7,210
0
12,352
5,179
45,921
0
W
Yemoja
7,180
253
4,626
2,359
12,185
17,006
0
8,547
3,638
17,235
0
L
Fenrir
NoobCiLLa
Fenrir
16,180
3,358
0
345
29,087
19,928
0
15,469
13,618
0
35,275
W
Morgan Le Fay
Splithru
Morgan Le Fay
20,029
2,149
628
2,464
19,324
9,025
0
14,416
4,908
38,152
0
W
15,303
2,527
0
440
21,536
28,737
0
16,025
5,511
28,978
0
L
6,592
1,369
8,299
2,783
17,939
20,477
0
13,503
4,436
19,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,933
Gold Earned
64,557
255
Minions Killed
215
7
Camps Cleared
5
1,231,889
Distance Traveled
1,185,014
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,598
969
9
1
0
174,299
0
W
Artemis
16,248
1,250
47
4
2
239,165
0
W
Merlin
14,273
1,098
99
8
1
221,881
3
L
Olorun
12,787
984
100
8
1
248,860
1
L
Poseidon
13,064
1,005
51
4
0
251,190
1
W
Yemoja
14,120
1,086
18
1
1
268,584
0
L
Fenrir
14,069
1,082
37
3
3
272,883
0
W
Morgan Le Fay
13,266
1,020
38
3
2
251,538
0
W
Ymir
14,026
1,079
53
4
1
250,721
3
L
Yemoja
12,039
926
18
1
1
237,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role