Player Matchup

Cthulhu
Cthulhu
Madiwa
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,272 Elo+
Party 1
Zeus
Zeus
Submoney
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,339 Elo+
Party 1
Set
Set
dima566
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,098 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,236 Elo+

VS

Team Averages
Level 40
1,351 SR
1,350 Elo+
Neith
Neith
MultiHelana
Neith
Level 69
God Stats
13W - 27L
1,343 SR
Queue Stats
69W - 75L
1,427 Elo+
Party 2
Ymir
Ymir
RAVEONUSHYDRA
Ymir
Level 29
God Stats
21W - 18L
1,573 SR
Queue Stats
65W - 75L
1,390 Elo+
Party 2
Nu Wa
Nu Wa
zAkiira
Nu Wa
Level 23
God Stats
3W - 6L
1,136 SR
Queue Stats
14W - 26L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Madiwa
Cthulhu
11
2 / 4 / 2
7,465
747
5,222
11,809
12,369
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zeus
11
2 / 2 / 1
7,254
725
8,634
5,839
1,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
8
0 / 10 / 1
6,005
601
1,602
13,504
8,092
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 5
8,900
890
8,264
9,398
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 3 / 11
8,046
805
6,496
9,994
5,793
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
zAkiira
Nu Wa
13
5 / 0 / 10
8,632
863
11,800
4,693
1,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
16
16
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Madiwa
Cthulhu
2
4
2
0.75
W
7
1
5
9.5
W
4
3
11
3.17
L
Zeus
2
2
1
1.25
L
Set
0
10
1
0.05
W
Nu Wa
zAkiira
Nu Wa
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,458
Damage
26,560
31,152
Taken
24,085
21,645
Mitigated
10,660
1,270
Healing
8,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Madiwa
Cthulhu
5,222
534
0
250
11,809
12,369
0
5,812
5,997
14,625
0
W
8,264
5,111
0
4,876
9,398
3,296
1,554
6,122
3,276
0
44,554
W
6,496
1,307
0
781
9,994
5,793
486
5,679
4,315
13,454
0
L
Zeus
8,634
764
0
295
5,839
1,184
155
5,010
829
29,980
0
L
Set
1,602
907
0
725
13,504
8,092
0
7,630
5,874
0
9,094
W
Nu Wa
zAkiira
Nu Wa
11,800
5,238
274
2,778
4,693
1,571
300
3,049
1,644
24,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,724
Gold Earned
25,578
86
Minions Killed
115
2
Camps Cleared
7
499,731
Distance Traveled
555,142
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,465
747
19
2
0
172,578
0
W
Neith
8,900
890
73
7
6
169,738
1
W
Ymir
8,046
805
17
2
0
193,977
1
L
Zeus
7,254
725
56
6
2
179,845
1
L
Set
6,005
601
11
1
0
147,308
1
W
Nu Wa
8,632
863
25
3
1
191,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role