Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DemiYolt45
Heimdallr
Level 24
God Stats
16W - 12L
1,557 SR
Queue Stats
54W - 56L
1,411 Elo+
Solo
Thor
Thor
GENJINX
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,263 Elo+
Solo
Anubis
Anubis
XxNoToRiUs_Boy_
Anubis
Level 29
God Stats
12W - 14L
1,530 SR
Queue Stats
105W - 161L
1,419 Elo+
Solo
Set
Set
jamalas123
Set
Level 22
God Stats
9W - 6L
1,686 SR
Queue Stats
30W - 36L
1,413 Elo+
Solo
Team Averages
Level 25
1,555 SR
1,401 Elo+

VS

Team Averages
Level 19
1,451 SR
1,475 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ATS Lanky
Kuzenbo
Level 28
God Stats
11W - 9L
1,526 SR
Queue Stats
75W - 75L
1,452 Elo+
Solo
Apollo
Apollo
EDSON 3567900
Apollo
Level 13
God Stats
1W - 1L
1,436 SR
Queue Stats
2W - 1L
1,635 Elo+
Solo
Kukulkan
Kukulkan
ThePirris
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,364 Elo+
Solo
Fenrir
Fenrir
Van_Hellsing2451
Fenrir
Level 20
God Stats
2W - 3L
1,294 SR
Queue Stats
24W - 24L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
4 / 4 / 1
6,879
491
3,344
10,986
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
DemiYolt45
Heimdallr
11
0 / 4 / 4
6,420
459
6,785
9,742
3,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
GENJINX
Thor
10
2 / 9 / 0
6,732
481
1,911
11,274
3,486
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
6,318
451
3,484
7,133
2,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 6 / 2
6,137
438
5,935
9,816
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
6 / 0 / 2
8,368
598
6,181
9,765
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
ATS Lanky
Kuzenbo
10
2 / 1 / 5
6,721
480
7,363
9,484
8,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
8 / 2 / 0
8,344
596
6,969
7,873
2,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ThePirris
Kukulkan
11
5 / 4 / 0
6,985
499
7,040
5,840
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 0 / 1
7,951
568
4,017
8,016
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
7
Kills
26
26
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
4
1
1.13
W
Sylvanus
 
Sylvanus
6
0
2
7
W
Kuzenbo
ATS Lanky
Kuzenbo
2
1
5
4.5
L
Heimdallr
DemiYolt45
Heimdallr
0
4
4
0.5
W
8
2
0
4
L
Thor
GENJINX
Thor
2
9
0
0.22
W
Kukulkan
ThePirris
Kukulkan
5
4
0
1.25
W
5
0
1
5.5
L
0
3
0
0
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,459
Damage
31,570
48,951
Taken
40,978
19,946
Mitigated
21,078
9,479
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,344
1,321
1,651
2,691
10,986
6,642
48
7,141
3,845
17,124
0
W
Sylvanus
 
Sylvanus
6,181
2,276
0
3,897
9,765
5,374
956
3,235
6,530
32,504
11,140
W
Kuzenbo
ATS Lanky
Kuzenbo
7,363
2,064
47
1,764
9,484
8,841
96
2,240
7,244
24,017
0
L
Heimdallr
DemiYolt45
Heimdallr
6,785
3,141
0
2,243
9,742
3,339
263
5,428
4,314
0
35,981
W
6,969
4,646
0
1,697
7,873
2,551
2,150
240
7,633
0
37,757
L
Thor
GENJINX
Thor
1,911
1,118
0
0
11,274
3,486
525
638
10,636
0
18,916
W
Kukulkan
ThePirris
Kukulkan
7,040
1,194
0
250
5,840
1,546
522
864
4,976
35,257
0
W
4,017
857
0
1,205
8,016
2,766
137
249
7,767
0
49,767
L
3,484
245
0
1,598
7,133
2,790
0
3,180
3,953
34,270
0
L
5,935
3,031
0
1,296
9,816
3,689
25
3,322
6,494
0
31,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,486
Gold Earned
38,369
248
Minions Killed
334
0
Camps Cleared
0
1,175,286
Distance Traveled
1,304,612
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,879
491
32
2
0
218,075
2
W
Sylvanus
8,368
598
82
6
0
211,623
3
W
Kuzenbo
6,721
480
27
2
0
305,556
5
L
Heimdallr
6,420
459
62
4
0
226,239
0
W
Apollo
8,344
596
82
6
0
246,559
2
L
Thor
6,732
481
34
2
0
238,874
0
W
Kukulkan
6,985
499
56
4
0
266,160
2
W
Fenrir
7,951
568
87
6
0
274,714
4
L
Anubis
6,318
451
60
4
0
229,172
1
L
Set
6,137
438
60
4
0
262,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role