Player Matchup

Ares
Ares
SEANisMAJOR
Ares
Level 147
God Stats
2W - 1L
1,712 SR
Queue Stats
189W - 206L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VortiCo
Ah Muzen Cab
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
209W - 216L
1,464 Elo+
Solo
Chaac
Chaac
killshot001
Chaac
Level 78
God Stats
3W - 2L
1,614 SR
Queue Stats
163W - 162L
1,463 Elo+
Party 2
Janus
Janus
ogvini
Janus
Level 45
God Stats
3W - 5L
1,483 SR
Queue Stats
49W - 54L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
thearchdork
Gilgamesh
Level 113
God Stats
3W - 4L
1,351 SR
Queue Stats
211W - 184L
1,515 Elo+
Party 2
Team Averages
Level 100
1,532 SR
1,462 Elo+

VS

Team Averages
Level 79
1,448 SR
1,408 Elo+
Mulan
Mulan
Hailbiz
Mulan
Level 104
God Stats
8W - 9L
1,442 SR
Queue Stats
254W - 211L
1,483 Elo+
Solo
Sol
Sol
Puxon
Sol
Level 68
God Stats
8W - 6L
1,545 SR
Queue Stats
451W - 425L
1,509 Elo+
Solo
Anubis
Anubis
Ton69
Anubis
Level 45
God Stats
7W - 4L
1,701 SR
Queue Stats
126W - 162L
1,312 Elo+
Party 1
Sylvanus
Sylvanus
Zehphie
Sylvanus
Level 129
God Stats
8W - 7L
1,295 SR
Queue Stats
109W - 110L
1,440 Elo+
Solo
Thanatos
Thanatos
shinkoma1027
Thanatos
Level 48
God Stats
11W - 22L
1,256 SR
Queue Stats
107W - 141L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 10
11,096
444
10,195
28,637
32,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
VortiCo
Ah Muzen Cab
14
2 / 7 / 5
10,311
412
11,765
12,602
3,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 4 / 4
13,705
548
23,509
36,842
39,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
ogvini
Janus
19
10 / 7 / 7
13,441
538
29,766
22,076
7,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
thearchdork
Gilgamesh
18
6 / 9 / 4
11,980
479
14,053
27,303
11,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hailbiz
Mulan
20
9 / 4 / 3
14,827
593
28,920
28,956
32,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Puxon
Sol
20
9 / 2 / 10
14,267
571
29,054
20,468
10,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Ton69
Anubis
20
8 / 7 / 10
14,297
572
21,331
25,161
17,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Zehphie
Sylvanus
19
4 / 6 / 19
13,626
545
9,204
33,656
34,450
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
shinkoma1027
Thanatos
20
5 / 9 / 7
14,071
563
10,806
21,105
10,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
84
27
Kills
35
35
Deaths
28
30
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mulan
Hailbiz
Mulan
9
4
3
2.63
W
Sol
Puxon
Sol
9
2
10
7
L
3
8
10
1
W
Anubis
Ton69
Anubis
8
7
10
1.86
L
Ah Muzen Cab
VortiCo
Ah Muzen Cab
2
7
5
0.64
W
Sylvanus
Zehphie
Sylvanus
4
6
19
2.25
L
6
4
4
2
L
Janus
ogvini
Janus
10
7
7
1.93
W
Thanatos
shinkoma1027
Thanatos
5
9
7
0.94
L
Gilgamesh
thearchdork
Gilgamesh
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,288
Damage
99,315
127,460
Taken
129,346
94,274
Mitigated
104,996
30,732
Healing
69,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Hailbiz
Mulan
28,920
5,040
0
15,543
28,956
32,628
1,105
10,342
18,408
0
95,439
W
Sol
Puxon
Sol
29,054
13,566
0
8,989
20,468
10,878
5,953
5,400
14,958
137,445
16,778
L
10,195
923
207
1,853
28,637
32,084
0
13,896
14,741
23,208
0
W
Anubis
Ton69
Anubis
21,331
685
0
12,907
25,161
17,034
686
13,351
11,366
94,158
0
L
Ah Muzen Cab
VortiCo
Ah Muzen Cab
11,765
5,285
0
1,278
12,602
3,739
153
7,341
5,261
0
55,440
W
Sylvanus
Zehphie
Sylvanus
9,204
2,792
5,171
10,400
33,656
34,450
521
9,808
23,517
26,731
0
L
23,509
4,500
0
21,169
36,842
39,291
351
12,025
24,817
10,765
80,246
L
Janus
ogvini
Janus
29,766
3,142
267
3,727
22,076
7,997
0
9,923
12,153
97,084
0
W
Thanatos
shinkoma1027
Thanatos
10,806
2,018
0
16,455
21,105
10,006
0
6,949
13,981
0
106,448
L
Gilgamesh
thearchdork
Gilgamesh
14,053
2,719
0
2,231
27,303
11,163
576
14,164
13,139
0
89,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,533
Gold Earned
71,088
520
Minions Killed
685
0
Camps Cleared
0
2,072,931
Distance Traveled
2,266,640
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,827
593
165
7
0
478,073
2
W
Sol
14,267
571
186
7
0
448,176
2
L
Ares
11,096
444
18
1
0
396,949
7
W
Anubis
14,297
572
149
6
0
408,081
1
L
Ah Muzen Cab
10,311
412
88
4
0
289,462
2
W
Sylvanus
13,626
545
37
1
0
422,363
7
L
Chaac
13,705
548
155
6
0
487,706
0
L
Janus
13,441
538
152
6
0
458,915
2
W
Thanatos
14,071
563
148
6
0
509,947
0
L
Gilgamesh
11,980
479
107
4
0
439,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role