Player Matchup

Thoth
Thoth
BigHandsBoris
Thoth
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 129L
1,352 Elo+
Party 2
Fenrir
Fenrir
YoAvaLanche
Fenrir
Level 62
God Stats
21W - 24L
1,548 SR
Queue Stats
86W - 127L
1,352 Elo+
Party 2
Neith
Neith
icefireearth
Neith
Level 47
God Stats
4W - 4L
1,591 SR
Queue Stats
26W - 34L
1,421 Elo+
Solo
Team Averages
Level 75
1,546 SR
1,375 Elo+

VS

Team Averages
Level 80
1,429 SR
1,435 Elo+
Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Michu70
Serqet
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,409 Elo+
Party 1
Artemis
Artemis
marusso
Artemis
Level 61
God Stats
0W - 2L
1,288 SR
Queue Stats
17W - 22L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 10
7,700
770
7,346
5,201
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
7 / 2 / 7
8,469
847
5,026
6,210
3,584
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
5 / 1 / 7
7,904
790
5,614
8,607
2,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 5 / 1
6,462
646
6,837
5,943
1,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Michu70
Serqet
10
1 / 7 / 3
6,725
673
3,669
8,443
2,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
marusso
Artemis
10
2 / 4 / 1
7,001
700
6,040
9,463
2,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
16
Kills
4
4
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
1
0.3
W
4
1
10
9
L
Serqet
Michu70
Serqet
1
7
3
0.36
W
Fenrir
7
2
7
5.25
W
5
1
7
8.5
L
Artemis
marusso
Artemis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,986
Damage
16,546
20,018
Taken
23,849
7,879
Mitigated
7,192
5,060
Healing
2,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,837
213
0
836
5,943
1,636
0
1,853
3,946
24,471
0
W
7,346
112
0
475
5,201
1,595
180
2,251
2,890
18,871
0
L
Serqet
Michu70
Serqet
3,669
427
0
46
8,443
2,834
0
2,810
5,321
0
10,720
W
Fenrir
5,026
1,618
0
1,543
6,210
3,584
222
2,261
3,769
0
15,790
W
5,614
1,483
0
3,042
8,607
2,700
465
2,734
5,661
0
25,625
L
Artemis
marusso
Artemis
6,040
2,304
0
1,477
9,463
2,722
0
2,535
6,650
0
22,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,073
Gold Earned
20,188
112
Minions Killed
82
5
Camps Cleared
4
572,792
Distance Traveled
475,253
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,462
646
31
3
2
167,265
5
W
Thoth
7,700
770
39
4
0
192,605
1
L
Serqet
6,725
673
17
2
0
155,928
3
W
Fenrir
8,469
847
26
3
2
208,744
4
W
Neith
7,904
790
47
5
3
171,443
4
L
Artemis
7,001
700
34
3
2
152,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role