Player Matchup

Fenrir
Fenrir
Gessfrolla
Fenrir
Level 88
God Stats
7W - 2L
1,593 SR
Queue Stats
184W - 191L
1,416 Elo+
Solo
Neith
Neith
KillSteal-HuN
Neith
Level 126
God Stats
30W - 21L
1,453 SR
Queue Stats
968W - 995L
1,375 Elo+
Solo
Olorun
Olorun
StraatLamp_
Olorun
Level 99
God Stats
1W - 2L
1,307 SR
Queue Stats
113W - 173L
1,308 Elo+
Party 2
Aphrodite
Aphrodite
UnfussyPencil3
Aphrodite
Level 45
God Stats
3W - 2L
1,627 SR
Queue Stats
170W - 252L
1,299 Elo+
Party 2
Discordia
Discordia
higgins2005
Discordia
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
359W - 411L
1,260 Elo+
Solo
Team Averages
Level 84
1,496 SR
1,332 Elo+

VS

Team Averages
Level 81
1,578 SR
1,406 Elo+
Athena
Athena
DarkkNoctis
Athena
Level 83
God Stats
2W - 1L
1,818 SR
Queue Stats
16W - 23L
1,364 Elo+
Party 1
Erlang Shen
Erlang Shen
Ludwicze3k
Erlang Shen
Level 67
God Stats
3W - 7L
1,347 SR
Queue Stats
154W - 153L
1,448 Elo+
Solo
Janus
Janus
Nqqbz13
Janus
Level 82
God Stats
39W - 36L
1,485 SR
Queue Stats
526W - 577L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
OdinsonV
Gilgamesh
Level 69
God Stats
25W - 23L
1,511 SR
Queue Stats
58W - 70L
1,407 Elo+
Solo
Anhur
Anhur
hokageseed
Anhur
Level 104
God Stats
0W - 1L
1,726 SR
Queue Stats
4W - 6L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gessfrolla
Fenrir
13
6 / 0 / 2
8,200
586
3,975
8,618
3,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 0 / 2
10,078
720
8,294
5,670
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
13
6 / 2 / 5
8,039
574
12,383
13,252
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
UnfussyPencil3
Aphrodite
11
1 / 2 / 4
7,483
535
4,784
8,769
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
higgins2005
Discordia
14
1 / 1 / 5
8,083
577
5,344
5,595
1,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 3 / 0
5,425
388
2,104
12,785
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Ludwicze3k
Erlang Shen
11
0 / 4 / 3
6,635
474
3,540
10,772
4,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Nqqbz13
Janus
13
2 / 2 / 0
7,105
508
6,492
8,053
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
OdinsonV
Gilgamesh
12
1 / 6 / 0
6,669
476
5,077
11,218
7,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
10
1 / 6 / 2
6,123
437
4,579
8,170
2,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
21
Kills
4
5
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
0
3
0
0
W
Fenrir
Gessfrolla
Fenrir
6
0
2
7
W
7
0
2
8
L
Erlang Shen
Ludwicze3k
Erlang Shen
0
4
3
0.38
L
Janus
Nqqbz13
Janus
2
2
0
1
L
Gilgamesh
OdinsonV
Gilgamesh
1
6
0
0.17
W
Olorun
6
2
5
4.25
W
Aphrodite
UnfussyPencil3
Aphrodite
1
2
4
1.5
W
Discordia
higgins2005
Discordia
1
1
5
3.5
L
Anhur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,780
Damage
21,792
41,904
Taken
50,998
18,790
Mitigated
24,392
22,383
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,104
407
0
1,470
12,785
7,469
0
8,385
4,400
15,733
0
W
Fenrir
Gessfrolla
Fenrir
3,975
830
0
2,702
8,618
3,000
51
1,173
7,339
0
38,583
W
8,294
4,972
0
3,268
5,670
2,643
2,605
0
5,670
0
67,010
L
Erlang Shen
Ludwicze3k
Erlang Shen
3,540
1,743
69
3,946
10,772
4,702
912
4,063
6,709
0
35,056
L
Janus
Nqqbz13
Janus
6,492
250
0
2,066
8,053
2,609
0
3,885
4,168
44,267
0
L
Gilgamesh
OdinsonV
Gilgamesh
5,077
1,177
0
2,580
11,218
7,267
0
1,659
9,559
0
34,841
W
Olorun
12,383
6,294
830
7,682
13,252
4,394
1,912
2,694
10,480
44,866
0
W
Aphrodite
UnfussyPencil3
Aphrodite
4,784
1,483
1,585
4,778
8,769
6,885
676
3,338
5,261
19,990
0
W
Discordia
higgins2005
Discordia
5,344
334
0
1,538
5,595
1,868
1,100
929
4,558
41,362
0
L
Anhur
4,579
2,648
181
951
8,170
2,345
0
4,519
3,651
0
22,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,883
Gold Earned
31,957
367
Minions Killed
289
0
Camps Cleared
0
1,296,655
Distance Traveled
1,283,980
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,425
388
30
2
0
256,665
0
W
Fenrir
8,200
586
64
5
0
305,509
3
W
Neith
10,078
720
121
9
0
234,312
1
L
Erlang Shen
6,635
474
65
5
0
262,134
0
L
Janus
7,105
508
97
7
0
246,391
7
L
Gilgamesh
6,669
476
71
5
0
275,973
0
W
Olorun
8,039
574
76
5
0
243,103
1
W
Aphrodite
7,483
535
26
2
0
241,499
2
W
Discordia
8,083
577
80
6
0
272,232
2
L
Anhur
6,123
437
26
2
0
242,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role