Player Matchup

Zeus
Zeus
BM Dub23
Zeus
Level 15
God Stats
0W - 2L
1,338 SR
Queue Stats
4W - 7L
1,449 Elo+
Solo
Neith
Neith
FortuneCracker
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,620 Elo+
Solo
Bellona
Bellona
SlickOmni
Bellona
Level 13
God Stats
2W - 9L
1,185 SR
Queue Stats
89W - 88L
1,506 Elo+
Solo
Bakasura
Bakasura
TheNuclearRex
Bakasura
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
509W - 492L
1,506 Elo+
Solo
Ah Puch
Ah Puch
shanefeezy
Ah Puch
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 96L
1,499 Elo+
Solo
Team Averages
Level 21
1,405 SR
1,516 Elo+

VS

Team Averages
Level 17
1,318 SR
1,501 Elo+
Hel
Hel
BlznAzrCrow
Hel
Level 23
God Stats
7W - 6L
1,163 SR
Queue Stats
161W - 138L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
Brown-Bear-King2
Baron Samedi
Level 16
God Stats
8W - 4L
1,310 SR
Queue Stats
83W - 70L
1,282 Elo+
Solo
Charybdis
Charybdis
ReznovReaper
Charybdis
Level 28
God Stats
1W - 1L
1,372 SR
Queue Stats
25W - 15L
1,548 Elo+
Solo
Cthulhu
Cthulhu
ice_wolfgod
Cthulhu
Level 8
God Stats
6W - 8L
1,244 SR
Queue Stats
216W - 278L
1,514 Elo+
Solo
Cerberus
Cerberus
wolfy239
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
0 / 8 / 3
8,521
316
1,180
7,441
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
2 / 5 / 6
13,267
491
16,276
16,428
5,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SlickOmni
Bellona
20
6 / 6 / 3
14,659
543
24,342
27,945
21,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
TheNuclearRex
Bakasura
20
4 / 10 / 2
13,284
492
17,519
30,497
11,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
shanefeezy
Ah Puch
18
6 / 4 / 2
12,559
465
17,943
14,029
7,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 5
16,671
617
15,661
23,912
10,216
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Brown-Bear-King2
Baron Samedi
19
6 / 5 / 6
13,100
485
14,438
24,230
17,780
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
ReznovReaper
Charybdis
20
5 / 2 / 8
13,970
517
11,393
17,596
6,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
ice_wolfgod
Cthulhu
20
4 / 5 / 4
14,168
525
8,066
21,875
20,504
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
wolfy239
Cerberus
20
8 / 6 / 12
16,353
606
18,341
37,403
33,960
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
18
Kills
33
33
Deaths
19
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
8
3
0.19
W
10
1
5
12.5
W
Baron Samedi
Brown-Bear-King2
Baron Samedi
6
5
6
1.8
L
2
5
6
1
W
Charybdis
ReznovReaper
Charybdis
5
2
8
4.5
L
Bellona
SlickOmni
Bellona
6
6
3
1.25
L
Bakasura
TheNuclearRex
Bakasura
4
10
2
0.5
W
Cthulhu
ice_wolfgod
Cthulhu
4
5
4
1.2
L
Ah Puch
shanefeezy
Ah Puch
6
4
2
1.75
W
Cerberus
wolfy239
Cerberus
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,260
Damage
67,899
96,340
Taken
125,016
47,965
Mitigated
88,626
20,434
Healing
53,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
1,180
952
0
536
7,441
1,899
0
4,995
2,446
9,533
0
W
15,661
254
7,048
17,560
23,912
10,216
1,343
2,643
20,739
147,663
0
W
Baron Samedi
Brown-Bear-King2
Baron Samedi
14,438
1,591
2,400
8,854
24,230
17,780
1,746
3,342
20,096
62,455
0
L
16,276
4,178
0
4,253
16,428
5,492
528
10,084
6,344
0
110,597
W
Charybdis
ReznovReaper
Charybdis
11,393
4,189
0
2,653
17,596
6,166
2,828
2,728
14,733
0
80,986
L
Bellona
SlickOmni
Bellona
24,342
11,898
0
3,361
27,945
21,334
0
14,701
13,244
0
123,735
L
Bakasura
TheNuclearRex
Bakasura
17,519
11,855
0
6,061
30,497
11,964
2,222
18,992
11,505
0
100,169
W
Cthulhu
ice_wolfgod
Cthulhu
8,066
1,575
35
1,998
21,875
20,504
1,704
2,939
18,188
84,795
0
L
Ah Puch
shanefeezy
Ah Puch
17,943
910
0
6,223
14,029
7,276
482
7,734
6,295
80,475
0
W
Cerberus
wolfy239
Cerberus
18,341
1,501
0
12,511
37,403
33,960
2,053
7,789
28,844
103,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,290
Gold Earned
74,262
688
Minions Killed
790
0
Camps Cleared
0
2,137,796
Distance Traveled
2,449,154
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,521
316
18
1
0
221,646
0
W
Hel
16,671
617
215
8
0
546,356
3
W
Baron Samedi
13,100
485
81
3
0
482,645
0
L
Neith
13,267
491
174
6
0
496,618
3
W
Charybdis
13,970
517
139
5
0
469,248
9
L
Bellona
14,659
543
186
7
0
539,752
0
L
Bakasura
13,284
492
180
7
0
552,795
1
W
Cthulhu
14,168
525
134
5
0
498,506
0
L
Ah Puch
12,559
465
130
5
0
326,985
3
W
Cerberus
16,353
606
221
8
0
452,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role